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Unexplained and confusing stuff in DAI *Spoilers abound*


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#101
leaguer of one

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I'm guessing Corypheus didn't need her for the sacrifice- he wanted her for it. What better way to begin his ascendancy to godhood? The Divine represents the status quo in Southern Thedas, and using her to fuel his ascent would have been powerfully symbolic, and heartrendingly so to the Chantry faithful who were in attendance at the Conclave. I mean, look at how quickly things got to **** simply because she was killed. Had he succeeded, he could have taken her body to the Conclave, shown them all what he had done, and tell them that he used her blood to breach the Fade, and that the Maker did nothing to stop him.

 

Basically, the Inquisitor not only wrecked his plans and stole the anchor, they also ruined what could have been a pretty sweet burn on the Maker. The gall

Nope. I don't think he do something that risky for that. He already had the power to take out any army already. He just need to get to the black city.



#102
Fireheart

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Um...my guess with the data collected the majority killed The Architect.  They aren't going to devote resources if the majority killed him

Even if the majority killed him, why not devote resources to him still being alive? Why give players the chance to spare him if he doesn't come back in the grander scheme of things? isn't the theme of Dragon Age choices and consequences? What if Architect really does have the potential to stop the Calling but those who killed him screwed over their Warden and possibly all other Wardens? So then they have to live with the consequences they made in future games.



#103
Wolfen09

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Even if the majority killed him, why not devote resources to him still being alive? Why give players the chance to spare him if he doesn't come back in the grander scheme of things? isn't the theme of Dragon Age choices and consequences? What if Architect really does have the potential to stop the Calling but those who killed him screwed over their Warden and possibly all other Wardens? So then they have to live with the consequences they made in future games.

 

if thats the case, they would just OGB him... have him show up for a cutscene, then do something to make him permanently irrelevant



#104
Fireheart

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I firmly believe they have further plans for the Architect, especially now that he's been officially confirmed as one of the ancient Magisters. It just isn't his time yet. Even if they do make him irrelevent, I would love to see him again. I just found his character so fascinating.

 

What mean trick Bioware did, I strongly feel, is the Dragon Age Keep. They give you the options to choose what you did in certain situations but not others, thinking that your choices to these specific quests listed in the Keep, would have some big impact in DAI, but only thing that matters is, Was HoF male or female, OGB or no OGB, Hawke-male or female, what class, Connor, Ferelden King/Queen. However, it is obvious that DAI is not finished and that there are DLCs in the works, so there may yet be chance to see more choices taken effect in some way. I doubt it. But one can always hope and dream.



#105
SurelyForth

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Nope. I don't think he do something that risky for that. He already had the power to take out any army already. He just need to get to the black city.

 

Yeah, have you met Corypheus? He is a being of pure arrogance, and who binds his immortality to a massive (and mortal) symbol of power and then flaunts it (and lets his minion flaunt it). Risk is not something he seems to care that much about.


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#106
LaughingBanana

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Hawke: "Corypheus is MY responsibility to fix."

 

20 minutes later:

 

Hawke: "OK gaiz this quest is over OK THX BYE."



#107
Fireheart

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Hawke: "Corypheus is MY responsibility to fix."

 

20 minutes later:

 

Hawke: "OK gaiz this quest is over OK THX BYE."

 

This is one of my biggest pet peeves about the game, and I barely see anyone mention it. I thought I was the only one who noticed. If Hawke is still alive after that quest, he should've been able to help in the final battle. No, he just leaves Varric behind and goes. I also find it funny Varric says nothing when Hawke leaves (at least, I don't think he does?). They wouldn't even need to write him into the final battle. They could've done what they did with Nathaniel and Zevran in DA2, and have him show up randomly without explanation and then disappear. I would've been satisfied with just that...



#108
Shahadem

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It seems that new lore establishes red lyrium being normal lyrium tainted by the blight, and they say the blight "Can only effect living creatures" thus sayin lyrium is a living entity of its own.

I do find the destroy lyrium thing ingame to be rather tacky and foolish, but if we think of it as a living entity, maybe smashing it kills the entity, who knows.

Also, on the red lyrium weapon thingy. I think perhaps that red lyrium in its natural raw form is alive and highly contaigous to other living creatures. What if working the red lyrium into another shape like the idol in DA2 and the sword of Meredith later basicly kills the lyrium, but keeps the corrupting influance intact, aldo perhaps at a slower rate then raw red lyrium does?

That could explain why weapons or idols made out of red lyrium seem less corrupting initialy then its raw form. Also red Templars actualy ingested the stuff and this caused far greater and accelerated corruption then say was the case with bartrand.

