The 8 skill slot limit makes absolutely no sense but this is Bioware after all, they are known to make decisions that make no sense at all.
I mean, how is it that a character suddenly only remembers 8 abilities, out of all the ones that they learned, in combat ? Why 8 ? Why not 10 ? Why not 6 ? It is a rather specific number. Is it because Theodosians have a limited brain capacity ? Do their brains short circuit and overload during combat ?
It is like saying that a martial artist can train as much as they want, but in combat, they will only remember 8 moves. It is like saying that a student can study as much as they want but in examinations, they will only remember 8 important information. It is like saying that a crafter can train as much as they want but when crafting, they can only remember 8 recipe combinations.
Ah, but 8 by 4 is 32, it is more than enough....Seriously the amount of tools who swallow up PR crap is too high...
It is,quite frankly, stupid and foolish. Especially for an RPG game since the game mechanics is supposed to make sense lore wise. But nope, they went with things like 8 ability slot lock, a sonar scanner for the Inquisitor and party, Inquisitors and party just vanishing when one of them gets on a horse, etc...
It is as if the gameplay people just did whatever they want, sense be damned and explanations be damned.
Theodosians? Do you mean Thedans?





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