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I fought the Fereldan Frostback dragon for hours and couldn't kill it. Am I even supposed to kill it at this point?


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#76
ace9resist

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Reading all these comments makes me laugh at myself. I beat the Feraldan Frostback last night with my warrior, Ferric, Solas, and Vivienne, all level 9. It was insanely difficult, and now I realize why. I probably should have waited another few levels before taking it on. How did I do it, you ask?


I died. Repeatedly. I finally parked my entire party up over the foothills, near the cave, and brought one mage over the hill at a time and just plugged away at it until the dragon's health was low enough and he flew to the top of the plateau. Once there, I ran my whole party up and bashed away at him as quickly as I could. It took me well over an hour. 

The good news is, over that hour I finally learned how to use the tactical view and really position my party well. Unfortunately, by the time I learned how to do it, I was out of potions, my characters were all at 1/4 health, and I was really just hanging on out of stubborn pride. I'd have been better off restarting the mission and doing it right, but...meh. It's dead. I'm just glad to know it really was THAT hard, I don't just suck terribly at the game.

...

never mind this guy beats me. I guess, although I took no damage, at all. 20 min time.. he did the the beastmode way, I did it the easy way.


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#77
Teophne

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The quest on the desert area surprisingly lead me against a dragon I hadn't thought about fighting anytime in the near future.
To my surprise it was really easy. After this I went to do the Hinterlands and Crestwood dragons and neither were too hard. I was abit disappointed at the end.

I'm playing on normal difficulty and was level 14 when I fought the first dragon. 15 for the others.
Playing a dual dagger assassin with Vivienne as Spirit/KE, Blackwall as S&B and finally Cassandra as 2H.
None of the dragons put a dent on Blackwall and personally I took one or two hits per dragon. Same with Viv, but Cassandra I think had to quaff a few pots and even died on Crestwood and Hinterlands once.

#78
embrace eternity

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LOOTING CRASH

At level 13 with my Spirit Mage Inquisitor and 3 Tanks I went after the Fereldan Frostback and after just keeping on the run and throwing everything at it eventually after about 30 min. won the battle. My question is why is my game crashing when I try and loot the corpse? I assume it has something to do with the DAI Mod Manager and my merged files. I'm running Mod manager v.0.48 alpha with patch 5 and these mods: Discount Stores, Easy Runes, Human & Elf Gray/Grey Pajamas, Fall Damage, HD Eye Textures, Increased Inventory, Leather skull caps, LL Crafting Material, More Fade Touched, More Influence, More Loot, More Research, New Experience, New Influence, Remove Armor & Remove Weapon Class restrictions, Rune4All, Spirit runes and More War table materials. It also crashes when I try and loot the Staff of Lovia, I assume it is a related crash.



#79
Rekkampum

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I reached a dragon called the Fereledan Frostback Dragon in the Hinterlands. I really learned to hate the 8 potion restriction and the developer who came up with it. It's all but essential to have a party with 2 mages, ready to pop barriers at all times. You can see the fireball coming from the dragon's mouth, but while it felt really organic in DA2, and you could dodge it if you were paying attention, it just feels kinda wrong in DAI. It pretty much is like a teleporting flame, and if the dragon's facing you, it's pretty certainly gonna hit. Like one second the fireball is at the dragon's mouth, and a second later it slams into you. While you can dodge it, it just doesn't feel like it did in DA2, like it's almost a homing missile. So you pretty much need 2 mages. And it's even worse when the dragon flaps its wings and creates a vortex. Why that dishes out so much damage and can kill my mages I have no idea,

I'm a level 12 mage. The Frostback dragon was level 12. It was a challenge to fight, but almost too challenging. Not only did I have trouble with what I wrote about above, but the character AI is too dumb. I gave a character an order to revive a downed teammate in the Tactical View, but immediately when I popped out they stopped what they were doing and just stood and fought. This happened almost every time. Also, I learned that it's a good idea to go into tactics and disable most of the powers from the AI.

But what I really didn't like was that I wasn't able to kill it. I finally got it down to like 2000 health, then it flew off onto a ledge and kept on stunning me and sending dragonlings after me. Was it a story beat that I wasn't supposed to kill it at that moment? I don't know, because I tried to kill a bull I met and I couldn't get it past the last 1/8th of it's health bar. Turns out, it was part of a sidequest. If this game was truly open world, I should have been able to kill it and inform the quest giver that it was dead and suffered the consequences for that. I don't know, but is that the same thing going on here? Can I not kill it and now am stuck in a loop of being stunned and killing lesser dragons because I'm not supposed to fight the Hinterlands dragon yet? If so, Bioware dropped the ball by allowing you to go anywhere and doing anything but not letting you know whether or not it's time to do so yet. If not, it's a bug and Bioware dropped the ball in not fixing it.

