I notice that whenever I use aoe attacks with my party members, more often than not they end up decimating my own party members more than they do the enemies I'm actually trying to kill. Abilities like explosive shot, mighty blow and chain lightning are particularly nasty. My dual wield rogue has been on the receiving end of all 3, mighty blow is a one-hit kill when used by iron bull. Am I doing something wrong? Hey, I like having to use aoe abilities tactically but I don't remember it being this bad in origins.
Playing on hard mode btw.
not bugged, its simply that enemies have a lot more hp than you and you do a lot more dmg than they do (depending on the type of mob and what character or stage of the game but generally speaking)
in origins you had tools to create party AI/scripts through tactics and behaviors, something this game barely has and been replaced with terrible AI and unpractical tactical camera.
if you are serious about playing with ff (it was a big source of interest for me in previous DA games too) I would recommend going for none aoe or limited aoe centric builds tbh, and as a mage going early for rift mage (as it spells help control the aoe problems a bit) either than that, you can use spell resistance gear to mitigate aoe magical dmg but you will always have to been annoyingly micromanaging warrior positions and the like.
Well I hate to say it, but what you are describing sounds like......Friendly Fire. However, FF is bugged in a certain way, but not the way you are trying to descibe. Unfortunately, what you are describing is going to happen, no matter what.
I personally, hate the way they did FF in this game. As a player who always plays these game son Nightmare+FF, I am extremely dissapointed. However you can find alot of relevant information here. Enjoy!
FF been the same every DA.... what changes from game to game is what abilities are affected by it and to what degree.