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Dorian's Spirit Mark bug


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3 réponses à ce sujet

#1
Syllvanas

Syllvanas
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When I'm on a quest that involves me having to kill enemies in a certain area to progress in the quest or complete it, when Dorian uses his Spirit Mark ability to bring back an enemy as an ally, sometimes after the time limit is over and it's supposed to vanish/die, the enemy stays there as it normally would, but I can't interact with it, so I can't kill it, so I can't progress the quest. It just patrols around a little, taunting me as I can't do anything about it.

 

I've found leaving the entire area and coming back to it respawns the entire group of enemies as actual enemies again and then I can kill them again and progress, however it would be nice if this would get fixed.



#2
SocialRiots

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Had the same issue, made a thread on how this prevented the door on Valeska's Watch from opening after killing the enemies, had to leave the map and come back to finish the area.

 

It's also very annoying with the rifts, you have to wait for the mark to end before the next wave is spawned, you manage to capture a strong demon and it's worthless because you have to wait for him to die before more enemies spawn. 

 

It would also be great if dominated spirits would follow the party, right now when combat ends they behave like normal mobs, patrolling their area but won't follow the party to the next battle.



#3
Nat Korch

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You can press this skill again (it looks active) and the spirit-ally will die.



#4
Jaizek

Jaizek
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You can press this skill again (it looks active) and the spirit-ally will die.

Which is rather annoying as they don't drop their loot until you release them so if you run off the Spirit actually Goes back to where it spawns and half the time you are running slow cause you are still in combat until you release him and kick dorian out of your party because he is annoying and likes to hold on to the past and lose a massive amount of loot from the spirits running backwards and not actually fighting with your group. (catches breath)