 

You don't need two mages. You just need to build your characters right. You need to disengage whenever you see it flying around and keep moving until it returns. It's much easier to dodge fireballs that way. You also don't try to stay outside of the vortex. You get as close as you can inside of it and pound away at it. Hell, use an Antivan Fire if you have one. You can upgrade your potion inventory to 12, and individual potion belt accessories can increase individual amounts for characters who equip them. There are also regeneration potions you can make and upgrade to assist with the defensive measures.

 

When the Frostback lands above you shortly before it's almost dead, you follow it up there via a pathway that leads to the top. Then you kill it there. If you think the Frostback's tough, I'd hate to see you go against others.

 

Note that you have to hold the button down as the character you chose through tactical view is reviving them or they'll stop.



#80
sjsharp2011

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Probably the one in Crestwood. It has a lightning breath attack, so be ready for that. After that, I found the Abyssal High Dragon in the Western Approach to be fairly easy, though it generates guard.


I agree this is the order of difficulty with the DAI dragons this is not including the DLC however as I haven't played that yet.

Level 12 Fereldan Frostback found in the Hinterlands
Level 13 The Northern Hunter found in Crestwood
Level 14 The Abyssal High Dragon found in the Western Approach
Level 15 The Gamordan Stormrider found in the Exalted plains
Level 17 The Greater Mistral found in the Emerald Graves
Level 19 The Vinsomer found in The Storm Coast
Level 19 The Hivernal found in Emprise de Lion
Level 20 The Sandy Howler found in the Hissing Wastes
Level 21 The Kaltenzahn found in Emprise de Lion
Level 22 The Highland Ravager found in Emprise de Lion

OP Another trick you might want to use is equip your mage (if your playing as one with the fade step spell as I find that quite useful in dodging damage coming in from dragons especially when letting out blasts. This wil allow you to zip in and out of danger if the dragon or any other enemy decides to take you on.

#81
sjsharp2011

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For my first two dragons(Frostback and Abyssal HIgh Dragon), I crafted the Armor of the Dragon for my Inquisitor(a Knight Enchanter) with a masterwork that generates guard for every 3 hits. Having this  armor along with barrier allows my mage to stay up indefinitely.
 
My Dragon slaying crew
Inquistor(mage/In charge of making sure barriers are on everyone)
Cassandra(she stays up through the whole fight)
Blackwall(stays up through the whole fight except one time during the abyssal)
Iron Bull(He drops frequently,but I think that is because I didn't give him the two-handed ability to generate guard, I respec him to have most of his Reaver tree filled out.)

These dragon fights are so awesome that I recorded videos of those fights.
I hope they add a High Dragon with every story DLC.)
Two down,Eight to go. B)
 
It too bad there are only three elements(Fire,Ice,Lighting) in this game or we could have more elemental variety types of high dragons(Nature, Spirit, or even Poison).


yeah I'm going for all 10 in my current run killed the Vinsomer one earlier so have now done 6 still have to kill the last 4 which are the Sandy Howler (Hissing wastes dragon) and the 3 that reside in Emprise de Lion I've killed them before as I faced them in my first playthrough but didn't go for all 10 in that one as I think I only killed 6 on my first playthrough. This time though Im going for all 10. Sometimes I go 2 mages and sometimes I go 1 mage and 1 rogue but I always take 2 warriors when facing a dragon. Usually Bull and Cassandra. Usually I go with Varric as the rogue though because I like someone watching my ass in case I get taken out. As I usuaslly go with 2 ranged fighters and 2 going in close. Having said that I tend to use that method against most enemies in DA. This is what I've done in my playthroughs anyway. Because some dragons fight differently I find sometimes I have to change strategies as well. It tends to be only in those cases I go with 2 mages against the Vinsomer I ewnt with 2 and I tend to go with 2 against the frostback as well mostly because strangely enough I actually find that one a more challenging one compared with some of the others I use Solas on the Frostback and used Dorian on the Vinsomer earlier on when I fought it because I figured his necromancy spells might come in handy against it which they did.

