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Hero Of Ferelden


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#26
KCMeredith

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 You know thinking about it the problem is that it was the first game and they did not knew if it will be a hit or a miss with no sequel in their mind at that time they could create a game with many open endings.

The game even contradicts itself in the end. You could leave with Leliana, or tell Zevran to come with you or even tell Sten that you'd like to visit Seheron. And then you just go to Amarenthine....alone...



#27
helpthisguyplease

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The game even contradicts itself in the end. You could leave with Leliana, or tell Zevran to come with you or even tell Sten that you'd like to visit Seheron. And then you just go to Amarenthine....alone...

Or as you pointed out a expansion was likely out of their mind also. Probably they thought that this will be the only game in the franchise.



#28
myahele

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So if the Warden is left alive s/he goes on a journey to find a cure for the Taint? Sounds like a good dlc!

I could be in the minority, but I kinda would've wanted corypheus to take control of HoF since it would make sense that they'd cross paths, especially since HoF didn't know much about Cory and Warden history.

They said in the art book there was a pic of leliana crying and the inq sitting on the throne and a darkspawn Desciples head on a pike....honestly thought that was our Warden
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#29
Little Princess Peach

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I would love to see a dlc and have my warden return back to the throne to be with Alistair because right now he sucks as a king, im suprised he has not started war with out my HOF



#30
Vicious

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It is strongly implied they will succeed in their quest if you ask meaning a long life taint free.

 

Doubt we will see them again. Much like Kieran was safely written out the plot should he exist.



#31
Vox Draco

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I love my Warden. Really, I do. But I do NOT want her to appear in another Dragon Age game.

 

And I would very much appreciate if Bioware sets the next real Dragon Age a couple of decades ahead of DAI (or back in time, for that matter)- so we don't even get the discussions again about Warden or not. And also no more need to reference the Warden's fate etc.

 

I mean, it would be kinda cool to play her again, but it was already stated: So many possible Wardens, so many outcomes and relations. So many different voices in your heads (I would be totally okay with Jennifer Hale though). Simply not doable without upsetting fans ... and looking what pettysilly little things can already upset fans, well...I wouldn't go there if I was Bioware...

 

Not to mention recreating her appearance! Oh my gosh, it was hard enough to recreate Hawke to at least somewhat resemble her looks in my game!


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#32
RVallant

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Thing is, my Warden is dead. There's no good reason to have a DLC or whatever following the wardens who are alive. That would have to be a very insignificant plot point and it would split the player base.

 

There were plenty who didn't like the ret-con phase and hand waving they did for importing in Awakenings, nor the route they took with the dlc which, made it so pro-ritual it was shoehorning the plot.

 

Best thing they can do is have dead wardens stay dead and live wardens off on some impossible mission they'll never complete. Oh and try and re-align the choices/plot, but I think that's a big headache for them at the moment. I think 4 needs to go far, far away from Thedas or move the time period to outside of the 'dragon age' and start afresh without the hassle. >_>


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#33
helpthisguyplease

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the answer was from David something a dev I think was there were to many variables and in the end they did not want to do it.


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#34
BubbleDncr

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I was fine with my Warden's appearance. I'm happy she's not dead, and trying to find a cure for the Calling sounds exactly like something she'd do (she never wanted to be a Warden in the first place, and just wanted to live the rest of her life with Alistair). 

 

My only gripe was that a 16 hour mission to find out where she was, did make me expect something bigger. 



#35
dsl08002

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Even if i approve the mission the warden sets out for there is two logical problems.

1. If you get the quest from a romanced Leliana it sounds more like a personal mission. If that is the case then it would be logical if you get the message to drop everything you were doing and travel to skyhold in all haste regardless of obsticales in the way. Duty must come first and it sounds that the HoF is selfish not lending aid.

2. When talking to cassandra she says that the HoF was considered to lead the inquisition first but had disappeared. But leliana knew what he was doing and knew exactly how to get in contact with the HoF in the first place. Why would she keep that a secret when an entire war was brewing.

This kind of logical problems is something bioware should have noticed in the first place.

#36
MindWeb

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They actually CAN bring the Warden back for everyone, those who lived get the original, those who died get the Orlesian Warden, problem solved. Personality and voice would be a problem, but if it's like Hawke they could, say, make an algorithm to decide the personality depending on choices (like a Warden who slaughtered the Circle and killed Connor would be more evil). The voice problem could be solved by letting us pick a voice in a character creator like the one we got for Hawke (although hopefully with more than two voices, I only like the female British voice).



#37
RVallant

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They actually CAN bring the Warden back for everyone, those who lived get the original, those who died get the Orlesian Warden, problem solved. Personality and voice would be a problem, but if it's like Hawke they could, say, make an algorithm to decide the personality depending on choices (like a Warden who slaughtered the Circle and killed Connor would be more evil). The voice problem could be solved by letting us pick a voice in a character creator like the one we got for Hawke (although hopefully with more than two voices, I only like the female British voice).

 

Likely to have an impact on those who didn't play awakenings though.



#38
helpthisguyplease

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Is there any talk about the orleasian warden?



#39
dengers100

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For me The Warden is 'my character' and therefore my favourite playable and i'd love to play as them again but i agree that there are far too many things that could go wrong for Bioware if they put them in again, (What the Warden sounds like etc), but for me Bioware are slowing starting to give the story of the warden some closure if they survived origins in a good way such as what there doing during Inquisition



#40
DashRashh

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I think if we will meet our HOF we will customize him like Hawke



#41
MKDAWUSS

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I didn't miss the Hero of Ferelden during DAI except for that one family reunion moment late in the game. The op involving him was nice, but it's been so long since I've seen/been the Hero of Ferelden, it's merely a case of "I hope he's doing OK."

