Playing PC:
I will revere whomever finds a way to prevent dead bodies from "poofing" away so they stay (or prolonging the timer). I get that I'm in the minority in caring about this, but I was gamer long before this era of middling corpo-console-coding. I'm spoiled by past programming competency. I'd understand this behavior for a Gameboy Advance game, but for a PC in 2014 it is lame as uckF.
PS. Bioware/EA. I skipped ME3 and DA:2 (even though I love the genres) because I would no longer support your console-centric programming. I was suckered by the PC reviews saying you've redeemed yourselves with DA:I. You haven't.
PPS. Your "Frostbite" engine is an unholy mess on PC and there is no way you don't know it.
So I'm not all negative: I will admit you've got one hell of a marketing team (wink, wink).
/end ragequit
Modifié par gediv2, 26 novembre 2014 - 07:34 .





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