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Anyone else find Combos to be Meh?


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12 réponses à ce sujet

#1
Zahnen

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I tried pulling off as many combos in fights as I could at first but found that I did more damage by just going pure ham instead.  The bonus damage, even from the good ones like Shatter or Rupture, just don't seem big enough to make up for using my resources on less effective combo abilities.

 

I do like combos b/c they build Focus quickly and so I will hit a combo if the opportunity presents itself but i don't go out of my way like I used to,

 

I run with a Knight Enchanter so his main attack is an eldritch detonator (the crappiest detonator) so he tends to eat a lot of the combos which may be part of the problem.  I would just rather use my resources on the big hitters like Fire Mine, Fadeout, Full Draw, etc or important abilities like Taunt and Bullrush rather than on the little ones I can combo with.

 

Anyone else feel the same?

 

I play on Hard BTW - maybe going up to NM will make a difference?  I don't think so but Ill find out my second game.



#2
konfeta

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Combo damage doesn't seem to be great, it's about CC.

 

Which is fine, really, DA2/ME3 combat was ridiculously combo focused to the point where most damage non-combo spells were garbage by comparison.



#3
eratis

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I'm using them a ton. Helpfully, they're extremely easy to set up and the default AI is coded to prioritize detonations (except on sleep, since it's long duration CC). I'm also running a dual dagger assassin, and almost everything I do detonates anyway. It's not like ME3 where detonations are the end goal and the skills themselves are irrelevant, though.

Basically, stick an early tree primer and a detonator on everyone, and you'll be blowing stuff up all over.

If you haven't, try using a templar's spell purge to detonate. It can and will throw out some eye pleasing numbers.

#4
GhoXen

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Default AI doesn't know how to trigger combos. However, they may trigger combo by chance, and they do provide knockdowns/paralysis/sleep in their normal combat.



#5
eratis

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Default AI doesn't know how to trigger combos. However, they may trigger combo by chance, and they do provide knockdowns/paralysis/sleep in their normal combat.


Untrue. I've needed to turn off dispel on mages because they blow it on detonating combos too often. No barriers up, no dispellable magic buffs up. It's actually difficult for me to detonate combos myself because the AI does it so quickly.

#6
Khevar

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Untrue. I've needed to turn off dispel on mages because they blow it on detonating combos too often. No barriers up, no dispellable magic buffs up. It's actually difficult for me to detonate combos myself because the AI does it so quickly.

 

I'm not convinced this is happening because the AI script has purposely decided that it needs to use Dispel to detonate a combo.

 

It's more likely that it's happening because the AI script has noticed that dispel came off of cooldown during a day that ends in "Y".



#7
eratis

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I'm not convinced this is happening because the AI script has purposely decided that it needs to use Dispel to detonate a combo.

 

It's more likely that it's happening because the AI script has noticed that dispel came off of cooldown during a day that ends in "Y".

Ran an informal test - Cassandra with everything turned off except Spell Purge, everything else turned off on the party. Ran into a group of red templars, let the battle play out for a while, and she never used Spell Purge. Froze a target outside of melee range and she ran up to him and cast Spell Purge.

 

Amusingly, she apparently did not calculate the range right, because she stopped short and the Purge missed. Plus, Freeze+Eldrich is technically same class and is pretty crappy. But at the very least, I can confirm there is some basic AI in place that recognizes a target can be detonated. Now, you'd need to have a Detonator off cooldown, along with enough mana/stamina to use the ability, so this behavior isn't readily obvious in many cases.



#8
Zahnen

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Ran an informal test - Cassandra with everything turned off except Spell Purge, everything else turned off on the party. Ran into a group of red templars, let the battle play out for a while, and she never used Spell Purge. Froze a target outside of melee range and she ran up to him and cast Spell Purge.

 

Amusingly, she apparently did not calculate the range right, because she stopped short and the Purge missed. Plus, Freeze+Eldrich is technically same class and is pretty crappy. But at the very least, I can confirm there is some basic AI in place that recognizes a target can be detonated. Now, you'd need to have a Detonator off cooldown, along with enough mana/stamina to use the ability, so this behavior isn't readily obvious in many cases.

 

Seems like even more reason to simply avoid Combos.  If all combos where made equal I'd be OK with it but really the only good ones are Rupture, Shatter, and Shock (the former 2 for damage, the latter b/c its AOE).  All the other combos either do crap damage or are more complicated than they are worth.  If the AI is eating my combo's before I can set up a solid one then I'm done with them.



#9
Hale89

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As an assassin if i stealth and detonate a frozen target it hits pretty hard i was seeing 2k crits off dragons

#10
Jester

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I found that my two favourite combos so far, are rift disrupt stun + templar dispel on demons (deals over 2k damage on level 13 AND dispels all barriers and has an AOE), and electricity stun + long shot, which deals solid AOE damage. 



#11
eratis

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Seems like even more reason to simply avoid Combos. If all combos where made equal I'd be OK with it but really the only good ones are Rupture, Shatter, and Shock (the former 2 for damage, the latter b/c its AOE). All the other combos either do crap damage or are more complicated than they are worth. If the AI is eating my combo's before I can set up a solid one then I'm done with them.


I've turned off my mage detonators since they tend to be weak. That means the only combos I ever see are Shatter and Rupture (not doing a lot of paralysis here). And since it's handled well enough by the ai, I rarely micromanage my combos unless I'm up against something big I want to Mark of Death.

I don't think the effort needed to set up perfect combos every time is worth it, but it's a source of free and often pretty significant damage. It can't be the only tool in your kit, but it's a nice bonus.
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#12
Zahnen

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As an assassin if i stealth and detonate a frozen target it hits pretty hard i was seeing 2k crits off dragons

 

How do you freeze a dragon?



#13
lastpawn

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It does seem like delaying ability use to pull off a combo is not optimal. If I have an opportunity to combo, I go for it, but I won't delay my abilities to pull it off.

 

I am kind of a fan of detonating paralyze for AoE though.