
Tried to take a stab at making one myself, came up with this

Well, here´s mine. I like her lot.

This is mine (ignore the blood ^^) so far i like her. might be a bit weird on the sideways but i can endure it ^^.

My Q:


Not bad for an entire species dedicated to the concept of "fugly" yeah? Male qunari look especially deformed, but at least their women can come out looking kinda human = good looking:
Now that is a good looking Qunari, well done m8.

So many fabulous f!Adaars, you guys are gods with this cc!
Here's mine. I named her Na'ira (Na-EE-ra), but come to think of it, I think I should have named her Liara instead.


Wanted to make something creative and failed. Well, have to settle for ordinary "a qunary"

My biggest problem with the Qunari is the size of their heads. They look great during character creation when you are zoomed in, but in-game their heads are nowhere near big enough for their bodies. It makes them look awkward and weak.
For example, check out that pic dracofish posted with the Qunari on the throne. Her hands are so much larger than her head. It LOOKS like a mistake, even if it was on purpose.
Here's my Qunari, Hissra Adaar, really liked how she came out. 

Idk I'm no expert at making Qunari since I always play dwarf most of time lol
But after seeing your post I tried my hands in making female Qunari and I at least like the one I got:
But after seeing your post I tried my hands in making female Qunari and I at least like the one I got:
Hahah, nice. I'm very curious to see how she comes out in actual game, with all those sharp angles.
Hornless with human traits: 
Horned with kossith traits: 
I'd like to think that they just have really broad shoulders
. You can morph the forehead back to 'normal' by making it slimmer and not so far foreward. The only problem is that if you overdo it, you can mess up the eyes and cheeckbones.
I gave up after this one. Might try them in a while again. There's just something wrong with them. There's a crease that doesn't seem to belong between their eyebrows and eyes. I can't get rid of it and it annoys the crap out of me.
But I digress, here's my Qunari.




I know the feel. I had almost given up before I made my latest, which I am kind of happy with...
I'll try again today, seeing if a different preset makes a difference, or if I could replicate the cancel-shift bug on PC.
Yeah. Thing is, when I make them, I feel okay-ish within the cc. But then I enter the game and no expression other than frowning suits them since it makes the eye-crease less obvious. Another major jarring thing is the hair. Now, the hair in this game is really bad but the qunari take it to a whole new level. The gross spaghetti texture and the weird hairline clipping. I want the hair of the Qunari on the tarot card! ;_;
Thank you. Unfortunately, I am on the XBone, so unless Bioware gives us a way to export our character facial codes, there isn't much I can do. I can give some general guidelines though. There is a thread called "Realistic Human Proportions" which can def help. It will show you where eyes, nose, and mouth should be placed. Also, make sure your qunari have prominent jawlines, and chins. Think Olivia Wilde. With these general guidelines, it's a relatively simple matter to create some decent qunari. Here's another for Blackwall I made:
I was going for a more savage look. Also, wanted to see what a "hornless" qunari looked like.
Join the campaign for face code exporting!
This is the best one I have ever seen. She looks natural. Not like a human dressing up as a Qunari for Halloween...like mine. (Which is kind of ironic because she's hornless...ish xD) I will make it my mission to recreate this because I must have a Qunmance with Bull and I cannot for the life of me endure an entire playthrough with the ones I have made.
I messed up on the makeup a bit, since the makeup looks brighter in game than it did in the creator, I made it darker than I actually wanted it. Unfortunately, the lip outline turned out a little too dark. ![]()
You can't see her scars sadly (that is what I spend most of my time on D:), since my graphic card (and computer...) is kinda outdated, so I need to keep my mesh settings at medium.
But here is an older picture of my character that I took using a higher mesh setting (she might look a little different, I had to remake my character you see, because I messed up the world state import):
Her scars aren't very visible in this picture though. ![]()
I hit PrtScr SO much, and just realized NONE OF IT WENT THROUGHHH. D: I hardly have any pictures of my first Inquisitor, Lady Trevelyan. >:l 
Edit: I put this in the wrong thread, but it still fits. Winnn.