ME2 can't find my ME1 saves.
#201
Posté 27 janvier 2010 - 10:06
Such as a editor at the start in the New Game menu that will alow you to set up what choices we made in the 1st game. Something like have a qustion for each main plot point and the main side quests such as "Completed Tali's side quest: yes / no" and just let us rebuild it the way we had it. If they cant fix this issue.
The side quests mater. I played the 1st few hours with the defualt and the one saved game I was able to import (out of the 7 times i beat it). Lets just say that depending on if you did or did not do some if the side quests it changes the way some chacters interact with you. changes a lot.
#202
Posté 27 janvier 2010 - 10:13
What is going on? Exactly what do I have to do for this to work?
#203
Posté 27 janvier 2010 - 10:18
RubiconA7 wrote...
I think the ones that you cannot select (orange) are the ones you did not finish playing after a new game+ in ME1.
For those of us who has ME2 that even refuses to see a file at all, we probably have to kill saren again.
No, that's completely wrong. I even said in my post how i reloaded and killed Saren again so I don't know why you think this. Hell, I can even start a new game with my 60 on ME1
#204
Posté 27 janvier 2010 - 11:31
I don't know why they wouldn't let us do that anyway. What is the harm of letting people tick off the boxes over plot points from ME1? "What class were you? Who did you save at this point? Did you kill that guy? Sovereign or the Council?" It's not like Achievements are hinging on this? Heck, it'd allow ME2 players who played thru and made one set of choices to try a campaign with different choices affecting the experience. Since Bioware spent the time writing all these permutations, why force players to run ME1 over and over and over to see all the content?Kel_Shando wrote...
I really think that if Bioware cant fix this issue that they need to add a patch with advanced features that alow us to rebuild are toons.
Such as a editor at the start in the New Game menu that will alow you to set up what choices we made in the 1st game. Something like have a qustion for each main plot point and the main side quests such as "Completed Tali's side quest: yes / no" and just let us rebuild it the way we had it. If they cant fix this issue.
My problem with this would be that I frankly don't recall most of the answers. What was Tali's side quest? I know Wrex and Ashley lived and I *think* I let the Council buy it to get Sovereign, but other than that, I don't remember. Since the decisions are just a list of inputs, there is ZERO reason why Bioware couldn't allow us to roll up various scenarios.
Of course if the stupid import utility worked as advertised, we wouldn't be having this discussion. I see that Bioware is still refusing to own their booboo. How lame.
Tagential question: How do the face codes work? Where do we input those strings instead of messing with the sliders?
#205
Posté 27 janvier 2010 - 11:54
#206
Posté 28 janvier 2010 - 12:03
#207
Posté 28 janvier 2010 - 12:10
#208
Posté 28 janvier 2010 - 03:02
Reviewing the recap, I was surprised to learn that Wrex was dead. I hadn't killed him (like a friend had), but apparently Ashley did. L37 translates to 120,000 credits, 2500 of all the minerals, and starting at Level 2. Most notably, the opening scene as the Normandy is being blowed up* changed: instead of some guy telling me to go and being ordered to get to the escape pods, it was my Smurfy girlfriend Liara and her hesitation at leaving me reflected our history of pseudo-Sapphic loving. THIS is why I wanted to import my damn save.
BTW, on my hard drive, I found a file called Mass Effect 2 Import Utility and copied that over to the MU. Does that allow me to rerun the import in case I want to reroll my character?
* Not a typo
#209
Posté 28 janvier 2010 - 03:03
#210
Posté 28 janvier 2010 - 04:41
#211
Posté 28 janvier 2010 - 06:34
#212
Posté 28 janvier 2010 - 08:10
Lets just say none of us had any problems loading our previous saves. what do we do if we want to experience other possibilities? like if we chose to do options C or D rather than A and B? do you expect us to replay ME1 all over again just to be able to change some game variables for ME2? the fact new game variables are unalterable just compounds the problem.
You guys must not know how agitating it is to find your old save files are not recognized, then to quickly realize you are not able to adjust your "history" by simply answering a few questions prior to game start or soon afterword. Each plot point that is different from your playing experience grates at you until you get so frustrated with the game you simply drop it altogether.
I had a RROD on original xbox and had gotten a new one. same HDD, cleared cache a few times as well.
#213
Posté 28 janvier 2010 - 08:35
#214
Posté 28 janvier 2010 - 11:05
As someone ingeniously pointed out in another thread. It likely won't help everyone, but it did fix my issue.
#215
Posté 28 janvier 2010 - 02:02
The silence hurts even worse than name-calling. (And I don't wanna drop 10 bux on a rental for a game I already paid for once and traded in fair and square.)
