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Don't be discouraged by Metacritic user scores, they are a joke.


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#326
vnth

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vnth, why do you keep bothering with arguing against walls ?

Just ignore them, if someone does not WANT to understand, he never will.

lol sorry i get goaded into arguments way too easily. 



#327
keyip

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nope another lie. to this i answered with balance of probabilities, 

 

You're argument regarding the balance of probabilities is incorrect, and blatantly so. Bluntly speaking, you're not nearly qualified enough, or knowledgeable enough to be talking about the balance of probabilities in such a scenario. It just makes you look naive.

 

feign ignorant  to ignore the other's argument on purpose. 

 

common old sport youre getting too predictable.

 

Once again your pinning your own behaviours on others. And you're quite right, you are getting too predictable.



#328
vnth

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It doesn't.

yes it does

 

 

Strawman, and false.

accussing others of one's own behavior



#329
keyip

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yes it does

 

No actually, it doesn't.

 

 

accussing others of one's own behavior

 

Is precisely what you're doing, agreed.



#330
vnth

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No actually, it doesn't.

 

Is precisely what you're doing, agreed.

ran out of things to say



#331
vnth

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You're argument regarding the balance of probabilities is incorrect, and blatantly so. Bluntly speaking, you're not nearly qualified enough, or knowledgeable enough to be talking about the balance of probabilities in such a scenario. It just makes you look naive.

 

thats what im talking about a new one: blatant disregard to logic

 

 

Once again your pinning your own behaviours on others. And you're quite right, you are getting too predictable.

accusing others' of one's own behavior



#332
keyip

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ran out of things to say

 

Nothing to argue against. You've abandoned all your arguments, while not abandoning your position. Why? You'd have to ask yourself that.



#333
keyip

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thats what im talking about a new one: blatant disregard to logic

 

This should be entertaining. Describe for me how that's a blatant disregard to logic. 

 

accusing others' of one's own behavior

 

Is, once more, exactly what you're doing.



#334
vnth

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Nothing to argue against. You've abandoned all your arguments, while not abandoning your position. Why? You'd have to ask yourself that.

ran out of things to say



#335
vnth

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This should be entertaining. Describe for me how that's a blatant disregard to logic. 

 

do you want me to file that under feigning ignorant instead?

 

 

Is, once more, exactly what you're doing.

accusing others of one's own behavior



#336
keyip

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ran out of things to say

 

You definitely have



#337
keyip

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do you want me to file that under feigning ignorant instead?

 

Dodging the question.

 

 

accusing others of one's own behavior

 

You definitely are.



#338
vnth

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Dodging the question.

ok ill bite. again between cherry picking stock criticisms that happen to be spot on and simply playing the game, which is more probable? let me guess you know stock criticism it when i see it?

 

 

You definitely are.

accusing others of one's own behavior

 

common keep this insipid game up you're about to win



#339
keyip

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ok ill bite. again between cherry picking stock criticisms that happen to be spot on and simply playing the game, which is more probable? let me guess? you know stock criticism it when i see it?

 

Depends on how much information you have. Balance of Probabilities is a standard of proof arrived at after taking into consideration all the evidence. Let me give you an example of how it works:

 

Which is more probable, a dude not playing the game and flinging stock criticisms or a dude playing the game and giving actual criticisms?

 

The answer would be the latter, am I right? But let's add some more information to the mix. Let's look at the criticisms:

- A short storyline: Because a large, central storyline is impossible to implement in an open-world game due to technological limitations, this criticism could easily be flung out before the game was released with zero chance of error.

- Fetch quests: Standard in every open world game, could be applied with zero chance of error as soon as Bioware said the words "open world." Also, every Bioware game has fetch quests.

- Poor writing is a standard Bioware criticism that appears after every game they release. Yes, even after Dragon Age Origins. EVERY GAME THEY RELEASE. Can easily be applied to any Bioware game, especially when the kids on Metacritic don't know what they're talking about and just attach the buzzwords "reads like a fanfic."

 

Now lets' modify this statement. Which is more probable, a dude which hasn't played the game and so flings out stock criticisms which everyone knew would apply before the release, or him playing the game and only commenting on stock criticisms everybody knew about before the game was released?