 

I've spent more time as Lavellan than I have as Cousland. :blink:



#42
KC_Prototype

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I kind of feel it's a cheap cop out and don't really let our decisions take effect but alas, that's that. Let's hope for an appearance in DLC/Expansion.



#43
GT409

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Is there any talk about the orleasian warden?

I don't think there is. I've been playing Inquisition for 100+ hours with an Ultimate Sacrifice worldstate, and the Orlesian Warden has never been mentioned.



#44
MadMaximoff

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From my understanding it depends on whom the Warden Romanced.

If Alistair, Zevran, Lelianna. Your Warden is alive and trying to stop the calling.

If Morrigan. Your Warden is on the long walk. Thus their story is coming/has come to an end.

#45
Andraste Take the Wheel

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Thing is, my Warden is dead. There's no good reason to have a DLC or whatever following the wardens who are alive. That would have to be a very insignificant plot point and it would split the player base.

 

You had to realize when your Warden died you'd miss out on any potential content with them in the future. That's kind of what you agree to with, well, death. I don't think they should never give the people who's Wardens are alive something significant ever again just because some people chose to have their Wardens die in DA:O. 

 

After the backlash they got for Awakening's approach, I'm sure if something was to ever happen (not saying it will) they'd think up some kind of divergent content anyway. 


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#46
Arijharn

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They should have not started to voice your pc in the first place why did they copied Mass Effect I can not understand.

 

This will always be a contentious issue imo. I think the fact of the matter though is that voiced dialogue can always provide more emotional inflection in a scene that needs it. Head canoning it may be all well and good but imo it shoots creative control in the foot, so I imagine pretty much every game going forward Bioware will be going for voice work.



#47
Chari

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I wish it was possible to have our dear and unstoppable HoFs back
But alas. The world would explode if both Inq and HoF appeared in the same place. Too much awesomeness
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#48
pengwin21

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I'm honestly not sure what Bioware can do with the Warden/Hero of Ferelden at this point. It's difficult to have them in game as an NPC, having them back as a PC again would be strange and would be kinda shitty for players who made certain choices, killing them off would likely cause lots of rage...



#49
Little Princess Peach

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you know what I would like a text based adventure instead of the hero of ferelden showing up I would of liked more updates via letters on what she was doing maybe even collect letters from the king to the hero of ferelden once in a while



#50
Vicarious117

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Ok I would like to clear a couple things up first about some of the "reason" the warden shouldn't be in a game again:

 

1.  Too many voices..... ok but why would Bioware HAVE to input ALL the voice options?  They have 4 voices for MORE inquisitor options so why would they need more then 4 again?  They could theoretically only do two voices, one male one female.  Even just the male voice from the Sacred Ashes trailer would fit human, elven, and dwarven wardens, finding a female voice as well wouldn't be hard!  There, problem solved!

 

2.  Too many options in DA:O.... ummmm, no?  Remember that thing called the tapestry?  That Dragon Age Keep thing?  Those are the only variables the Warden would need, and they implemented Hawke just fine using the keep and they could do the same with the warden.  The question about how they treated the prisoner in Ostagar could ALONE decide the Warden's attitude and character type, it has enough options to cover all the bases and then some.  Aside from that none of the other variables in DA:O will really matter all that much in terms of implementing the character.

 

3.  Well some people have a dead Warden..... yeah, so?  There's the Orlesian Warden from DA:A they could use, or even just a stand in like, oh idk freakin Stroud in DA:I?  For people who have dead Warden's and no Orlesian Warden for w/e reason could have a stand in NPC Warden added in, a preset of sorts, there is no problem with that cause they did it with Stroud.

 

4.  There is no way we can make our Warden's look the same.... but does that really matter?  There really wasn't much way to make your Hawke'es look the same either, I mean I used the default female Hawke and it is literally impossible to have her look exactly the same, but I don't really care, it's still Hawke.  The same would be true for the Warden, you can make them look similar if you like, but in the end it doesn't really matter all that much.  Will it annoy some people?  Sure, but their lose.... or well not cause they'll almost all play the DLC/game anyway, let's be honest here.

 

5.  Too many people will be unsatisfied..... exactly like there is with every game or expansion in the existence of man.  There will always, forever and ever and ever, be unhappy people with the release of just about everything!  The funny thing if Bioware did make a Warden based DLC expansion is.... all those haters and neigh sayers will buy it anyway, so Bioware still makes their money and still gets a large amount of happy people in the end.

 

Those are the only 5 major concerns I've seen about this so far over the past few months, but I'm sure there will be more! lol

 

Anyway yeah, I've been expecting a Warden based DLC since before even the whole "it's not THE warden" debate when the trailer with Alistair was released.  It really just makes sense for Bioware to do it, they will make sooooo much money on anything involving the Warden, who is the most well received protagonist among the main trinity (Warden, Hawke, Inquisitor) on a wide scale, and even those people who are against the idea will still get the DLC anyway, whether for completion or curiosity most will get it.  So again it only makes sense for them to make it.

 

Now even though I expect it I still wouldn't be surprised if they skipped it.  Bioware has chickened out of some great ideas in the past (i.e. mass effect indoctrination theory), but we can only hope they don't this time around, so far with DA:I they're doing pretty good I think lol


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