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I fought the Fereldan Frostback dragon for hours and couldn't kill it. Am I even supposed to kill it at this point?


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#1
Cyr8

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I reached a dragon called the Fereledan Frostback Dragon in the Hinterlands. I really learned to hate the 8 potion restriction and the developer who came up with it. It's all but essential to have a party with 2 mages, ready to pop barriers at all times. You can see the fireball coming from the dragon's mouth, but while it felt really organic in DA2, and you could dodge it if you were paying attention, it just feels kinda wrong in DAI. It pretty much is like a teleporting flame, and if the dragon's facing you, it's pretty certainly gonna hit. Like one second the fireball is at the dragon's mouth, and a second later it slams into you. While you can dodge it, it just doesn't feel like it did in DA2, like it's almost a homing missile. So you pretty much need 2 mages. And it's even worse when the dragon flaps its wings and creates a vortex. Why that dishes out so much damage and can kill my mages I have no idea,

I'm a level 12 mage. The Frostback dragon was level 12. It was a challenge to fight, but almost too challenging. Not only did I have trouble with what I wrote about above, but the character AI is too dumb. I gave a character an order to revive a downed teammate in the Tactical View, but immediately when I popped out they stopped what they were doing and just stood and fought. This happened almost every time. Also, I learned that it's a good idea to go into tactics and disable most of the powers from the AI.

But what I really didn't like was that I wasn't able to kill it. I finally got it down to like 2000 health, then it flew off onto a ledge and kept on stunning me and sending dragonlings after me. Was it a story beat that I wasn't supposed to kill it at that moment? I don't know, because I tried to kill a bull I met and I couldn't get it past the last 1/8th of it's health bar. Turns out, it was part of a sidequest. If this game was truly open world, I should have been able to kill it and inform the quest giver that it was dead and suffered the consequences for that. I don't know, but is that the same thing going on here? Can I not kill it and now am stuck in a loop of being stunned and killing lesser dragons because I'm not supposed to fight the Hinterlands dragon yet? If so, Bioware dropped the ball by allowing you to go anywhere and doing anything but not letting you know whether or not it's time to do so yet. If not, it's a bug and Bioware dropped the ball in not fixing it.



#2
Tevinter Soldier

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HA! took me to lvl 16 to finally bring that ****** down, fun tip don't fight the vortex let it bring you in hell run in you'll take less damage and once you're within a certain distance the effect stops, it's entire point is freak you out and fight it and take a metric tonne of damage.

 

This ain't Skyrim dragons are tough to kill in inquisition. 

also this may sound mean but it get's easier to dodge the fireballs with time. you simply.......haven't died enough to learn how they work. try to remember the dragon isn't shooting at you 90% of the time its aiming where you're going to be! that's right these pricks know how to lead targets.

 

if you think this is bad just wait till you get to the SOB in hard to pronounce area with lots of snow. 


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#3
godModeAlpha

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It's a long battle, took me about 45 mins at about the same level. I was using the tactical camera. Here are my Dragon slaying tips:

 

+ Use 2 mages and 2 warriors

+ Attack the legs, assign 2 characters per leg, so  you are attacking only 2 legs (front legs). I assigned 1 warrior and 1 mage per leg.

+ Position the 2 mages together, a distance away from the dragon. This will help prevent taking damage form the dragon most times and also let you cast barrier on them together, the same goes for the warriors.

+ Prioritize the barrier spells for the warriors / also alternate the casting between the 2 mages

+ When the dragon flies up, it's going to rain down fireballs at your party so in anticipation command your team to move to a spot on the map out of sight or out of the dragon fireballs

+ Kill all the little dragonlings that keep spawning

 

In the end the dragon would move to the top of the mountain in the middle (when it's life is low), follow it there and kill it


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#4
Tiradox

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I beat him at lvl 13 with a tank, a two handed warrior, and two mages. The fight lasted 10 minutes, i basically worked on his back leg until he collapsed, and then hit him in his head till he got back up. When he flew off to throw fireballs at me, I used the tatical cam to move my party members behind stuff. So they would not get hit, worked quite well, and the adds that came I focused on them to keep from getting swamped with too many at once. Over all loved the fight and look forward to the harder dragons. My advice is use the tatical cam to move teamates around, and you can get behind stuff to shield you from there Ariel attacks, and yes 2 mages works great.


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#5
Bann Duncan

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I beat him at lvl 13 with a tank, a two handed warrior, and two mages. The fight lasted 10 minutes, i basically worked on his back leg until he collapsed, and then hit him in his head till he got back up. When he flew off to throw fireballs at me, I used the tatical cam to move my party members behind stuff. So they would not get hit, worked quite well, and the adds that came I focused on them to keep from getting swamped with too many at once. Over all loved the fight and look forward to the harder dragons. My advice is use the tatical cam to move teamates around, and you can get behind stuff to shield you from there Ariel attacks, and yes 2 mages works great.