 

And do remember I sit on RPGCodex. And if you don't know what that means, it's a community which has been raging against Bioware for about 6 years now, so I know exactly what criticisms Bioware usually faces and I know exactly what criticisms were doing the rounds before the game hit the shelves.

 

Your lack of knowledge means your application of the Balance of Probabilities is incorrect. This is because the Balance of Probabilities requires you to weigh up all the facts, most of which you aren't in possession of.

 

accusing others of one's own behavior

 

 

You definitely are.

 

common keep this insipid game up you're about to win

 

Still fishing around for anything to comment on BUT Metacritic.



#340
Harbinger of Hope

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Hi, 360 player here. This game (the 360 version at least) deserves all the bad scores it's getting. In my ~70 hours of play time so far, I've had multiple accounts of falling through floors, shooting into the sky, and getting shot back way farther than I'm supposed to with Leaping Shot. I've had severe pop-in where the audio and graphics can take up to 15+ seconds to load in. I've had audio glitches which have forced me to play with subtitles or miss out on dialogue. I've had 2 hard game crashes and I just had my 360 shut down due to overheating, something I have never had happen with any other game before. And those are just the big issues I've had. I've got way more little bugs I've come across that equal to about 5 notepad pages worth. Once I'm done with my playthrough I plan on posting them all here and hopefully, maybe if Bioware isn't too busy working on some DLC they might fix this first.

Inb4 "I've never had any of those problems"



#341
Elhanan

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Hi, 360 player here. This game (the 360 version at least) deserves all the bad scores it's getting. In my ~70 hours of play time so far, I've had multiple accounts of falling through floors, shooting into the sky, and getting shot back way farther than I'm supposed to with Leaping Shot. I've had severe pop-in where the audio and graphics can take up to 15+ seconds to load in. I've had audio glitches which have forced me to play with subtitles or miss out on dialogue. I've had 2 hard game crashes and I just had my 360 shut down due to overheating, something I have never had happen with any other game before. And those are just the big issues I've had. I've got way more little bugs I've come across that equal to about 5 notepad pages worth. Once I'm done with my playthrough I plan on posting them all here and hopefully, maybe if Bioware isn't too busy working on some DLC they might fix this first.

Inb4 "I've never had any of those problems"


I play on a PC, so good luck with the console solutions.

#342
Harbinger of Hope

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I play on a PC, so good luck with the console solutions.

Yeah, at least you guys can fix the issues with various user made patches. For us console lameos there's really nothing we can do besides hope and pray that the rEApers let Bioware fix this mess before putting them back to work on the inevitable pile of DLC that's sure to come. Personally, even though I also got $25 specifically for DA:I DLC, because of all the technical issues I've encountered, I won't be spending any of it on DLC for DA:I. Or any future Bioware/EA games for that matter.

Fool me once with ME3, shame on you. Fool me twice with DA:I, shame on me.



#343
hostaman

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Current metacritic for PS4 is 7.4 which I think is pretty much spot on!

 

I gave it an 8.  I agree that giving any game a 0 or 10 is really stupid, but I think you'll find these are mostly early reviews from trolls.

 

The most recent reviews have more sensible scores and comments generally in the 5 to 10 range.



#344
Elhanan

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Yeah, at least you guys can fix the issues with various user made patches. For us console lameos there's really nothing we can do besides hope and pray that the rEApers let Bioware fix this mess before putting them back to work on the inevitable pile of DLC that's sure to come. Personally, even though I also got $25 specifically for DA:I DLC, because of all the technical issues I've encountered, I won't be spending any of it on DLC for DA:I. Or any future Bioware/EA games for that matter.

Fool me once with ME3, shame on you. Fool me twice with DA:I, shame on me.


One could also set aside those funds to eventually upgrade the consoles or the PC. Advances in Tech, esp GPU's move forward rapidly, and what was recommended for Skyrim seems to also run DAI very well, but barely meets the min requirements for TW3. Same can go the same way for other Tech.

The game works fine on my system, a PC, and the official patches are good enough for this Techless player. Personally am quite content with the game content. Hope things go as well for your future experiences.

#345
Elhanan

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Current metacritic for PS4 is 7.4 which I think is pretty much spot on!
 
