VGcharts only extrapolates sales data by targeting a few brick and mortar stores. This tremendously under represents PC sales because:
1. PC sales are largely digital. Some publishers report up to a 90% digital sales Vs consoles up to 30%.
2. These brick and mortar stores are where console gamers tend to purchase their physical copies (Gamestop, EB games, Best buy, etc), NOT PC gamers who most often shop at stores NOT sampled by VGcharts (micro center, Amazon, Newegg, etc).
And also every digital sale on PC brings in as much PROFIT as roughly two console retail sales, and that's for a title selling on Steam, say. But for someone like EA selling most of their copies directly from their own digital store, every digital copy is almost pure profit, or about 3 times the amount of profit from a console retail sale.
My guess is in that 4 months Xbox one will have sold over a million copies, PS4 over 2 million copies, and PC over a million copies, with PC bringing in more money than any single next gen console in terms of profit, even though it won't do as well as both platforms combined. But the only people who care about that are console warriors, EA just sees the bottom line, and as a platform,the PC is very profitable.
And also VGCharts tends to update it's console numbers but NOT it's PC numbers, either ever, or really late. For example, the day the Witcher 2 devs had announced 2 million PC sales, VGCharts had the PC numbers at something ridiculous like 250,000. I don't even know if they've updated it.





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