 

This is actually impossible. If you played DA:O or DA:2 you would know that Darkspawn and Blue Lyrium always go hand in hand. This suggests that Blue Lyrium is actually tied to the taint. Thus it is impossible for Red Lyrium to be tainted Blue Lyrium when it is Blue Lyrium that lives alongside the actual Darkspawn who carry the actual taint. For Bioware to go this route they would have had to have Red Lyrium being associated with areas infested by Darkspawn and Blue Lyrium being associated with areas that had never seen Darkspawn corruption. But they did not so they cannot now go back and retcon away the very clear connection between Darkspawn and Blue Lyrium.

 

Furthermore, the idol was the source of the red lyrium that corrupted both Meredith and Varric's brother. Remember that just a tiny piece of the red lyrium made Bartram go batshit crazy and made your entire team see things when they entered Bartram's mansion. And in that situation you had barely been exposed to any red lyrium, your only exposure was a very brief cutscene showing the idol at the end of Act 1 right before Bartram steals the idol and locks you inside the Deep Roads. And that idol was the only piece of Red Lyrium that had ever existed in the entire history of Thedas. Now there is suddenly tons of it frickin everywhere? That's a huge plot hole that cannot be explained by Bioware. While red lyrium over time has the same properties as the piece of burned up evil in the movie Time Bandits that turns anyone who touches it into self propogating lumps of evil. Or the Manure Golems who turn anyone they touch into piles of manure.

 

Likewise Meredith turned the red lyrium idol into an enchantment for her sword, and that red lyrium enchantment made her go batshit crazy. But there is no explanation at all as to how all the red lyrium got spread everywhere in the world all of a sudden, especially when normal Blue Lyrium only exists in the same portions of the Dark Roads where the Darkspawn and the corruption lives.

 

The only explanation for red lyrium functioning as it does is that Red Lyrium is associated with blood magic, hence its red color and the fact that it is only produced by humanoids who have been corrupted by red lyrium. But that still doesn't explain away how red lyrium is now suddenly all over Thedas when it had never existed anywhere except for that idol in DA2. Bioware needed to make red lyrium just as scarce in DA:I as it was in DA2 and they needed to come up with a more viable explanation for it, such as Blue Lyrium being produced by areas that have been corrupted by being constantly in contact with Darkspawn for hundreds of years whereas Red Lyrium is produced by crystalizing the magical potential of blood in humanoids.



#109
Shahadem

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I have a question. So wasn't it said that killing the red lyrium dragon would disrupt Corypheus's body surfing and that he could be killed? So why did the Inquisitor send him into the fade, where he wanted to be?

 

The Inquisitor didn't send Cory into the Fade. She sent Cory into limbo because Voldemort desperately needed a friend.


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#110
First Warden

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Hey sorry if this is a bad question but what happened to the grey wardens of Vigil's Keep/Ferelden? Did they join up with the Orlesian forces in Amaranthine, or is it never made clear to us?



#111
Kalshane

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I firmly believe they have further plans for the Architect, especially now that he's been officially confirmed as one of the ancient Magisters. It just isn't his time yet. Even if they do make him irrelevent, I would love to see him again. I just found his character so fascinating.

 

What mean trick Bioware did, I strongly feel, is the Dragon Age Keep. They give you the options to choose what you did in certain situations but not others, thinking that your choices to these specific quests listed in the Keep, would have some big impact in DAI, but only thing that matters is, Was HoF male or female, OGB or no OGB, Hawke-male or female, what class, Connor, Ferelden King/Queen. However, it is obvious that DAI is not finished and that there are DLCs in the works, so there may yet be chance to see more choices taken effect in some way. I doubt it. But one can always hope and dream.

Well, the Keep is going to be used in future games, too. So things that weren't relevant in DA:I may still be relevant down the road. There were choices in DA:O that weren't relevant in DA2 that were in DA:I. It would take a ridiculous amount of time to add in the result of every choice from every previous game in each new game.



#112
Biotic Flash Kick

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i now import keeps were hawke was rivals with varric because i already leave hawke in the fade all the time 



#113
GoneGrimdark

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Yes, but the question is who were they? Just random mages in disguise?

 

Fiona you met WAS real Fiona. Alexius went back in time to talk to her before she met you in Val, but it didn't change your perception of events. You still remember talking to her, but because it was her time line that was affected, all she remembers is meeting Alexius first and never talking to you. 

 

And the Lord Seeker you met was stated in Cassandras quest to be a demon masquerading as him on Lucius orders. That way he could stay in the castle and torture and kill Seekers, but still look like he was present at events. 