I gave it an 8.  I agree that giving any game a 0 or 10 is really stupid, but I think you'll find these are mostly early reviews from trolls.
 
The most recent reviews have more sensible scores and comments generally in the 5 to 10 range.


Now one gets to guess which are the real reviews made by actual players, and which are erroneous. And the total scores are skewed by the extremes. But as long as one agrees with it, no worries....

After all, I agree with the Pro score, as ironic as that may be; must also make both correct; right?

#346
Yokokorama

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The problem with Metacritic is this desire participants have for their score to matter in a massive cesspool of reviews.  When you have thousands of users posting on Metacritic, you ultimately end up in a situation that, for your opinion to matter, you have to resort to extremes.

 

This leads to users trashing the 0 to 100 grading system and instead turning it into a binary grading system which involves giving out either a 0 or a 10.  Basically, if you have any complaints with the game, the game gets a zero (or perhaps a 1) even if that isn't anywhere near the actual score you honestly think the game deserves.  If you enjoyed the game, you will give it a 10 even if it is a tad bit too high than what you think it truly deserves.

 

While I normally enjoy reading user reviews, Metacritic isn't a place I'd go due to the above problem.  A large chunk of the grades there are zeroes and tens, and the unfortuante fact that users resort to those extremes to convey their points detracts from the overall honesty and legitimacy of their review.  Worst of all is sometimes I get the feeling tons of user submitted reviews are by individuals who haven't played the game at all.

 

For that, I normally resort to Amazon for reading game reviews, and usually pay close attention to "Verified Purchase" reviews most of all.



#347
vnth

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- A short storyline: Because a large, central storyline is impossible to implement in an open-world game due to technological limitations, this criticism could easily be flung out before the game was released with zero chance of error.

- Fetch quests: Standard in every open world game, could be applied with zero chance of error as soon as Bioware said the words "open world." Also, every Bioware game has fetch quests.

- Poor writing is a standard Bioware criticism that appears after every game they release. Yes, even after Dragon Age Origins. EVERY GAME THEY RELEASE. Can easily be applied to any Bioware game, especially when the kids on Metacritic don't know what they're talking about and just attach the buzzwords "reads like a fanfic."

 

all of these are justifications after the fact. before the release there is no indication whatsoever that the storyline is going to be short. bw promises hundreds hours of gameplay with a balance of storytelling and exploration. one can reasonable assume that that is simply hyperbolic advertisement, but from that to short storyline is really a stretch, and zero chance of error is an outright lie. the next one is wrong on both counts. fetch quests are associated with mmo, not open world; in fact, quite the oppposite, open world ala bethelda or valve is famous for interesting living world. fetch quests are specific to DAI because all sidequests lack the trademark bioware regenade/paragon option, something no one could have guess, especially when BW advertised the game as placing emphasis on choice. the last one: fanfictiony. maybe rather than random buzzword it has something to do with a certain scifi plot device that people think are stupid for medieval fantasy? and what about things that cannot be observed by seeing, like the control? 

 

Your lack of knowledge means your application of the Balance of Probabilities is incorrect. This is because the Balance of Probabilities requires you to weigh up all the facts, most of which you aren't in possession of.

 

copying the definition from somewhere doesnt mean you actually understand it. since you insisted let me spell everything out for you. your stock criticism theory is entirely improbable because for one it requires the trolls to second guessing the game based on age old complaints from age old forums. who in their right mind would do that when it's far easier to simply follow gameplay video and announcement and make complaints based on those? this takes absolutely no effort whatsoever and more specific. youre actually talking about premature criticism. people do this all the time troll or no, except features change easily and the final product never resembles the demo. so yes if you want to spam a nonexistent game and become the object of humiliation for everyone this is definitely the way to go. there is a reason obvious trolls are obvious, and it's because they havent played the game. furthermore, the key here is consistency. once or twice maybe, but to do this game after game, for every game, each time always resonate with the actual fanbase without fail? are these trolls or harbingers?