#82
dragonflight288

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It's a level 12 dragon. 

 

I killed it after arriving at Skyhold as a level 11 when I went back to finish up some quests in the Hinterlands. 



#83
ModernAcademic

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Man, get to lvl 20 and then try again.

 

Also, increase your max number of potions using Inquisition Perks. If you didn't through normal gameplay, though, it will be difficult to gain more perks afterwards. 



#84
Han363

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I killed it at level 7 http://imgur.com/814FeCQ



#85
ApostleinTriumph

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I think after Highland Ravager she is the hardest in the game. On Nightmare, I found all other dragons fairly easy to take down, especially so with Dispel, tonics and regen potions. Fereldan Frostback however is something else. Two mages is a must imo.



#86
Excella Gionne

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Go for all Mages(including your Inquisitor). No Dragon stands a chance!!! This is true if you and Vivienne are both Knight-Enchanters.



#87
Carmen_Willow

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Make restoration potions. Upgrade them as soon as possible and restock before every adventure. Restoration potions are the life blood of any party. They are the sneaky health potions. With restoration potions, you can slow down your party's use of health potions considerably. Also as soon as you have your 4 perks (the first one from each category so that you get all the dialogue) your next perk taken should be upgrading the amount of health potions you can carry to twelve.

 

You will end up spending a fortune buying elfroot from the merchant at the crossroads over the course of the game, but you will stay alive longer and might even live long enough to bring down the dragon.



#88
EmperorSahlertz

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Go for all Mages(including your Inquisitor). No Dragon stands a chance!!! This is true if you and Vivienne are both Knight-Enchanters.

Unless of course your Knight-Enchanters are using  fire staves, in which case being a Knight-Enchanter is about as effective as a wet turd against the Fire Dragons (same goes for the corresponding lightning and frost variants)



#89
Excella Gionne

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Unless of course your Knight-Enchanters are using  fire staves, in which case being a Knight-Enchanter is about as effective as a wet turd against the Fire Dragons (same goes for the corresponding lightning and frost variants)

I actually fought the Ferelden Frostback Dragon with fire staffs. Of course, I was at a disadvantage, but we kept ourselves alive and only health potion was used.



#90
Duelist

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Varric with Hail of Arrows or Sera with Thousand Cuts are a better option than a full party against any dragon.
Add Mighty Offense Tonic, Static Cage and/or Mark of Death to the mix and they can overkill a dragon in seconds.

#91
EmperorSahlertz

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I actually fought the Ferelden Frostback Dragon with fire staffs. Of course, I was at a disadvantage, but we kept ourselves alive and only health potion was used.

The Frostback is also the easiest of teh dragons to fight. Deals less damage and has less hp. But yeah, you CAN take down any of the dragons without optimized damage output, it would just be faster if you did optimize. Technically you can also solo the dragons, it just takes quite a bit longer (and doesn't allow for ****-ups).



#92
Dark Helmet

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I beat it at level 10...



#93
iKomrad

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I attempted to kill the frostback dragon at level 7 and tried every few leavels . I finally got it at level 13 with 2 ice mages , archer , and sword and shield tank. No specializations. I found blizzard to be very useful as it slowed her down making her an easier target.

It was still hard but finally put fire resistant gear on and got cold spells and weapons wither cold damage. It stinks that I got some very good fire resistant Geary after I killed her, but oh well.


What also helped was hiding from fireballs in the beginning ,area, and later on when she flies into perches, I hid my group under the ledge of the perch so the she could not attack us . That let us concentrate on the Dragonlings.

At the very last part of the battle, she went berserk and killed 2 of my guys who had not died at all during the battle, but me ( Mage) and Cassandra were able to finish her off. The hardest part was trying to stay targeted on one of her legs. She kept jumping around in circles and my target kept changing and I'd fight to change it back.

After I killed her, I fought the crestwood Dragon who was way too easy. I did not change my gear of spells or anything to prepare . I just ran in with the same gear as the 1st dragon and stomped on it. The frostback dragon was much much harder for me!

