to make the claim that DA:I is better than DA2 you have to look at the merits of both... perhaps you find more in DA:I than in DA2, which makes sense, given how expanded and generally open DA:I is compared to DA2 and even DA:O
i will agree that there is more in DA:I on a case by case basis, but as we all know, some things were gutted or left out entirely... these things are the basis of how i judge DA:I because it is a successor to DA2 and part of the dragon age franchise, at least bioware want us to think that it is... if it wasn't called dragon age then i would rate it fairly high but not too high as there are still mechanical and technical issues that are present that frustrate the living hell out of me when playing
Oh, I totally agree. My comment was designed to sort of say: "Well, its better then total crap". Which isn't much, but it is technically something. I greatly prefer the characters, world, combat, narrative - all of it, to DA2. Some of these things are not great, but better than what we had.
When it comes down to it, personally the things I have the biggest gripe with in the game.are the elements that feel half-assed, or were outright cut. Crafting weapons is ok, but crafting armor is half-assed. Its the same 3 designs with the most minor of changes as you go up in tiers. Not to mention that because the majority of schematics are based on RNG, it feels as though the player can never get what they really want. So, what we then are left with is armor thats way too similar, or dress like an npc. Even the NPC schematics cant be amended or added to.
When I looked at this game, I swear I was marketed a fantasy-military-romance-RPG. I thought that sounded amazing. Building strongholds, killing templars/mages in epic battles, being raided, building skyhold (assuming it would be attacked), all while hanging out with quality written BW characters. Remember the cutscene with Varric where you decide to save what you have built or, rescue the town? That was cut.
All of this was compounded with the "Lead them or Fall" motto for this title... So, I don't think I got the game that was advertised to me.
Frankly, the only area of the game that feels fully fleshed out (no pun intended) is the romances. BW was so desperate to score points and be as "inclusive" as possible with the love interests, that they devoted too many resources to them, and the other areas of the game didn't get enough love. This paid off for the romances. The romances were good, assuming you like the characters and the dialogue, which I think are well written and quite complex compared to previous recent BW games.
What I wanted was a great narrative with decent friends. What it felt more like is great friends with a decent narrative. Arguably, they tried to appeal to everyone and in the end made a product where few people feel totally satisfied. Stretched it too thin.
The game was delayed a year and a month, yet its still buggy as hell with major things cut or half done - which are all great criticisms. Now, if people want to disagree with the "politics of the romances" in the game, that CAN also be a valid criticism - as I said it, causeed poor allocation of resources; but its far more personal and theres little chance of swaying the writers or the devs (or forumites) one way or the other. Those people are already in their camps, and so I think its best to regard it as personal preference. If you don't like the direction BW is going politically, if its TRUELY too much for you, whatever the reason, then I encourage you to not buy future BW products - a tough pill to swallow, but again, its your issue and most likely you will only get pissed playing the games.