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DA:I sales for PC Hard copies.


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#26
mikeymoonshine

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Yeah, as others have already said this looks fine for US only retail only first week sales. 



#27
AlanC9

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Almost 500k first week retail sales in North America is a bad figure for you guys?
 


Well, it's bad if you thought the game was going to do Skyrim numbers. Or worse still, needs to do Skyrim numbers.

The first week isn't the real question anyway. DA2's problem was in the later weeks.

#28
Navasha

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Um... digital sales on the PC account for like 60-70% of the market share...  So you would at least DOUBLE the PC numbers.  

 

Many (most?) PC users haven't bought a physical game in years.   I think the ME2 disk is still sitting in my optical drive....


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#29
Salaya

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I think the problem here is DA:I being an AAA title, the kind of production to which VG tends to be accurate enough. Origin is not Steam, and even then, figures would be marginal.

 

I'm curious, though, to see how DA:I did in the rest of the world. I'm pretty sure here in Spain had little to zero impact.



#30
SadisticChunkyDwarf

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Game makes a boat load of sales first week: "It's a horrible vanilla hype machine that no longer accommodates its niche fan base."

 

Game makes less but still respectable amount of sales the first week: "Game sucks and is a tremendous failure."

 

Oh internet. :rolleyes:

 

The sales are fine, I thought hardcore fans of the series didn't care about all that, and didn't want their precious being tainted by the dumb casual gamers who make up the majority of the market. Which is it, exactly?


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#31
Nithrakis Arcanius

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I haven't bought a hard copy of a PC game in years and I'm probably not in the minority. Buying it digitally is just far too convenient:

 

1. You can preload days in advance. No going to the store, coming home, waiting for the install before you can play.

2. Ability to play the game earlier than the official release due to unlocking via regional VPN.

3. No boxes to store!


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#32
Degenerate Rakia Time

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I haven't bought a hard copy of a PC game in years and I'm probably not in the minority. Buying it digitally is just far too convenient:

 

1. You can preload days in advance. No going to the store, coming home, waiting for the install before you can play.

2. Ability to play the game earlier than the official release due to unlocking via regional VPN.

3. No boxes to store!

But having a box is awesome!!!! :D but hey, i also have close to 2000 books so im probably biased about hard copies :D


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#33
Big Bad

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I think the problem here is DA:I being an AAA title, the kind of production to which VG tends to be accurate enough. Origin is not Steam, and even then, figures would be marginal.

I am...skeptical.  Please provide evidence that digital sales account for only marginal proportions of AAA pc titles. 



#34
Cyonan

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I think the problem here is DA:I being an AAA title, the kind of production to which VG tends to be accurate enough. Origin is not Steam, and even then, figures would be marginal.

 

I'm curious, though, to see how DA:I did in the rest of the world. I'm pretty sure here in Spain had little to zero impact.

 

Even for Origin the percentage of people buying digital would be too high for VG to be a trusted source of accurate information for PC game sales. Doubly so in this case because it's US only.

 

Origin has a pretty large number of people on it, even if only because EA has forced people into using it to play their games.



#35
SilentWolfie

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Um... digital sales on the PC account for like 60-70% of the market share...  So you would at least DOUBLE the PC numbers.  

 

Many (most?) PC users haven't bought a physical game in years.   I think the ME2 disk is still sitting in my optical drive....

Actually no. Digital sales for the PC platform is "92% of the market share" in 2013 mostly because of steam sales. The difference is the platform is Origin and there's virtually no difference in digital pricing vs hard copy. There are negative aspects like download times and a physical copy as a collector's item. I personally will never use origins and will always prefer a hard copy.

 

If there's to be an accurate comparision I think it should be done on console digital (I doubt they offer discounts comparable to steam, and on that note, console digital downloads are ~20%) downloads instead of PCs.


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#36
ashwind

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Physical copy?? I honestly have not.... used my DVD-ROM for... God knows how long. Lemme check to see if it is still there and if it is still functioning ;)


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#37
nicat

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If they don't track digital sales, the console boxes numbers are likely well off as well, I for one don't see the need to pick up a disk for any platform I play.



#38
Darkly Tranquil

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Anecdotal I know, but I went to several local stores looking for a PS4 copy (after getting cheesed off with the PC version which I pre-ordered) and they were sold out, the only formats available were PS3 and 360, so I think it's doing ok. Mind you, if anyone ever seriously thought DAI would do Skyrim numbers they were dreaming. Dragon Age doesn't have anywhere near the brand recognition TES has.

#39
Schmonozov

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Nobody buys physical copies for PC, these numbers mean nothing, don't even pretend that they are accurate.

 

In fact by these number of physical copies sold on pc I'm pretty sure digital distribution on pc alone crushes the PS4 sales unless there are a ton of underage kids buying this game.


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#40
mmmu

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Heh.  I haven't purchased a physical copy of a game since I started using Steam about 4-5 years ago.

You're definitely not alone.


