Has anyone else seen continuous micro-stuttering, not just in cutscenes? I didn't have time to conclusively explore every possible angle, but the short of it is:
Core i7 3.5ghz + Radeon 7870. The framerate was fine (never below 30, is usually 40+) at 1080p Ultra all around + Fade Touched. When walking everything looked great, and when turning everything was smooth too. BUT, when I turned AND walked at the same time I had micro-stuttering, sometimes very badly, without any appreciable frame-rate reduction (latest drivers, tested with both DX11 and Mantle. Mantle was worse). If you remember the micro-stuttering problems Fallout 3 had, even on systems performing perfectly well, it's kind of like that. With Fallout it was eventually fixed by modders if I remember correctly. Nothing I tried seemed to fix it. Vsync had no effect (maybe a tiny bit better with it off). The effect is less noticeable as I increased frame-rate, but never went away (and shouldn't be happening anyway). Running the screen refresh rate at 120 instead of 60 also seems to help a bit, but why that should be is a mystery. That might fix tearing IF I was running without vsync and more than 60fps, but shouldn't have any effect on micro-stutters at all. I did of course try multiple settings, but couldn't find any magic bullet.
Anyway, it's been hard to find info about that because all the micro-stuttering threads I can find point to specific problems with the cut-scenes.
As a side note, switching to a 120hz refresh rate completely fixed all cut-scene stuttering for me. No idea why.
Any ideas?
EDIT: This turns out to have been caused by that always useless setting, the (!ARGH!) Mouse Smoothing feature! Contrary to what one would expect, the mouse smoothing slider also appears to be "backwards". I would expect leftmost to be "off" and rightmost to be "full". However, in DAI sliding the control to the left makes mouse movement slower (which, in most games, means you are increasing the "smoothing"), and adds increasing amounts of stutter into a scene. Sliding it to the right makes the mouse movement more precise and faster (just adjust the overall mouse sensitivity to obtain your desired responsiveness), and has the added benefit of completely eliminating the stutter I was experiencing.





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