Ooh, I thought on death you were meant to go to the Golden City, or maybe I'm assuming too much, haven't read up on it in a while.
That is part of Chantry doctrine, yes.
The Chantry is... not what I would call a reliable source of information.
Ooh, I thought on death you were meant to go to the Golden City, or maybe I'm assuming too much, haven't read up on it in a while.
I seem to recall justice saying that the spirits of the dead pass though the fade but the spirits and demons don't know where they go afterwards.
Not to mention Corypheus was linked to the lore of Dragon Age, as established in Origins, being one of the magisters of Old as denounced by the Chantry itself. As both an ancient Tevinter and one of the first darkspawn he is riddled with myth and history - he is by far the most fleshed out and foreshadowed villain of the franchise. His vengeance against the old gods and the heavens itself makes absolute sense when you consider how he was corrupted and betrayed by the whims of his old masters. Either you know and care little for the Dragon Age lore, or you've failed at understanding the significance of Corypheus as a character.
By comparison the Archdemon of Origins had literally no lines or character, and no motivation besides kill/destroy everything. Few other characters besides Corypheus and the Arishok really shake up the game they're in and explore the world of Thedas.
Being Significant to the lore does not make him a compelling character. It helps, but seeing as all he ever does is **** **** up & never shuts up about his insane attempt at becoming a god... kinda boring if you ask me.
The only interesting thing they did with him was his plan to trick the wardens. (Note how he was off screen in that part of the game apart form the flash back)
And saying that Cory was the most fleshed out antagonist of the series by far is a bit much for what boils down to "Ancient Evil Douche bag is pissed off & wants to take over the world". Logain, the Architect, the Arishok & even Meredith are way more complex than he is. Hell the Arch Demons/Old gods still have that scene of mystery about them that he lacks.
He was more interesting to read about in codex entries than he was on screen. He could have more plot significance than the rest of the entire lore book combined but it does not change how lacking & generic his character is.
So now he is wandering the Fade, the Mages of Tervinter are going to bring him back or interact with him one way or another. They, after all, have a big map of the Fade though incomplete.
Loghain, the Architect, the Arishok & even Meredith are way more complex than he is. Hell the Arch Demons/Old gods still have that scene of mystery about them that he lacks.
Loghain was a very well written character, and acted by an incredible voice-actor (Simon Templemen).
The Architect introduced a few more questions than he answered. What is he? How did came to be? Is he a magister as well? The concept of sentient darkspawn was a great plot-twist, but it never evolved since Awakening. I wish we'd see more of him but there's really few things to help us determine his endgame aside from freeing the Darkspawn and creating a future for them.
Arishok was by far my favourite antagonist of DA2. Talking to him and discovering how the Qun functions was amazing to see. Very imposing figure. The discipline and authority of the Qun made Arishok an honorable and frightening adversary.
Meredith went coo-coo for coco puffs. I love her voice actress to pieces, but in the end she was little more than a fanatical zealot whose purpose got warped by Red Lyrium. Kind of a tragic figure, but also kind of not since there was little done in the way of humanizing her. She also didn't have as much build-up or exposition to her character, which could have made her fall to madness a bit more powerful than it was.
I'm not discounting the fact that other villains in Dragon Age were great, but to outright say that Corypheus "sucks and is a douche" is just wrong considering that a lot more effort went into his writing than some others who are considered equally, if not superior as memorable villains.
I maintain that there are very few interesting things about Archdemons. They are supposed to be Old Deities of Tevinter in a draconic aspect/avatar. They are supposed to be divine and powerful. Instead they just seem like cool-looking dark dragons who somehow conglomerate Darkspawn forces to the surface. The mystery about them isn't compelling or inspiring - it's just "How do they control Darkspawn?", "Why do they cause a Blight.", "Are they even sentient?" "What makes them divine?". There's just questions, a lot of roaring and killing, and no answers.
In the fade - there are no Darkspawn for him to jump to - so even if he did manage to recover his body jump power, he will have nothing within range to jump to.
Since he never acquired a means of opening portals, he would be in theory locked in the fade - unable to escape?
Mind you - if he did somehow survive - then yes, the Inquisitor basically just helped him get to the fade and he might have the means to get to the Black City - even though it is typically perpetually always distant from the dreamer / fade walker.
Well depending on what choice you made in "What Lies In The Abyss", then there very well could be a grey warden in there for him.
I was under the impression that the rift you open tears him apart as it pulls him into the fade. *shrug* I loved him. He could read me his grocery list and I'd be on the edge of my seat.
Personally I liked Corypheus as a villain. Sometimes you need a guy like him who uses everyone and everything around him to become all-powerful. Meredith came in a bit too late in DA II to have a lasting impression on me, but I did enjoy dealing with the Arishok as he had pretty valid arguments for the way he acted and made you think about your choices.
That being said I thought it was lame the way they dealt with him. ''Oh btw if we kill his dragon we can kill him.'' I think it would have been better if we had to imprison him like was done before. Also why the hell didn't Hawke show up for the final battle? All this talk about how he wants to take down Corypheus then he just disappears. I guess it was because you were given the choice to sacrifice him in the fade, but Bioware should stop giving us choices like these if they wont have an effect in the future of the plot.
