Dedicated console player here.
First off DA:O was/is my favorite game of the modern gaming era (Golden eye 007 for N64 is prob #1 all time). I played DA:O, Awakenings, DA 2 and I am certainly past the midpoint of DA:I.
I am frustrated by the 8 slots as much as any PC player, I used and liked the radial menu, I felt they went too action oriented for DA:2 and this reeks of trying to appeal to action game players. Also, anyone who say 8 is enough is playing a warrior for their Inquisitor or maybe is using the KE spam build which is as lame as Vivienne is bitchy.
I don't get it, but I can say it is 100% not a console vs. PC thing. There are 3 buttons on the d-pad that are not used they could have easily raised the limit to 14 slots for consoles or just kept the g-darn radial menus.
I like a lot of the changes for this edition. The potion limits (and no healing spells), using barriers and guard, the war table, I even dig the specialization quests. But I want to use a combination of up to 12 spells. I would be fine with only 4 hot buttons if I could still use all activated skills. I am considering running without Barrier or Mark of the Rift once I get me last 2 activated spells and the idea of it all INFURIATES ME.





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