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The game lacks armor variety.


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58 réponses à ce sujet

#1
steamcamel

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I wish the same amount of effort had gone into the armor sets as with the environments and locations. It feels extremely lackluster.

 

Sure, we can craft some pretty decent-looking armor, but it just feels so few and far between. I ended up wearing the same stuff halfway through the game, and most of the higher level stuff feels very similar.

 

The lockpicking stuff and books in the belts are a nice detail, but I still feel this game could use a lot more depth when it comes to armor. Where are all the cool looking stuff like the gear we got from the item packs in DA2?

 

Here's hoping for some more armor variety in the future.


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#2
Inquisitor7

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Ok good I'm not crazy. I thought i was just seeing things. For warriors the armor looks good. But the mages have a trench coat. No robes. Please change that.
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#3
Pootmatoot

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I only found something that made my mage look slightly magey a few hours before the end - one of the top-level schematics.

 

I'd basically looked like a homeless clown up until then.



#4
steamcamel

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I don't like how we only get cool armor towards the end of the game. I had the same beef with DA2 (until the item packs came along).

 

The purple rogue masks from the Winter Palace questline are just ghastly. The Harlequin got the better deal with that mask, but I guess we can't have it.

 

I know it's an aquired taste, but it always feels like the awesome-looking armor sets are reserved for enemy npcs. What I wouldn't give for that harlequin mask on my rogue or the venatori spellbinder-set on my mage ...


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#5
xyzmkrysvr

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Agreed. My qunari mage has a ridiculously limited amount of options and a lot of them look similar.

I'm incredibly disappointed. I love the crafting but hate most of the armor schematics.
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#6
Icy Magebane

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My biggest complaints are how the schematics are leveled and how certain armors do not allow you to add sleeves or leggings, yet do not make up for this with bonus stats... these two flaws in the system force us to stick with one or two high-end armors for unreasonably long stretches of time.  Admittedly it's possible to get away with sacrificing a small amount of armor rating to wear a particular design, but many armors within the same category look very similar to one another, so there is little reason to do this.  Armors that don't come with slots for sleeves and leggings are out of the question, however... I get that these models are somewhat unique but come on now.   These armors usually don't have impressive armor ratings and are far too weak without the additional bonuses these slots provide.  Don't even get me started on unique items... no schematics available for some of the best looking armors and weapons in the game (mostly weapons), yet they are so pitifully low level in their current forms that there is absolutely no reason to use them?  It's mind boggling... Kingdoms of Amalur had the exact same problem... fancy, awesome looking unique weapons and armor, and a robust crafting system that gave us 4 very strictly tiered materials with which to craft armor and weapons.  Whether these custom armors looked good or not is a matter of opinion, but it's hard to deny that the vast range of unique skins were wasted on mediocre weapons and armors that would never approach the power of crated gear...

 

Also, whatever happened to crafting armor for mages that looked like heavy armor?  Are metal helmets supposed to fulfill that promise?  I guess that's technically the case, but... that doesn't sound like what we were led to believe...

 

Also, I wish we could somehow preview the armors that schematics we buy in stores will produce before purchase, but I'm guessing this is a PS3 issue that isn't a problem on PC or current gen platforms... they could at least make it so that the shop selling the schematic had a set of the armor in stock so that we could preview it that way.  This is the case sometimes, but it should always be true... having to save, buy, sit through multiple loading screens to reach a forge, and then possibly reload the game if it doesn't look good or has lousy stats (they also don't tell you the stats of the gear before you buy a schematic... <_< ) is time consuming when it really didn't need to be this way.


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#7
steamcamel

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"Also, I wish we could somehow preview the armors that schematics we buy in stores will produce before purchase, but I'm guessing this is a PS3 issue that isn't a problem on PC or current gen platforms."

 

Same deal on pc. I spent a fortune on schematics for armor, and 9 out of 10 times I was disappointed with the looks.

It's infuriating to be stuck with armor with necessary stats, but looks that you hate. A system similar to Diablo 3's transmutation would be greatly appreciated.


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#8
Snook

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I think Qunari probably have a grand total of, like, three armour models.

Picked up this awesome sounding set? Hah! It's Vanguard Armour in disguise. Again.
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#9
NoDoubtsAtAll

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I agree the variety is rather lackluster. I have been really disappointed for my qunari warrior, whose armor thus far looks like he went to the big and tall armorer for humans. I mean even in the limited armor for multiplayer the one Qunari character, Katari class, his tiered up armor is the exact same look as his low level default. Just bonus def.


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#10
sophor

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I agree that armors are sadly limited in this game, not to mention the generally drab colors, but I believe you can craft heavy armor for mages using silverite which removes the class restriction.



#11
Eudaemonium

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I found myself getting around this by using the Silverite/Snoufleur Skin/Dales-Lodden Wool thing to remove the class restrictions.

 

My Qunari rogue now has a badass trench.



#12
Drab on Age Exquisitor

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Plus 1.

 

Armor design here looks really boring and uninspired. At 80 hours, the only nice looking helm I found is the Grey Warden's. 

 

Passionate modders have done better like in Skyrim.

 

Lord's of the Fallen's armory looks really EPIC too.



#13
Tarzilman

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Totally agree with this concern.
Just found an armor called blood something. First I was like "hooray!" but guess what, it was the same armor I was wearing before only red coloured.
i.imgur.com/eoHfQGm.gif

#14
Nyaore

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The other problem is that most of the interesting schematics are thrown about in the world with Merchants you could literally blink and miss if you're not careful. Really, really poor choices on their part... 