#114
MonkeyLungs

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There needs to be some kind of cataclysmic event that basically wipes the slate clean for Bioware and not just having the next game be very far away from geographical location of DA:I because it is getting really obvious that trying to continue all these intertwined story threads is not financially viable. It is just too complex to be done without a SWTOR budget.

 

It isn't that Bioware can't do it, it is just not feasible anymore from a monetary standpoint.

 

I love the Dragon Age games but I really believe this series would be better off if it had been planned as a trilogy (or 4 games at most) and implemented a more focused story.

 

Then they could move an age or two ahead and start over.


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#115
Shahadem

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There needs to be some kind of cataclysmic event that basically wipes the slate clean for Bioware and not just having the next game be very far away from geographical location of DA:I because it is getting really obvious that trying to continue all these intertwined story threads is not financially viable. It is just too complex to be done without a SWTOR budget.

 

It isn't that Bioware can't do it, it is just not feasible anymore from a monetary standpoint.

 

I love the Dragon Age games but I really believe this series would be better off if it had been planned as a trilogy (or 4 games at most) and implemented a more focused story.

 

Then they could move an age or two ahead and start over.

 

You mean like a meteor crashing into Thedas? But even that might be solveable via devoting enough blue lyrium and blood magic towards cleaning away all the dust in the atmosphere.



#116
ardarn

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It seems that new lore establishes red lyrium being normal lyrium tainted by the blight, and they say the blight "Can only effect living creatures" thus sayin lyrium is a living entity of its own.

I do find the destroy lyrium thing ingame to be rather tacky and foolish, but if we think of it as a living entity, maybe smashing it kills the entity, who knows.

Also, on the red lyrium weapon thingy. I think perhaps that red lyrium in its natural raw form is alive and highly contaigous to other living creatures. What if working the red lyrium into another shape like the idol in DA2 and the sword of Meredith later basicly kills the lyrium, but keeps the corrupting influance intact, aldo perhaps at a slower rate then raw red lyrium does?

That could explain why weapons or idols made out of red lyrium seem less corrupting initialy then its raw form. Also red Templars actualy ingested the stuff and this caused far greater and accelerated corruption then say was the case with bartrand.

I can make this situation much MORE complicated. There was a conversation that connected to red lyrium at the research table. Where they were investigating the long term effect of it to the nature.

They said that even the lyrium got destroyed, there are thousands of small shards all over the world that effects and taints everything. Even worms, insects, bears and all the animals got tainted and there is no and there will be no cure for that. They also mentioned that this makes a dire future for everyone As the long term effects are unpredictable.

it completely contradicts how they handle the red lyrium. They should not be able to touch it, destroy it, let alone make weapons out of it.

It also makes me wonder, what the people of Thedas will eat later on. I mean the whole food chain got poisoned at the end of the game, thanks for our main character shattering all red lyrium; ))

#117
Fireheart

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I wonder why the Grey Wardens decided to rebel at the end? It said that some felt that the order needed to be brought out of the shadows. But why? The system of secrecy has been working quite well over the last few centuries, if you ask me. What's even stranger is how if you leave the warden ally alive, they lead the rebel wardens in battle against their commanding officers. Wtf. I find it very strange Alistair, who thinks the Wardens are the most honorable honor would actually want to go against his leaders. And Loghain. The Grey Wardens gave him a second chance at life, and now, in a way, he's turned against them. This is what I'm most interested in hearing about in a dlc/future game. The whole Weisshaupt going silent thing just makes no sense. And it says they are fighting their leaders. Who are the leaders? All we know are the Commanders of the Grey and the First Warden. So does this mean there are people in between warden-commander and first warden. Or people below warden-commander yet still above the lower Warden grunts. If the HoF was still around would they be fighting their own people? Or do they come back from the west with a cure for the taint and find the Warden order nearly extinct? So many questions. I hope Bioware answers them soon.
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#118
WardenHero

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Interesting posts. I agree about delving in too deep about some of the storyline here. I just finished the game and needed to rant a little. Thanks for the helpful insights y'all.  :)


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#119
Antergaton

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I wonder why the Grey Wardens decided to rebel at the end? It said that some felt that the order needed to be brought out of the shadows. But why? The system of secrecy has been working quite well over the last few centuries, if you ask me. What's even stranger is how if you leave the warden ally alive, they lead the rebel wardens in battle against their commanding officers. Wtf. I find it very strange Alistair, who thinks the Wardens are the most honorable honor would actually want to go against his leaders. And Loghain. The Grey Wardens gave him a second chance at life, and now, in a way, he's turned against them. This is what I'm most interested in hearing about in a dlc/future game. The whole Weisshaupt going silent thing just makes no sense. And it says they are fighting their leaders. Who are the leaders? All we know are the Commanders of the Grey and the First Warden. So does this mean there are people in between warden-commander and first warden. Or people below warden-commander yet still above the lower Warden grunts. If the HoF was still around would they be fighting their own people? Or do they come back from the west with a cure for the taint and find the Warden order nearly extinct? So many questions. I hope Bioware answers them soon.

