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Who would agree that Knight Enchanter is broken-OP?


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#26
Munktor

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It is akin to Arcane Warrior 2.0. Almost invincible. At level twelve with 2 ability points for barrier and 11 for Knight Enchanter you can kill anything and never need to cast other spells. I understand why people like it but you have to admit it is OP-broken.

 

But it's a singleplayer game...so who cares?

 

My sister used to cheat at Duck Hunt, putting the gun right to the screen.  She had fun, she laughed.  That's the point of games right?

 

If people want to go KE route and have very little difficulty, who cares?
 

End of the day, putting the game on casual is like saying your whole party is knight enchanters lol.  Should they remove the casual setting?


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#27
Bhaal

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Well there are some weird people that would like to play KE for fun. These lot, me included, had to return to an older save and pick another spec just because game become something like press 1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,2.

 

If you guys love being OP there is option called Difficulty. It's almost too hard not to be OP playing KE and it's a problem which effects fun.


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#28
Shelidon

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I always play as a tank mage and I think this is where the Knight Enchanter is really useful, expecially in a game where you can't distribute points on constitution.
And let me clarify, before getting worked up.
I like to play a mage who is much involved in the battle and I detest all the running around like a headless chicken that seems to be promoted in many official Dragon Age gameplay. Close-up range spells are really really good, and usually I pick my companions based on who is most likely to enjoy the trip. I prefer RPG over combat tactics. Combat tactics are an important part of the game, though. And they require a tank. This is why, if I'm traveling with two thieves and one other mage, usually I am the tank. Even if I'm a mage.
So far, this has been nearly impossible and I rolled with it.
Now, with the Knight Enchanter specialization, I think I can adjust again my tactics.
So no, I don't think it's overpowered.
It always depends on how you play.
Your mage is more powerful? Throw him in there, push him harder, take away the tank. You'll enjoy it. I promise. Or you'll be dead.

#29
rigron

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Yes. Overpowered as hell. Removes all of the fun and strategy from the game for me.

 

Fixed

 

Then don´t use it. I don´t get this kind of complains.

 

It's a single player game.  If you don't like it, don't use it.  Why are you so concerned with how it is for other players?  Why try and make a post claiming it's 'broken' or 'OP', as if this was some kind of PVP game where class balance was necessary?  Not everyone plays on the same level or difficulty, so if people are enjoying the class as it is, there's no need for you spoil their fun since they're not affecting you.

 

This

 

 

isn't that the point? everyone loved A.W but lorewise like blood magic it doesn't fit. everyone bitched about it being absent in DA2 so they basically brought it back. 

full well knowing its a badass mage warrior class.

 

I'm glad it's back i fact i rushed through the end of my necromancer playthrough so that i could play as a K/E before the cries of O.P becoming so deafening that Bioware decide to Nerf it rather than work on actual patches for bugs and glitches that are affecting people's ability to play the game.

 

I will never understand people bitching about a powerful class in a single player game, i can see where their coming from, just never understand it. AAA titles for the most part only offer limited challenges for most hardcore gamers in the first place.

 

And this

 

And well, a lot of other comments too.


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#30
ZerioctheTank

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I... don't... understand... why... this... matters. If you think KE is overpowered, don't play one. It's a primarily single player game and thus harms no one. There are some of us that actually enjoy having a powerful, as opposed to needlessly gimped, character. So if you want challenge, just choose another specialization.


What is wrong with wanting to play a spec for roleplaying reasons & not have a braindead playstyle? Also to the void with this whole "well don't pick the OP stuff" why gimp ourselves? For some of us KE is the ONLY mage spec we would touch. I hate ranged combat and prefer to be up close but I want strategy not spam one ability all day while I'm hardly paying attention to the screen.

Some people want want optimal efficiency in combat but still want a challenge. Please remember that some of us got into Dragon Age because we were promised challenging & strategical combat. I may go literally crazy about the Iron Bull but I wanted DAI because I wanted a challenge.
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#31
Reaver102

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Eh, feel like my tempest rogue does more damage and overall had a much easier time in hard, I feel tankiness was all KE had going for it.



#32
Frybread76

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It wouldn't be that big of an issue if Bioware would just release a modding kit, then people could make their own alterations to the classes.



#33
Nathair Nimheil

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But it's a singleplayer game...so who cares?

I do. BW, please fix it.
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#34
Drasanil

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Knight Enchanter is an awesome fun class. [Especially now that I generate guard on hit too!] If you think it's OP play something else, turn the difficulty up, turn on friendly fire or failing all of that spec less efficiently. Don't ruin everyone else's fun because your looking for some kind of ridiculous hardcore cred in a single player game. 