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#41
AshesEleven

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Anecdotal I know, but I went to several local stores looking for a PS4 copy (after getting cheesed off with the PC version which I pre-ordered) and they were sold out, the only formats available were PS3 and 360, so I think it's doing ok. Mind you, if anyone ever seriously thought DAI would do Skyrim numbers they were dreaming. Dragon Age doesn't have anywhere near the brand recognition TES has.

 

Oh boy anecdotes!  I went to buy the PC copy on the 18th from the game store in the mall, which only opened at 9 that morning.  I got the last copy of PC, at 9:30.  

 

I have no idea how many copies they had originally, how many people came in between 9-9:30, or if maybe somehow they kept the store open at night, but yeah, I thought that was impressive.  



#42
WillieStyle

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Actually no. Digital sales for the PC platform is "92% of the market share" in 2013 mostly because of steam sales. The difference is the platform is Origin (for some reason unpopular?) and there's virtually no difference in digital pricing vs hard copy. There are negative aspects like download times and a physical copy as a collector's item. I personally will never use origins and will always prefer a hard copy.


Here is a link to the analyst report:
http://www.pcr-onlin...revenues/034551

Nowhere in that article does it mention Steam. What evidence is there that digital sales for games on Origin but not on Steam are significantly less than 90% of total sales?

#43
SilentWolfie

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Here is a link to the analyst report:
http://www.pcr-onlin...revenues/034551

Nowhere in that article does it mention Steam. What evidence is there that digital sales for games on Origin but not on Steam are significantly less than 90% of total sales?

 

 

http://www.bloomberg...osoft-sony.html

 

Valve captures 75 percent of the global market for digital PC games through its Steam store, researcher IHS Screen Digest has estimated. While the company doesn’t disclose sales, digital distribution of PC games this year will comprise $5.5 billion of the $21.4 billion computer games market, according to DFC Intelligence, another researcher. IHS estimates Valve generated $1.1 billion in 2012 from full-game downloads.

 

/quote

 

 

 

Now with that remaining 25 % slice of pie, you have GOG, Amazon and some others, and finally Origin (at best 10% of market share?). Steam accounts a lot for digital sales.

 

PS: Some interesting article points out that it's greener for the earth if you purchase games that has a size bigger than 1.3 GB (carbon emissions and what not) compared to downloading.



#44
WillieStyle

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Sigh! Yes Steam is by far the most popular source for digital downloads of games. And no doubt, if customers were given the choice, more would use Steam than Origin.

However, it does not follow from this that games unavailable on Steam aren't digitally downloaded via someother source. So again I ask, what evidence is there that digital downloads constitute a smaller percentage of total sales for games available on Origin but not Steam?

#45
WillieStyle

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Market share for total games sales is irrelevant. No matter how small Origin's market share was in 2014, Origin has 100% market share for digital downloads of Dragon Age: Inquisition.

#46
DemGeth

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Yes even on origins it's still mostly digital. You can have it pre loaded and play at midnite.

Ea is publicly traded I think right?

So you'll find out at the next shareholder meeting or quarterly
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#47
AlanC9

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Actually no. Digital sales for the PC platform is "92% of the market share" in 2013 mostly because of steam sales. The difference is the platform is Origin (for some reason unpopular?) and there's virtually no difference in digital pricing vs hard copy. There are negative aspects like download times and a physical copy as a collector's item. I personally will never use origins and will always prefer a hard copy.
 


Is download time actually a downside? I just reinstalled DAO:UE from disc a couple weeks ago, and the process took quite a while, comparable to installing a big game from Origin or Steam. It also required more interaction from me with disk swaps, etc., whereas an online installation is fire-and-forget.

#48
SilentWolfie

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Market share for total games sales is irrelevant. No matter how small Origin's market share was in 2014, Origin has 100% market share for digital downloads of Dragon Age: Inquisition.

It doesn't really matter if Origin has 100% market share of DA:I right? The approximation of market share for steam is to give you insight and let you infer as to how many digital copies sold through Origin.

 

92% of PC game sales were digital in 2013, sure, but that doesn't mean that digital copies of DA:I sold 10 times more for PC.

 

My point is that 92% of digital sales were made with steam sales + various other distribution methods which sell older games with discounts, and Origin is highly unlikely to sell a brand new game by digital means.



#49
WillieStyle

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...and Origin is highly unlikely to sell a brand new game by digital means.


Sigh!
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#50
SilentWolfie

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Is download time actually a downside? I just reinstalled DAO:UE from disc a couple weeks ago, and the process took quite a while, comparable to installing a big game from Origin or Steam. It also required more interaction from me with disk swaps, etc., whereas an online installation is fire-and-forget.

 

Internet speed is pretty much the biggest bottleneck. I don't live in the US but I imagine there are some bandwidth throttling at certain states? If you have speeds over 100mbps with unlimited bandwidth a digital download is convenient.

 

It's possible you would uninstall your game some day, and a few years down the road you need to re-download that game that's 25+gb in size (it won't be pre-download already right?) if you want to play it again.

 

 

Sigh!

 

Sigh all you want, you don't seem to understand I'm not here to prove some non-existent proof of PC digital sales comment. If you want to brag you're right, show the forums that you have hard proof. I quoted from vgchartz as my original source for physical copies. Anything else is guesswork.