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Keeper please


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47 réponses à ce sujet

#1
Mindtraveller

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A level 18 keeper joins as the 4th member. Everyone thinks yay, barriers ftw, let's go.

 

Keeper uses barrier once during the whole game :((((((((((((((((

 

Please everybody, keepers are supports, nothing more. The other ranged classes are far better at damage.



#2
Beerfish

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Well I'll have to disagree that they are support and nothing more.  Perhaps this keeper was just a bad keeper as you suggest or perhaps they were a fed up keeper that has a really tough time keeping barriers up when the rest of the team runs off at full speed to engage at every oppo.

 

I agree that the Keeper is best used to keep barriers replenished but after playing one to level 20, in most games it is a frustrating task simply because the rest of teams main goal is to out race each other to the next objective and not stick closer.


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#3
Mindtraveller

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Ye I understand that, but none of us were racing, we waited for everyone to catch up and had great teamwork, except for the keeper.

 

Being fed up cus of other peoples mistakes is not something you should punish everyone for. In the end, you just hurt yourself anyway by wiping the whole team. And when there's only one melee in the team it shouldn't be hard to understand that he needs a barrier more than anyone else.



#4
SicMirx

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Yeah, I love the Keepers who prioritize me, when I'm an Archer, over the other actual front line teammates. >.<

Tempts me to Templar it up and curse mages again.

#5
Robbiesan

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I disagree Keeper is support only, however support is (or can be) a huge role for the Keeper (and Elementalist too).  Use that barrier efficiently to keep front line mates covered.

 

That said, also use debuff and attack powers to add to the overall attack.

 

For myself, I use my mages for both support and attack, but support is a priority to me, attack secondary.



#6
waltervolpatto

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Stop running in all directions and I might keep your barrier up.
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#7
Sir Jessku

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I'm happy to barrier if I ever see 2 people next to each other. Any 2 people together I cream my pants & cast barrier. Happened once since game release.
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#8
GrommitSmit

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I agree with both points. Keepers need to "Keep". I have played so many matches where I switch from Keeper to Lego or Assassin for class balance and the existing Level 10+ Keeper seems to only cast Barrier infrequently, on themselves only or not at all. However, I have also played with Keepers who run Support / CC/ Attack hybrids, who only Barrier when needed and manage to still help out. Had the same experience with party members running ahead, especially Reaper and Katari for some reason, not using abilities to close, just dragging the party through the map, past pots and class doors all the way... <sigh> It's hard out there to be an Elf.
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#9
Robbiesan

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I agree with both points. Keepers need to "Keep". I have played so many matches where I switch from Keeper to Lego or Assassin for class balance and the existing Level 10+ Keeper seems to only cast Barrier infrequently, on themselves only or not at all. However, I have also played with Keepers who run Support / CC/ Attack hybrids, who only Barrier when needed and manage to still help out. Had the same experience with party members running ahead, especially Reaper and Katari for some reason, not using abilities to close, just dragging the party through the map, past pots and class doors all the way... <sigh> It's hard out there to be an Elf.

 

 

I totally ear what yer sayin'!!


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#10
coldflame

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A level 18 keeper joins as the 4th member. Everyone thinks yay, barriers ftw, let's go.

 

Keeper uses barrier once during the whole game :((((((((((((((((

 

Please everybody, keepers are supports, nothing more. The other ranged classes are far better at damage.

I was wondering when a thread like this would pop up.... Lol.



#11
Cirvante

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Just had a pug where my teammates were talking in some weird gobbledegook and only occasionally shouted "For the Emperor!" while charging at the enemy in such a way that I could never give more than one of them barrier. After they all went down I had to solo the rest of the last room by kiting them to the health fountain and back. Needless to say we wiped on stage 5.

 

Keeper is such a thankless position when you're playing with pugs. I'd rather play AW and not give a crap about teammates and barrier casting.



#12
Apl_Juice

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Keepers are a lot more than barriers. Dps keeper is not only a thing, but works pretty well.

#13
Geth Supremacy

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barriers do not make a class a support class.  By your crazy logic an elementalist is a support class.

 

that said.....if you have a team that can murder, a full on support keeper is a god.  complete beast on perilous.



#14
Mindtraveller

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It's not just the barrier, but also the CC. Those two things help out most groups a lot more than a dps keeper. Also, people here seem to think support is a negative term :/



#15
EVILFLUFFMONSTER

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I hate when people dont let me keep them alive. Damage dealing classes with no ranged attacks tend to race ahead because if they dont get to enemies first archers and mages have already killed them. Even though its bad for the team.