 

but all of this is just for indulging you. the simple fact is that you cant argue about what you have no knowledge of. you dont even know what mt is because obviously to know would be beneath you, so all you have is this fantastical idea that you think is true. this alone render all your argument worthless. (possible replies: i dont need to actually read it to know what filth is on there/ i read it once and filth is all there is/ i only provide a possible explanation how they could have done it)



#348
robertthebard

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i dont need to actually read it to know what filth is on there/ i read it once and filth is all there is/ i only provide a possible explanation how they could have done it)


Well, that's the most valid thing you've posted in this topic, according to the About Us-Metacritic page. Thanks, however, for clarifying that.

#349
keyip

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all of these are justifications after the fact. before the release there is no indication whatsoever that the storyline is going to be short. 

 

Once again, due to technological limitations the main storyline was 100% guaranteed to be short as soon as Bioware made clear their intentions to build an open world game. If you don't believe this then point to a single open-world game with a long storyline.

 

bw promises hundreds hours of gameplay with a balance of storytelling and exploration. 

 

There is plenty of storytelling in the game, but there's a difference between having plenty of storytelling and having a long story.

 

but from that to short storyline is really a stretch, and zero chance of error is an outright lie.

 

No it isn't. You assume it's an outright lie due to a) misreading their statement and b ) not being aware of the technological limitations involved. As soon as Bioware mentioned the words "open world", then having a short story was a 100% certainty.

 

fetch quests are associated with mmo, not open world;

 

Wrong again. To fill an open world you must have in place plenty of quests. The sheer number of these quests tends to make the majority of them short, and fetch-like in nature. Bethesda was employing these tactics long before MMOs were even invented. In Daggerfall specifically.

 

open world ala bethelda or valve is famous for interesting living world. 

 

There's plenty wrong with this statement.

 

A) Having a living world and having fetch quests are two completely different things. And they only got their reputation for a living world with their incorporation of their "radiant AI" which allowed NPCs to operate on a schedule. They implemented this in Oblivion. Meanwhile Bethesda's been famous for their fetch quests since the 90s.

 

B ) Bethesda likes to SAY they have a living world, but the world of Oblivion was so empty it was a joke. Didn't seem "living" to me.

 

fetch quests are specific to DAI because

 

Probably one of the most ridiculous statements I've read all thread. Anyway I dealt with this statement 2 pages ago, when I pasted a review of Dragon Age Origins which panned Bioware for their use of fetch quests.

 

the last one: fanfictiony. maybe rather than random buzzword it has something to do with a certain scifi plot device that people think are stupid for medieval fantasy? 

 

No. It has to do with the quality of their writing style and nothing at all to do with any deus ex machinas.

 

your stock criticism theory is entirely improbable because for one it requires the trolls to second guessing the game based on age old complaints from age old forums.

 

Your inexperience is showing. A) These are actually standard criticisms you can find in the majority of places around the internet and B ) they are also based on commonly known principles regarding game design. It is actually extroadinarily easy to predict every one of those outcomes I highlighted. The fact that you think its difficult is the most surprising thing in this thread. My suggestion would be to get off Metacritic and you might actually learn something.

 

youre actually talking about premature criticism. people do this all the time troll or no, except features change easily and the final product never resembles the demo. 

 

So Bioware was going to shift its focus away from open-world at the last minute, were they? Do you have any idea what that would have entailed? Do you have any knowledge of game-design at all? Your statement just now was absolutely mind-boggling. 

 

The features the criticisms were based on were locked in and were in no danger of changing.

 

so yes if you want to spam a nonexistent game and become the object of humiliation for everyone this is definitely the way to go. 

 

There was no danger of this happening.



#350
keyip

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furthermore, the key here is consistency. once or twice maybe, but to do this game after game, for every game, each time always resonate with the actual fanbase without fail? are these trolls or harbingers?

 

I know of someone who does this all the time, and is usually spot on. The only difference is he actually discusses meaningful points about the game, instead of the broad sweeping generalisations Metacritic come up with. So yes it's very possible to do so in a believable manner, and if you limit yourself to the cookie-cutter criticisms Metacritic did... it's also really easy.

 

 

but all of this is just for indulging you. the simple fact is that you cant argue about what you have no knowledge of. you dont even know what mt is because obviously to know would be beneath you, 


Actually I know precisely what Metacritic is about and that's why I have such disdain for it.

 

this alone render all your argument worthless.

 

You like to make broad sweeping statements based on assumptions. Too bad your assumptions are usually wrong.