That Boring ass mother fucker better be dead. He was the worst/weakest villain in the series IMO & part of the reason why DA:I's main plot was underwhelming. A Cartoonishly evil ancient super villain who wants to become a god.... sure why not
Hope we get someone more compelling,interesting & somewhat relate able in future games/DLC's.
Bringing that Douche bag back would be a step backwards while also making the Inquisitor look like a bloody idiot.
Cory was the most interesting villain in DA's history thus far , a magister from tevinter who went to the black city ? yes please. its funny that people claim that his fight was an easy one , of course it was if you played on normal , try nightmare then talk to me.
of course it was if you played on normal , try nightmare then talk to me.
I played on hard and it gave me no trouble at all, and I'm not some tactical genius or using otherwise using builds considered ''OP''. It could have been more challenging. I remember having hell of a lot more trouble dealing with Corypheus in the Legacy DLC and IIRC it was on hard then.
It's bizzare.
In many cases, Corypheus is very much like Jon Irenicus of Baldur's Gate 2 fame. Incredibly powerful mage (with a horrible taste in fashion) who wants to ascend to godhood by sinister means and was cast down after failing his first attempt, feels slighted by their previous gods, is incredibly hard to finally kill, wants something out of the PC, has a dragon as a servant, uses legions of evil/corrupted humanoids to do his will as well as summoning demons, and his power gets introduced in a dramatic fashion as they win the first real encounter with the protagonist (Cory by destroying Haven, Jon by stealing CHARNAME's soul).
Yet, Jon was and still is heralded as a great villain, while Cory is by most accounts forgetable. It's probable that it's down to Jon having a great voice actor as well as some very well written lines, but as far as motivations go they are almost exactly alike.
It's bizzare.
In many cases, Corypheus is very much like Jon Irenicus of Baldur's Gate 2 fame. Incredibly powerful mage (with a horrible taste in fashion) who wants to ascend to godhood by sinister means and was cast down after failing his first attempt, feels slighted by their previous gods, is incredibly hard to finally kill, wants something out of the PC, has a dragon as a servant, uses legions of evil/corrupted humanoids to do his will as well as summoning demons, and his power gets introduced in a dramatic fashion as they win the first real encounter with the protagonist (Cory by destroying Haven, Jon by stealing CHARNAME's soul).
Yet, Jon was and still is heralded as a great villain, while Cory is by most accounts forgetable. It's probable that it's down to Jon having a great voice actor as well as some very well written lines, but as far as motivations go they are almost exactly alike.
Corypheus had some pretty good lines too, but they were in the Legacy DLC rather than DAI.
First hearing about his attempt to get into the Golden City was probably the coolest lore-related dialogue in the game for me.
Keep in mind if he survived Corytheus will most likely be unable to enter the Black City because he lacks the army required to reach it which was one reason why he needed a army.
I played on hard and it gave me no trouble at all, and I'm not some tactical genius or using otherwise using builds considered ''OP''. It could have been more challenging. I remember having hell of a lot more trouble dealing with Corypheus in the Legacy DLC and IIRC it was on hard then.
+1 to this. Corypheus kicked my rear on Casual in DAII... I kicked his on Normal in DA:I. In hindsight, my build for DA:I is far better, and I chose party members for their skills, not so much for their banter. The fight wasn't a disappointment, but I was expecting something harder than a Dragon fight. Nonetheless, I rather liked Corypheus as a character, his voice actor did a marvelous job and I felt the lines were well written.
My impression was the same as listed by a couple of people above: it looked like the Inquisitor opened a rift inside of him. So even if he did get transported to the fade, I imagine it would be in several pieces, and not just one.
You can't map the fade. The only consistent part is the Black City and it took all the lyrium and the blood of Elven Slaves to go into the fade without an anchor.So now he is wandering the Fade, the Mages of Tervinter are going to bring him back or interact with him one way or another. They, after all, have a big map of the Fade though incomplete.
Nope this is how the Inquisitor went inside the rift in the first place before the conclave explosion, Corypheus is more or less intact in the fade.
It's bizzare.
In many cases, Corypheus is very much like Jon Irenicus of Baldur's Gate 2 fame. Incredibly powerful mage (with a horrible taste in fashion) who wants to ascend to godhood by sinister means and was cast down after failing his first attempt, feels slighted by their previous gods, is incredibly hard to finally kill, wants something out of the PC, has a dragon as a servant, uses legions of evil/corrupted humanoids to do his will as well as summoning demons, and his power gets introduced in a dramatic fashion as they win the first real encounter with the protagonist (Cory by destroying Haven, Jon by stealing CHARNAME's soul).
Yet, Jon was and still is heralded as a great villain, while Cory is by most accounts forgetable. It's probable that it's down to Jon having a great voice actor as well as some very well written lines, but as far as motivations go they are almost exactly alike.
Irenicus was fleshed out and had motivation for doing the things he did, and he had a looot of dialogue. Corypheus is rarely on screen, says a few sentences, and fails so miserable in everything he attempts to do. Irenicus felt like a threat from beginning to end. Flemeth was more threatening than Corypheus.
The idea of Corypheus is better than the execution. Also lame villain was a tool of the bigger villain yet to come in future DLC/expansions/sequels cliche.
It seems in the epilogue scene several of the companions refer to him as being 'dead'...so he's dead. More then likely.
I like Corypheus a great deal. Just the type of villain I hoped to fight in this game.