 

*she

 

:)


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#6
azarhal

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Defeated her last night at level 13.

 

The only party member who didn't fall was my own (Warrior sword&shield). Varric, Vivienne and Cass all got downed a few times (mostly by drakes she summons too). Could probably do better in the sense that I didn't really control anyone but my own character.



#7
Dracarys

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Defeated her yesterday at Level 13 with Cass, Bull, Dorian (who I gave the lightning tree) and me as a DW rogue. It took a LONG time, and I was glad to be able to micromanage the fight with the tactical cam or I probably would have wiped really quickly. Just keep at the legs, stay close when she's on the ground, and make sure you keep a careful eye on your mage(s) because they ALWAYS get right up where you don't want them. I had to keep moving Dorian away, and the dragonlings targeted him a few times, so I had to send someone after him. Never lost anyone, though I was about out of potions at the end. I was very proud of myself.  :P I like that it was harder...really felt like I'd accomplished something afterwards.



#8
TEWR

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That dragon was a pain in the ****** ass, not helped at all by the lag I suffered in the battle. But somehow, by the favor of the Ancestors, I managed to get through it and come out the champion at level 12/13. Let's ignore the fact that Bull, Viv, and Solas kept falling and it was up to my Dwarfquisitor to save the day (thank the Paragons for that fire resistance bonus I got in the Oasis!), but he ended up pulling it off.

 

It helps if you have a character with the shield block ability. If you learn the dragon's tells, you can get full guard when she tries to bite you. Also give Solas a revive ability and be sure to take different potions (Healing, Regen, Lyrium, BEES). That same block will also send the fireballs flying in the opposite direction (sadly, damaging the Dragon was not factored in)

 

Two mages helps, especially if they have ice staves equipped and ice spells. The Dragon is pretty much immune to fire.

 

I'm just torn on what to do with the war table quest that follows. Josie or Cullen? Hmmmm.....



#9
themikefest

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I defeated it at level 11 using Blackwall, Iron Bull, Cassandra and myself as a mage. It was hard, but it went down. I've killed all the dragons, but I have to say the hardest one to fight is the one that the player has to take a boat to fight. To make it easier, have very high electrical resistance

 

Also, here's a couple of tips that might help that I posted on another thread


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#10
vertigomez

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"I fought the Ferelden Frostback dragon for hours and all I got was this crappy T-shirt."
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#11
X Equestris

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I beat her last Saturday night at level 11. It's really a question of party composition and the potions you bring.

#12
robertmarilyn

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My pc is a DW rogue so I can't use two mages and two warriors.  Wish she could stand on a hill and direct 4 other characters, instead of actually being in the fight. Never again will I play a DW rogue in this game unless the controls on the PC get patched.  :P



#13
Tevinter Soldier

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well there's your problem!

 

i'm buying a guide so i can figure out exactly when i do and don't need lockpickers so i can get rid of them once and for all.

i've never used rogues in any DA game unless i have to.



#14
Chernaya

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Vivienne's knight enchanter skills really helped me with dragon fights when I finally learned how good she was. I was level 13 I believe when I fought that dragon and it was quite a challenge at that point. I hear the one in Crestwood is easier. 



#15
robertmarilyn

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well there's your problem!

 

i'm buying a guide so i can figure out exactly when i do and don't need lockpickers so i can get rid of them once and for all.

i've never used rogues in any DA game unless i have to.

 

I haven't even tried fighting dragons yet because I dread the idea of it so much, with my rogue. I'm still to stubborn, so far, to at least respec to being an archer. I'm still in Haven and have been playing FOREVER...next game will be better.  :) (I'm having fun though...so all is well.)



#16
Bann Duncan

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My pc is a DW rogue so I can't use two mages and two warriors.  Wish she could stand on a hill and direct 4 other characters, instead of actually being in the fight. Never again will I play a DW rogue in this game unless the controls on the PC get patched.  :P

 

While plugging in a controller made playing DW rogue less horrible, it still didn't quite do enough. I respecced to Archer, finally, yesterday and it's like the game went down three difficulty levels. 


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#17
Solaria

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I beat it at level 13, using 2 warriors (Iron bull and Cassandra) and 2 mages (me and Solas), though you can use 1 mage, a rogue and two warriors too .

