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If there is a next game, we will not be able to play the Inquisitor (at least, not from what the developers have said about the Inquisitor's story being done with), so even should the romance arc be concluded (whether "happy" or "sad" or not), we'll be less connected to that conclusion. We'll only be seeing it second- or third-hand, maybe not even on screen but more as a codex entry/letter/etc. through whatever character we're playing at that point.
Ideally, I'd prefer if we had a dual protagonist game, where maybe the Inquisitor, even if he/she isn't adventuring any longer, is used in handling some aspects of the game, and the new protagonist is the one who goes out adventuring. Then, we could follow the Inquisitor in a nice little cutscene, and control him/her in that confrontation with Solas.
Those of us who romanced Solas are not the only ones invested in seeing the outcome between Solas and the Inquisitor. Whether you loved him, hated him, or were friends with him in your playthrough(s), the connection between the Inquisitor and Solas is personal in a way that it cannot be between Solas and a new protagonist. As such, it would be most meaningful if the player were able to handle that interaction how they choose to, and that means a nice cut scene. But realistically, the developers are going to want to spend their resources primarily on our new protagonist, and that makes it less likely we'll get a moving cutscene and more likely we'll see it wrapped up in text via codex, a letter, or even an ending slide if Solas is truly the Big Bad of DA4.
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I agree. Anything but the Inquisitor reappearing somehow and resolving the conflict with Solas would make very little sense to me, narrative-wise.
No matter how you look at it, if your Inquisitor hates, is friends with, or loves Solas or even wants to join him in his plan, this is personal - and while a new protagonist would be more than welcome to fix that mess with Thedas standing on the brink of utter chaos or even destruction yet again, I think that having the new protagonist resolve the conflict with Solas would destroy the history that was established for him in the base game and Trespasser. It would cheapen his characterization and development, if not throw it overboard entirely. The new protagonist wouldn't have any emotional investment in a confrontation with him, and Solas, on the other hand, would have no reason whatsoever to reveal his inner strife to them. He would become just another standard antagonist with no emotional ties to the hero who has to be stopped from destroying the world, but that's it. Not so different from the Darkspawn or Coryphishite, but maybe with a little less incoherent rambling.
Bottom line: The narrative and emotional build-up in Trespasser would be completely wasted and pointless, and I really don't want that to happen.
As for how it will be resolved... well. I guess the dual-protagonist thing would be great, but I think it would take a good deal of courage from BioWare's part to try that, not only with regards to resources, but the narrative as well. Though it'd be cool to see at least the first chapters played by the Inquisitor, which would be a nice connection to the previous game.
The quickest (and cheapest) way to resolve it, however, would indeed be through a codex entry/letter/whatever, though... I don't really see that happening (but this may just be wishful thinking). The Inquisitor's relationship with Solas will certainly play a minor role in the next game compared to the new protaginist's story, but the narrative and emotional build-up at the end of the main game and Trespasser was, in my opinion, way too strong for BioWare to ignore and just sweep under the carpet in the next round. It's a major driving force for the continuation, after all, and it would be very, very disappointing if this wasn't properly concluded. A letter/ codex entry/ mention by another character etc. would not be a proper conclusion in my book. So if this is to be concluded in an emotionally and narratively satisfactory way, I expect our Inquisitor to play a major part in resolving the conflict with Solas.





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