DAO was a solid game. But its far, far, far from the paragon of awesomeness that people remember it being. There are very few reasons I would ever play DAO over DAI. The combat in DAO was boring, the plot somewhat interesting but ultimately involving. Running around solving peoples problems so you get them as allies to fight the eventual threat of the Darkspawn was rather tedious and distancing you from the main antagonist.
Character customization was actually less interesting. Yes you could add stat points at level ups. Yes there were more abilities. But how many of them were used in your build? You could dabble here and there and get a wide range of skills that ultimatly made you weaker, or go down a more narrow path and hone your specific skillset. Companions were great for that, they would make up for the lack of your own skill in a particular area.
DAI has a much more enjoyable and in depth story. You are actively trying to stop the main antagonist and even something as simple as stabilizing a region is keeping the world from breaking apart. You are directly impeding the antagonist with every rift closed and whatnot (not going too far for spoilers).
Character customisation is actually quite robust. Not only do you gain skills that have meaning and can be put to good use in more then one specific scenario, but you can gain a lot of attributes though passives that work to get you better skills.
Add on crafting, and you can have a mage with more health then Cassandra/Iron Bull/Blackwall (should be noted its not smart, but you can do it). Properly gearing your characters can give them so many stats that even on Nightmare the only thing that provides a challange is either being lazy or...well Dragons.
DAI has bugs and glitches, that's undeniable. But the game isnt nearly as bad as the Forum Trolls would lead you to believe. MILLIONS are in love with DAI, and no amount of nostalgia for DAO will deter my love for it.





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