When does the module description display to the player?
#1
Posté 27 novembre 2014 - 06:42
#2
Posté 27 novembre 2014 - 07:10
Same here. What is displayed is only the description I put in the campaign properties, all the text in the module description is lost.
#3
Posté 27 novembre 2014 - 07:48
#4
Posté 27 novembre 2014 - 09:29
Or you can make a custom loading screen with the information. ![]()
#5
Posté 27 novembre 2014 - 01:52
I think module properties only show if your project is a .mod, not a campaign. also it wont show if you're loading from a directory instead of a .mod file.
#6
Posté 27 novembre 2014 - 08:06
Or you can make a custom loading screen with the information.
Would that be something along these lines:
http://www.nwn2tools...loadscreen.html
http://nwn2.wikia.co...ing_screen_tips
#7
Posté 27 novembre 2014 - 08:13
Would that be something along these lines:
http://www.nwn2tools...loadscreen.html
http://nwn2.wikia.co...ing_screen_tips
The load screen tips (the text that displays) are separate from the load screen image. Here is how you can do the tips.
http://neverwinterva...-hints-–-part-1
http://neverwinterva...-hints-–-part-2
or
http://neverwinterva...stom-load-hints
You could always put the tip in the image itself, but it's not necessary.
#8
Posté 16 décembre 2014 - 12:44
The module description displays on the module selection screen. I think it only displays if it is a .mod file, not a directory, and only for single, non-campaign modules.





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