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Are companions limited to 8 ability slots?


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#1
Majestic Jazz

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Considering that Bioware took away tactics AI, how do I set up the rotation for their abilities without using tac cam? Also are they limited to just 8 abilities for companions?

#2
Majestic Jazz

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Bump

#3
Sardoni

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They have access to all the skills they've learned in their AI.  You go into the behavior section and set skills to preferred (meaning they use them alot/priority), enabled, or disabled (they'll never cast it).  Sometimes you might have to learn a skill to unlock a passive you want but you don't want them to use it.  Tell them how much mana/stamina to keep on reserve (a high number usually means you want to flip to them to tell them to do something sporadically... the default is 50% but you can probably get away with 30% or even 20%).  If you only want to control you and never them set it to 0%.

 

It may not be the "If 3 or more enemies" "use Blizzard" but when tweaked it serves a similar purpose.

 

Example: If you tell Varric to set Poison Weapons to preferred you'll see his damage sky rocket especially when he aoes (because he poisons everything).  And since poison requires you to always reapply it; that's something best left to the AI.

 

Alternatively you could disable all the "big moves" or "CC" moves like Static Cage so that way you can switch to them and use that specific skill in the hot bar as you need to and they aren't putting it on cool down at silly times.  Again up to you.

 

In my opinion the only real thing missing is telling people to stay ranged.  Nothing bugs me more than a mage with no melee skills charging up in to seemingly bop something in the nose.



#4
Jawzzus

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They have access to all the skills they've learned in their AI.  You go into the behavior section and set skills to preferred (meaning they use them alot/priority), enabled, or disabled (they'll never cast it).  Sometimes you might have to learn a skill to unlock a passive you want but you don't want them to use it.  Tell them how much mana/stamina to keep on reserve (a high number usually means you want to flip to them to tell them to do something sporadically... the default is 50% but you can probably get away with 30% or even 20%).  If you only want to control you and never them set it to 0%.

 

It may not be the "If 3 or more enemies" "use Blizzard" but when tweaked it serves a similar purpose.

 

Example: If you tell Varric to set Poison Weapons to preferred you'll see his damage sky rocket especially when he aoes (because he poisons everything).  And since poison requires you to always reapply it; that's something best left to the AI.

 

Alternatively you could disable all the "big moves" or "CC" moves like Static Cage so that way you can switch to them and use that specific skill in the hot bar as you need to and they aren't putting it on cool down at silly times.  Again up to you.

 

In my opinion the only real thing missing is telling people to stay ranged.  Nothing bugs me more than a mage with no melee skills charging up in to seemingly bop something in the nose.

 

About the staying ranged thing, if you double click in Tac Cam (on consoles, equivalent  for PC) it makes them hold position.

 

I think this route is better in some ways, it was cool setting up little tactics, like if the enemy is this then use this, but this way they can use all their skills whenever the AI thinks is best, instead of when I think it might be best.  Plus I hated getting new skills and not having tactics slots to put them in, it felt like a waste



#5
Majestic Jazz

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They have access to all the skills they've learned in their AI.  You go into the behavior section and set skills to preferred (meaning they use them alot/priority), enabled, or disabled (they'll never cast it).  Sometimes you might have to learn a skill to unlock a passive you want but you don't want them to use it.  Tell them how much mana/stamina to keep on reserve (a high number usually means you want to flip to them to tell them to do something sporadically... the default is 50% but you can probably get away with 30% or even 20%).  If you only want to control you and never them set it to 0%.
 
It may not be the "If 3 or more enemies" "use Blizzard" but when tweaked it serves a similar purpose.
 
Example: If you tell Varric to set Poison Weapons to preferred you'll see his damage sky rocket especially when he aoes (because he poisons everything).  And since poison requires you to always reapply it; that's something best left to the AI.
 
Alternatively you could disable all the "big moves" or "CC" moves like Static Cage so that way you can switch to them and use that specific skill in the hot bar as you need to and they aren't putting it on cool down at silly times.  Again up to you.
 
In my opinion the only real thing missing is telling people to stay ranged.  Nothing bugs me more than a mage with no melee skills charging up in to seemingly bop something in the nose.


Thank you, this explains a lot. I will explore this when I play again.

#6
Isaidlunch

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Considering that Bioware took away tactics AI, how do I set up the rotation for their abilities without using tac cam? Also are they limited to just 8 abilities for companions?

 

I don't believe this is the case. I've seen my warrior companions use Grappling Chain plenty of times even though I've taken it out of their mapped abilities (still enabled in the tactics menu).



#7
robmokron

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honestly i dont think thats true, when my Blackwall didnt have Shield wall on his ability wall he never used it, but when i put it on..