#216
Posté 28 janvier 2010 - 07:55
iceofwolf wrote...
Try using the D-pad.
As someone ingeniously pointed out in another thread. It likely won't help everyone, but it did fix my issue.
Thank you! This is what worked for me. Never would have thought of the D-pad, since the 360's D-pad is a joke.
#217
Posté 28 janvier 2010 - 08:16
#218
Posté 28 janvier 2010 - 09:05
EA is the worst Publsiher in the business.
#219
Posté 28 janvier 2010 - 09:43
I'd much rather have been playing the game.
Upshot is that, thanks to this miserable experience, I certainly won't be buying the Dragon Age expansion unless I'm convinced that Bioware & EA have all their crap in one sock. It's been amateur hour up to now.
#220
Posté 28 janvier 2010 - 09:59
Casey Hudson, project director for BioWare, and Greg Zeschuk, BioWare co-founder, as well as various developers on the official Mass Effect message boards, stated that players should keep their Mass Effect save-files, because decisions made by the player in the first game have influences on their character in the sequel. In order for the saved file to be recognized in Mass Effect 2, the player must wait until the end of the credits in Mass Effect so that an autosave file can be created with the completed game data. Each completed game is viewable by the player when deciding which save to import into Mass Effect 2, and a summary of some of the key decisions made during that game is shown to help the player make sure they import the save they mean to.
Players who have not played the first Mass Effect start a new character in Mass Effect 2, and are brought up to speed on the story elements that have taken place thus far in the series. Hudson also stated that characters from the previous game make a return, provided that they were not killed.
When transferring a file from the first Mass Effect, players have the option to change their class to a different one. For example, if the player wanted to play as an Engineer instead of an Infiltrator, the player may change their character's class while still importing the choices made in the first game. In addition, there is a story explanation as to how the character's abilities have changed.
Players receive bonuses for importing save games; for example, importing a level 60 Shepard provides the player with one hundred thousand credits, ten thousand of each resource, bonus paragon and renegade points, and allows them to start at Level 5. Additionally, the achievement Long Service Medal requires the player to beat the game twice; however, the player can also get the achievement for completing it once with an imported Shepard. I hope this helps I will try this even though I dished out 20 bucks for ME1 ... go figure
#221
Posté 28 janvier 2010 - 10:10
Lilikka wrote...
iceofwolf wrote...
Try using the D-pad.
As someone ingeniously pointed out in another thread. It likely won't help everyone, but it did fix my issue.
Thank you! This is what worked for me. Never would have thought of the D-pad, since the 360's D-pad is a joke.
I know, right? It's sad for me, cause I used to hate analog sticks, then got used to them a while back and now forget the D-pad is even there.
What's even sadder is that I'd bet money that several of the posts following mine, then yours, then this one later on will be people complaining that BioWare is the worst publisher ever while all they needed to do was use the D-pad...
#222
Posté 29 janvier 2010 - 01:21
#223
Posté 29 janvier 2010 - 01:48
CaptDan13 wrote...
I'VE FOUND THE SOLUTION. Start ME1, go to Load Career on the main menu, load the character you want to use (if you have played the game more than once press Y to select the character that you want), reload your last autosave (this should load up the final battle with Saren). Kill Saren and see the game all the way through completion to the end credits. On the credits screen simply exit back to the dashboard. You should now be able to import your character on ME2. Its a crappy way to do it but you dont see Bioware or EA coming up with anything better!
This worked perfectly for me.
I did my "Paragon" Character first, then my "Renegade" character. Played them both back to back. Let the credits run all the way back to the main menu.
Exited the gamme. Logged out of my profile (because I'm just paranoid of anything made by M$, doubly so where EA is concerned) logged back in and booted up ME2
Both characters available for Import. No issues.
You, sir, are officially cool
#224
Posté 29 janvier 2010 - 02:51
There are 2 Save files required (as far as i can tell), 1st is your character profile, and 2nd is the autosave Citadel game progress file. If you start a 2nd playthru of ME1 then your CITADEL autosave usually gets overwritten, The problem i had was that i used save points to see the different outcomes of bigger decisions, and after finnishing ME1 i went back to an older save and continued that to see what the difference was. By doing that my character profile was overwritten. Only figured this out when i tried loading another profile and saw that my only character said 10hrs playtime, where the citadel autosave was about 25hrs.. So to fix that was the simple reload the citadel autosave and kill saren, then char profile is resaved with the save game char details.. pretty stupid way to do it since the save game has the char details anyway... Anyone stuck without a copy of ME1, maybe use EBGames 7 day return to your advantage... lol...
#225
Posté 29 janvier 2010 - 04:00





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