 

Indeed, it made little sense to me. I think Bioware were trying to make out like the Grey Warden's were bad because they had secrets and all that stuff but for us, the people that played as a Grey Warden, saw the Grey Warden's betrayed and then united forces to defeat the Archdemon, we are going to think nothing but good things of these people. Look at the way even the companions react to the Wardens in this game, they are being manipulated by the Fear demon so do desperate things, tricked by a Magister and some are under Coryface control, the companions make out like their are all doing it on their own and we should exile them for being evil. Rubbish.

 

They are there to save the world when it goes crazy and people don't like that? They have their secrets because they need to keep the main population's mind at ease. I overheard a NPC at Skyhold say (in a condicending way) "Grey Warden's and their secrets.", all I could think was 'Shut up, random NPC, I was a Warden once and you don't know ****.'

 

(Of course I'm ignoring in reality it's only 1 secret, their special drink, which everyone seems to oddly know about...I mean what other secrets are there?)


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#120
Dieb

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When it comes to the hero of Ferelden, I think by now it's in our own best interest to stop asking for "closure".

 

Their casked has been opened, closed, opened, closed & opened again so many times in this series, not even the most sophisticated mummification can preserve anything at this point.


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#121
DanAxe

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Im confused now... Is the warden trying to find a cure for the taint or for the calling?

 

Because these things are not the same. The taint is the darkspawn infection, and the calling is a consequence of the taint.

 

Either way, what the warden is trying to do, does make sense storywise.

 

If he is trying to cure the calling, then that means that the grey wardens will no longer be "mentally" tied to whatever controls the calling, meaning free will, but still having the taint which gives em the tools to fight darkspawn and will ultimately lead to the wardens death when the taint has spread too much. Noble goal! Will give wardens a safeguard against the likes of Corypheus.

 

If he is trying to cure the taint, even better, cause it takes away all the problems that come from doing the ritual. But then you say -  if wardens get cured of the taint, they wont be able to fight darkspawn as they do - which is true, but the Warden could be trying to find a cure, so that it can be used on wardens who have done their fair share of darkspawn killing, and are about to enter their last stage of the taint illness, giving them a retirement instead of a sacrifice. Noble goal too..

 

So whatever the Warden is looking for makes sense and could be really helpfull for all the wardens in thedas.



#122
Dieb

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This is one of my biggest pet peeves about the game, and I barely see anyone mention it. I thought I was the only one who noticed. If Hawke is still alive after that quest, he should've been able to help in the final battle. No, he just leaves Varric behind and goes. I also find it funny Varric says nothing when Hawke leaves (at least, I don't think he does?). They wouldn't even need to write him into the final battle. They could've done what they did with Nathaniel and Zevran in DA2, and have him show up randomly without explanation and then disappear. I would've been satisfied with just that...

 

I had Bethany become a Warden and headed north in my game, so I guess I figured he'd join her and then return/fight together.

 

Varric does mention how Hawke went to Weisshaupt when talking to him after Here Lies The Abyss. Also the two have a conversation about it right outside the Wartable room before the siege of Adamant, with Varric mentioning he just "has to stay and finish this, here" while Hawke should go on and find his sister. (something along those lines)



#123
Draining Dragon

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Wouldn't it be easier to list the parts of DAI that were well-explained and not confusing?

Here, I'll make that list right now:
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#124
WardenHero

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Wouldn't it be easier to list the parts of DAI that were well-explained and not confusing?

Here, I'll make that list right now:

 

My questions have been answered previously, thank you very much.

 

Could've lock this away since they have been answered but then again...

 

tumblr_mqel4rMltS1rqfhi2o1_500.gif



#125
Fireheart

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Oooh, necro...

but anyway

I had Bethany become a Warden and headed north in my game, so I guess I figured he'd join her and then return/fight together.

 

Varric does mention how Hawke went to Weisshaupt when talking to him after Here Lies The Abyss. Also the two have a conversation about it right outside the Wartable room before the siege of Adamant, with Varric mentioning he just "has to stay and finish this, here" while Hawke should go on and find his sister. (something along those lines)

I remember that convo but I don't remember what Varric said.,Carver was a templar in my game. And what if Hawke had no sibling? Then what would be their reason for leaving with the wardens, then...