Then consider yourself ridiculously lucky, or play some other games. Check out the bug reports thread sometime. Just for myself, my Skyhold was all over the place buggy. I had the DX error until changed to fullscreen windowed, seen my characters spawn in the air and take huge damage exploring... This game has had terribad bugs - dont even get me started on the "post game" bugs.
The "Bioware polish" also takes into account things like fleshed out features. Its not just "can you play it to completion" which is a ludicrously low bar for ANY company. People expected things like Skyhold, strongholds, and the crafting to be fleshed out. Not this "its technically in the game so... have fun!" design that we got.
People go on and on about the keyboard bugs, but I dont know what they expect for a "fix". Combat on PC was designed with an mmo concept in mind. Either you like mmo combat or you don't, so I don't know what there is to fix.
You declared unanimity, you were wrong.
You declared that Bioware games are typically more polished than this at release, yet can't name a single example.
Yeah, some people have bugs. This is a massive 100+ hour game released across five platforms. The people who don't have bugs don't come on the forum to announce it. If the game shifts a million copies, and 0.5% of users have problems, that provides plenty of people to populate bug threads.
But, as you go on to state, this isn't actually about bugs. This is about them not making the game you imagined, which in the cases cited would have required essentially making a fully 3D-rendered Crusader Kings on top of an rpg. And hey, I'd love that, but I can't see how anyone could demand it as a minimum.
And the MMO point makes me chuckle, when Origins' (blessed be thy name) shuffling, delayed animation, staff-poking number-crunching is exactly like WoW's. The combat shift is in the opposite direction, more towards the action-RPG 'twitch' based system.





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