#15
Futhark

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"Also, I wish we could somehow preview the armors that schematics we buy in stores will produce before purchase, but I'm guessing this is a PS3 issue that isn't a problem on PC or current gen platforms."

 

Same deal on pc. I spent a fortune on schematics for armor, and 9 out of 10 times I was disappointed with the looks.

It's infuriating to be stuck with armor with necessary stats, but looks that you hate. A system similar to Diablo 3's transmutation would be greatly appreciated.

 

I agree with everything you've said and transmutation is a must alongside with Dyes.

 

I agree the variety is rather lackluster. I have been really disappointed for my qunari warrior, whose armor thus far looks like he went to the big and tall armorer for humans. I mean even in the limited armor for multiplayer the one Qunari character, Katari class, his tiered up armor is the exact same look as his low level default. Just bonus def.

 

Just saw Katari armor and it's...ugly as hell...hope it's not our future 'Qunari Race Only' armor, but if it is...God, I don't even want to think about it.

 

for those who didn't know how it looks: https://gamertitan.c...classes/katari/


Modifié par Futhark, 29 novembre 2014 - 12:46 .


#16
Stanner

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To exacerbate my rant ill spill them over to this thread

 

I started a mage in hopes of being an arcane warrior, mage clad in heavy ass armor.

 

Templar armor crafted with silverite to remove the class restrictions for my mage transform like decepticons deceptively to leather armor.

 

Battlemaster armor is battlemage armor.

 

50% chance of any armor to be vanguard armor.

 

Most of the time its this armor is that some other armor model which you have come across 15 levels ago.

 

Why do all helmets make me look stupid?

 

Why do armor models have choices worse than einstein's wardrobe?

 

why not open up possibilities to modders? Isnt Skyrim a perfect example? I can see the huge potential in that

 

Why????????



#17
Futhark

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why not open up possibilities to modders? Isnt Skyrim a perfect example? I can see the huge potential in that

 

Why????????

 

Because of Game Engine, it was not intended for modding and this is not the only reason.



#18
Sartoz

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As long as there is choice. Me, I prefer mages wearing pants.

 

 



#19
ama8oi

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Its really funny that the herald gets the short end of the stick when it comes to looking good in armor ...allthe playable allies have better outfits...hell even npcs do...i as a female rogue wanted leilianas outfit lol

#20
sporkmunster

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All the armor variety was pumped into the multiplayer.

 

http://forum.bioware...or-pics-thread/


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#21
King Dragonlord

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Thats a relief about the Silverite. I'm going to try that.

 

Wish the colors of the best tier materials weren't so, well, feminine. I guess it wouldn't be so bad except I'm playing an skinny little elf and I look way to metro for my tastes. Kind of Liberace meets Ezio. 

 

I'll tell you what I don't like. That the Dragon Armor is oustripped by other armors. I mean I get that they're sensitive to players complaining that the Dragon Armor bonus pay content is more powerful to make you shell out extra but there should at least be a way to keep it competitive. I'll try the silverite I guess. 



#22
ruggly

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I want Erimond's armor for my mage, it looks awesome.



#23
prosthetic soul

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All the armor variety was pumped into the multiplayer.

 

http://forum.bioware...or-pics-thread/

This makes me froth at the mouth with so much rage I can't even begin to describe it.  WHAT THE HELL DID I TELL YOU PEOPLE. 

 

I KNEW THIS WAS GOING TO HAPPEN. All the good stuff was going to be put into multiplayer while SP would be left in the cold!  WHERE ARE ALL THESE MOTHERLOVING OUTFITS IN THE CAMPAIGN?  This is ridiculous!   Shame on you BioWare. 

 

Shame. On. You.


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#24
Kantr

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Thats a relief about the Silverite. I'm going to try that.

 

Wish the colors of the best tier materials weren't so, well, feminine. I guess it wouldn't be so bad except I'm playing an skinny little elf and I look way to metro for my tastes. Kind of Liberace meets Ezio. 

 

I'll tell you what I don't like. That the Dragon Armor is oustripped by other armors. I mean I get that they're sensitive to players complaining that the Dragon Armor bonus pay content is more powerful to make you shell out extra but there should at least be a way to keep it competitive. I'll try the silverite I guess. 

At later levels the dragon armour gets better, but then there are schematics that make even better stuff.



#25
King Dragonlord

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This makes me froth at the mouth with so much rage I can't even begin to describe it.  WHAT THE HELL DID I TELL YOU PEOPLE. 

 

I KNEW THIS WAS GOING TO HAPPEN. All the good stuff was going to be put into multiplayer while SP would be left in the cold!  WHERE ARE ALL THESE MOTHERLOVING OUTFITS IN THE CAMPAIGN?  This is ridiculous!   Shame on you BioWare. 

 

Shame. On. You.

Yeah I'm pretty pissed now too. I remember all the fanboys I was arguing with who swore that the multiplayer wasn't going to detract from the single player, well this is further proof that you and I were both right. The controls are yet more evidence, it explains why the tac cam and tactical mode and tactical AI as a whole had so little thought put into them. Because they were an after thought because they were designing a system to be workable for Multiplayer. 

 

At later levels the dragon armour gets better, but then there are schematics that make even better stuff.

 

I don't know when you would be talking about but I have gone through one set of upgrades with the Dragon Armor (sometime after I reached Skyhold) and now they've been left in the dust again. My current Liberace armor (well its a little better since I switched materials) is around 280 I think while the heaviest dragon armor is around 173. If there's another round of upgrades that makes them relevant again, then great. Looking forward to it. 


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