The keeper can be an insane damage dealer too(fade step 1000x weapon damage anyone?) and proc targets for other classes, so they dont have to be one dimensional, but they are certainly handier casting that barrier when they can. The best keepers can do both imo, but should keep everyone alive while they do it.

#16
TheThirdRace

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I'm one of those Keeper that don't cast Barrier too often on my teammates tanks. Why? Well they run like Leroy Jenkins into rooms, don't get the aggro, let melee pass them to attack us and let archers target us... So instead of dying trying to helps them, I just buff the archer beside me and myself and we raise the 2 weirdos when it's over.

Instead of telling Keepers they should be at your service, maybe it should be the other way around. You might be better served by attacking after a Barrier is cast and after we cast some CC spells. We need protection, that's the tank's role. We'll provide you the necessary buffs, don't use them to ditch us and leave us behind or we'll just let you die...

When I happen to get a good tank, I buff the hell out of him. He never dies unless I go down first.
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#17
KingTony

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Barrier is the most important thing a Keeper can do, but with the lightning powers she has she can do a metric sh*t ton of damage. At low levels, I get more kills with the keeper than the Elementalist.

#18
HowYouSoGudd

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i know some keepers are just plan bad but you have to realise that barrier has a long cooldown and we need to cast it on atleast 3 ppl to be able to keep it up most of the time. im not going to throw down barrier on one person then have to wait nearly 30 seconds before i can cast it again. unless i see health bars dropping im saving my barrier for a time when i can target atleast 3 ppl so by the time it fades i can cast it again in that crucial moment. i also usually prioritize the squishies over tanks bc the tank should be able to stay alive without it but squishies can die at the drop of a hat if something goes wrong.
tldr i save barrier for when its needed unless i can hit enough allies to cast it again after it fades.

#19
PurpGuy1

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cast barrier

 

cast chain lightning

 

autoattack until one of the above are ready to cast again

 

it's not rocket medicine


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#20
HowYouSoGudd

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cast barrier

cast chain lightning

autoattack until one of the above are ready to cast again

it's not rocket medicine

i hope for their sake no rockets get hurt in the line of duty and need medical attention.
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#21
Naitaka

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Wish more Keepers would get Static Cage and Disruption Field because those are absolutely amazing on Perilous. Instead of spamming Barrier, you really should be casting it right before entering combat and then on those who are getting focused once it comes off cooldown in combat.



#22
Hiero_Glyph

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As others have noted, playing a Keeper is about far more than just casting Barrier.  I admit that casting it once seems a bit selfish but then again I think you may be exaggerating for effect.  Still, I have played with Keepers that do not Barrier often but as long as I am covered when things go poorly I don't really mind if they have it active on me when things are going well.



#23
caluchill

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The title of this thread made me lol. More like "keepah pahleez" :)
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#24
MadMaximoff

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Wish more Keepers would get Static Cage and Disruption Field because those are absolutely amazing on Perilous. Instead of spamming Barrier, you really should be casting it right before entering combat and then on those who are getting focused once it comes off cooldown in combat.


Static Cage is great but also a massive mana sink so if you aren't used to it, it can put the Keeper too low mana for Casting Barrier.

I only use Static Cage when the situation calls for it, otherwise I'll stick to Barrier > Chain Lightning > AA until One of the CDs comes up.

Alao correct use of Barrier is pre-emptively while in combat. You want to squeeze every precious drop out of it, good keeping requires a keen eye.

I'm tempted to go the stone fist route on my next Keeper Prestige that thing is disgustingly mana efficient and has a nice short cool down.

#25
GrommitSmit

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Static Cage is great but also a massive mana sink so if you aren't used to it, it can put the Keeper too low mana for Casting Barrier.

I only use Static Cage when the situation calls for it, otherwise I'll stick to Barrier > Chain Lightning > AA until One of the CDs comes up.

Alao correct use of Barrier is pre-emptively while in combat. You want to squeeze every precious drop out of it, good keeping requires a keen eye.

I'm tempted to go the stone fist route on my next Keeper Prestige that thing is disgustingly mana efficient and has a nice short cool down.


Good to know. I am currently playing a Keeper who is primarily focused on Barrier and use fade step/fade cloak to keep up with my tanks. I wade in with them, pop the cloak if I start taking hits, cast barrier without aiming. This way I guarantee usually 3 of us are covered by it, then use fade step to bug out and then start casting chain lightning and aa to kill enemies. If the encounter still calls for it, lather, rinse repeat. I also like to use fade cloak to do emergency revives, then pop barrier as soon as the person is up, then fade step out until fade step and barrier repop. In this way I have been able to chain revive an entire team to clutch Com battles. However, I have only played on Routine, so I am looking for a more versatile skill set for Threatening and Perilous.

BTW every one in the states or not Happy Turkey-day y'all.
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