#94
lekingofsins

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This is my basic-guide that killed my first Ferelden dragon, and the rest of the dragons:

 

My usual teams are 2 warriors/close-ranged that has abilities that give them guards, when activated; and 2 ranged attackers (mage/bow) One mage must learn "Barrier Spell" (because it is a life-saver)

 

Warrior/Close-Ranged: [Team A]

 

  1. Set your main warrior [A1], who does the most damage, to "Follow -- Controlled Character"
  2. Secondary close-ranged [A2] "Follows -- Controlled Character" (set to "Defend -- main warrior" when Dragonlings are coming)

 

Mage/Ranged: [Team B]

 

  1. Have your mage [B1] ready to cast barrier on A1 (Pay attention to A1 barrier/health/guard to cast another barrier). And have the mage obtain the "wall of ice" spell, and its upgrade.
  2. Have your other ranged attacker [B2] (mage/bow) as "Follow -- Controlled Character" (if another mage, set to "Defend -- second warrior/close-ranged") (if rogue, have it learn "poison weapons" for extra damage, and set the ability to "preferred")

Equipped weapons:

 

If A1's weapon is elemental, it should be one that's opposite to Dragon's familiar element, because A1's going to be your muscle.

A2 is A1's support that provides the extra damage, so weapon should be baseless, no-element, or opposite to Dragon's element for extra damage.

 

B1's weapon, as a mage, is always elemental, so provide the mage with one that's opposite to Dragon's element.

B2's weapon, if bow, should be no-element, but same rules if mage.

 

Fighting the Dragon:

 

While Team A are doing most of the attacking, and close-ranged attacks does the most damage, with non-elemental weapons, Team B can provide the support. Now you don't have to worry about Team A.

 

Two things you can defend Team B against the Dragon's fireball, and it's wing-flapping vortex. Wall of Ice spell.

Make sure Team B are near each other at all times, to have wall of ice in your favor. If Team B are behind the wall of ice, they won't get sucked in by the wing-flapping, and damage taking. Team A doesn't have to worry about any vortex, that's why they're close-ranged fighters. Wall of Ice spell can guard against incoming fire-balls, especially when you need to "Revive" a dead party member back to life too, since reviving a character takes 5-6 seconds to bring back.

 

And that is a basic guide to killing a dragon.



#95
Ariella

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Thank you guys. I finally did it. I hate it so much, but in a weird way I love it. In all the games fighting dragons, I finally feel like I really brought down a dragon, not just whittled hitpoints down to zero. Constantly running around avoiding fire, desperately making sure I had barrier on hand... Every game with dragons in it should make them at least this hard. So that's one of ten. I wonder what the rest would be like.


I'm just going to add here, that checking and using the terrain is a good way to win. The Fereldan Frostback for example, there's an overhang you can dodge under during her swings around to keep from getting it. However the dragons use terrain too (lightning based dragons and water... bad.)

Just keep in mind, these encounters are partially scripted and come in a sequence. And they're worth it. Dragonbone is nice...

Just be real careful with Jaws of Hakkon :)

#96
Heimdall

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Two sword+shield warriors and a mage, it really doesn't matter what the fourth character is at that point.  That combination can take down any dragon with sheer perseverance. 

 

EDIT: I waited until I was level 11 when I tried the Frostback though



#97
Dai Grepher

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My strategy is to hit it until it's dead and try not to get hit by it in the process. =]

 

I think I was level 8 or so when I beat it, and this was before the focus abilities. Human mage, Cass, Viv, BW.



#98
Master Warder Z_

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I beat it at level 10...

 

Some people just probably like to hype up their problems.

 

You'd think this was darksouls or something they way some talk about the dragons.


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#99
peishaNz

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Based on your comments here, it seems its better I come back at higher level. level 10 here reaching 11 and time I got dragon to half health, pots left 2/8.. :mellow:

 

ScreenshotWin32_0011_Final.png

 

[edit]: Realized you can hit from this angle and the dragon will toss fireballs at you but the fireballs will not reach you lol

 

but i guess I would be able to beat it at level 12 and also with additional potion slot which i just unlocked. speaking of hard, i would say the dragon in Baldur's Gate 2 was way harder. was a fire dragon too for some paladin stronghold quest. But you can spam as many potions as possible. the key is just micromanaging your party. my party keeps running into the burning land lolz



#100
Drasanil

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Well, since the thread got necro'ed.

 

I think after Highland Ravager she is the hardest in the game. 

 

I find its one of the easier dragons in the game. It doesn't fly off and it's in a confined space, negating most of the annoying dragon behaviour. 

 

Fereldan Frostback however is something else. Two mages is a must imo.

 

The disengage command is your friend. Once she flys off give the order so you can move around more quickly to avoid the fireballs and get your party to follow you properly so you can hide under the ledges she perches on.  


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