 

 Here's how I beat the dragon (evil, flying, fire breathing  arch demon spawn): Make sure one of your mages know revive and life guard (the uh, oh buttons in case your team falls),and barriers and at least one should have an ice spell as it helps loads, your two warriors should be a two hander and a sword and shield. Make sure you have some fire resistant items on your team as it limits fire damage and it helps a little, equip team with weapons with dragon slaying runes or weapons that also give ice damage (ice is easier as dragon slaying runes are time consuming to make and buying the ready made weapons with them costs a small fortune each) and when the dragonlings arrive, fall back to the blood cliffs/ lady shayna's area but don't go fully into lady Shayna's area, just stay behind a small rock barrier thing (you'll know where since the fireball's off mama will be blocked and you can still see her, dodge any and all fire balls she sends at you while you retreat) to revive fallen allies and they'll automatically re-spawn with health after a few seconds and pick off the smaller enemies. (use the tac-cam as its easier to target specific points and dodge fire balls, timing is essential here and so is weaving in and out of line of fire) 

 

 Repeat until she flees up a cliff with a pathway(has a landmark symbol on it) and use it to get to her, keep close to her and hammer away at her health,as at this point she can't retreat and she should eventually fall. Now kill off the stragglers and explore for useful stuff. If you need extra potions use a perk point  in the Cullen section of the war table perks and unlock 4 extra potions, it doesn't help much but it can act as an emergency buffer. hope this helps.


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#18
QuantumAdam

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Once I killed the fereldan frostback with my knight enchanter I find that every dragon can be killed in the same way, you go in, put barriers on your party, spam spirit blade, repeat. I must have killed four or five in this manner, including the badass level 20 dragon in the desert. the knight enchanter does tremendous damage to Guard, spirit blade on average does about 4-6K per swing when dragon has its guard up. Without thte guard it does about 400-800 damage, using almost no mana and no cool down. If viviene is in your party spec her into full KE and give this a go. 

 

I am playing as a rogue now, its damage is huge at level 10, I have critted upwards 2K with dual slicers, the price is that its very squishy, so someone has to keep the barrier up on me at all times, I have yet to kill the Frostback, hopefully it won't be too bad


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#19
godModeAlpha

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My pc is a DW rogue so I can't use two mages and two warriors.  Wish she could stand on a hill and direct 4 other characters, instead of actually being in the fight. Never again will I play a DW rogue in this game unless the controls on the PC get patched.  :P


Can still use a rogue, DW can sub one of the warriors. At the end of the day it will be a matter of time, how long can you keep repeating the pattern.
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#20
godModeAlpha

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Vivienne's knight enchanter skills really helped me with dragon fights when I finally learned how good she was. I was level 13 I believe when I fought that dragon and it was quite a challenge at that point. I hear the one in Crestwood is easier.


Vivienne, now that she's a knight enchanter she literally tears them legs apart by herself, it's amazing.

Yep Crestwood one is easier, I don't think it even uses guard.

Must admit the dragon / boss fights in DAI are amazing though.

#21
ryno113

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Found them all really tough until I respec Vivienne as KE with her sword ability and unlimited Mana/Barrier. Actually became far too easy after that blitzed through all the dragons easily.

 

There is a glitch with the dragons if you are going for a trophy/achievement etc Dragons Bane. Once you defeat all 10 dragons often the trophy will not unlock. Fixed it after beating the Highland Ravager and killing all 10 and reloading a savewhere the hinterlands Dragon was alive and killing it again its seems one of the dragons once you've killed it does register in that game.



#22
herkles

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which dragon would be best to go for after the fereldan frostback?



#23
X Equestris

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which dragon would be best to go for after the fereldan frostback?


Probably the one in Crestwood. It has a lightning breath attack, so be ready for that. After that, I found the Abyssal High Dragon in the Western Approach to be fairly easy, though it generates guard.
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#24
ArvinDulku

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Level 12, Me (Templar, sadly pointless here. Awesome at murder stomping rifts though) + Bull (Reaver) + Sera (Tempest, holy hell flask of ice/winter is the boss) + Vivi (Knight Enchanter, holy hell) on hard.

 

I am proud to say I tanked the **** out of the dragon. I shield wall'd every damn fireball, take that High Dragon.

 

Honestly, some of my finest gaming moments in that fight. :D


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#25
sandalisthemaker

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Took me about 20 minutes to kill the Ferelden Frostback on my first try. I was kind of dreading the dragon fight, but it wasn't so bad.  That said, My Inquisitor barely made it out alive (dagger rogue), and Iron Bull fell and had to be revived twice. I had no potions left by the end of the fight.

 

I played on Normal difficulty.

 

I and my entire party was level 13. Blackwall, Iron Bull, and Vivienne, plus Dagger Rogue Inquisitor.

 

Blackwall is unbelievable, OP. Use him, but make sure to go deep into his champion tree. He came out of the battle literally unscathed. The dragon only managed to take down his guard, but Blackwall would just build it back up again without his actual health bar getting touched.

 

Iron Bull was tough to keep alive. I'm not great with 2handed warriors, and I had to babysit him quite alot.  I actually used him mostly to clear out the dragonlings that kept trolling us. 

 

Vivienne is nearly as defensive as Blackwall with her knight enchanter tree, although I didn't have enough points in that tree with her to make her unbelievable, but she held her own.

 

Healing mist potions and regeneration potions are a good idea to bring along. Dagger rogues are good at zipping around to companions in need and throwing healing mist on them.


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