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#35
Drago_28

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Necromancer is fun and not op :P



#36
Bigdoser

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Problem is KE pretty much casts a GIANT shadow well not even a shadow its pours the darkness itself over the other specializations they are lack luster compared to KE and that is my problem with KE. Oh yeah and KE does make the game a joke I personally re rolled to warrior since I was that disappointed in the mage specs for nightmare. 


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#37
Rifneno

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It's a single player game.  If you don't like it, don't use it.  Why are you so concerned with how it is for other players?  Why try and make a post claiming it's 'broken' or 'OP', as if this was some kind of PVP game where class balance was necessary?  Not everyone plays on the same level or difficulty, so if people are enjoying the class as it is, there's no need for you spoil their fun since they're not affecting you.


I wish I could clone myself 50 times so I could agree with this 5000%.
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#38
Primeyuri

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I loved it. Plz don't change it.


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#39
Battlebloodmage

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This is why we can't have nice things.

 

We do people care about single player? Don't want an OP class, don't use it. I would be pretty upset if they remove arcane warrior again in the next game because of the complain.


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#40
Father_Jerusalem

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I do. BW, please fix it.

 

Pick a different specialization.

 

There, it's fixed.


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#41
Red Panda

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It's the only sub class that lets me feel like gandalf.

 

Why so hateful?


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#42
Bigdoser

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This is why we can't have nice things.

 

We do people care about single player? Don't want an OP class, don't use it. I would be pretty upset if they remove arcane warrior again in the next game because of the complain.

My problem is that its overshadowing the other specs necromancer just looks "good" on paper but in practice its pretty bad and rift mage just feels like the poor man's choice. If they are going to make one spec uberly powerful it should of been done with with rest of them. 

 

At least with warrior you got 3 really good choices to pick from with mage its just meh I normally play mages in dragon age and rpg games but this is the first time I think I am going to re roll since its simply not fun. 



#43
Nathair Nimheil

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Pick a different specialization.

 

There, it's fixed.

You mean "There, we've removed a significant chunk of content and replayability from your game." And you've done it for no particular reason. There are already difficulty settings from Casual to Nightmare.

 

Balance the game. Pick your difficulty level.


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#44
AlexMBrennan

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Pick a different specialization.

There, it's fixed.

By that logic, not playing the game will fix all bugs currently in the game - I hope you don't mind paying full price for a game you won't be playing.

 

In general, unbalanced classes reduce tactical depth - if the optimal strategy is always "Send a lone KE to murder everything" then the game becomes a lot less interesting (and before you say "Don't pick KE" - that still only leaves me with 8 playable classes, which is less than 9)


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#45
seraphymon

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yeah. When a specialization can solo anything in the game it is OP.  Now AW could do the same in DAO, but so could numerous other specs and classes as well.  This isn't possible for anything else in DAI


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#46
rigron

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I do. BW, please fix it.

 

There is nothing to fix there, KE works perfectly fine as intended so no, they don´t have to do anything of that just because some kids want to force their "hardcore" playstyle upon the rest.

 

By that logic, not playing the game will fix all bugs currently in the game - I hope you don't mind paying full price for a game you won't be playing.

 

In general, unbalanced classes reduce tactical depth - if the optimal strategy is always "Send a lone KE to murder everything" then the game becomes a lot less interesting (and before you say "Don't pick KE" - that still only leaves me with 8 playable classes, which is less than 9)

 

I play this game without any tactical **** as the action RPG it is, so in order to make the game "more interesting" for you, they would have to make it in a way it would suck for me.

 

Don´t like the way KE is? Don´t use it, you have other 8 specializations. But to ask to "fix" something that it´s not broken is laughable at best.


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#47
renfrees

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I know people, who refused to use Vivienne because she's a KE, not because she was grating on their nerves.

 

Anyway, you thought KE is OP? Try Flask of Fire + Thousand Cuts with rogue. Bioware were never good with balancing stuff.



#48
rigron

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I know people, who refused to use Vivienne because she's a KE, not because she was grating on their nerves.

 

Anyway, you thought KE is OP? Try Flask of Fire + Thousand Cuts with rogue. Bioware were never good with balancing stuff.

 

Easy fix for that: Don´t put any skill point in the KE skill tree of Vivienne and TADAAA!!! Vivienne won´t be a KE!



#49
Bigdoser

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KE is broken if you can solo dragons with the spec something is out of whack and when everyone in the combat forum call KE THE nightmare spec bioware has done skill balance in the previous games. 



#50
Icy Magebane

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It's far more OP than I was expecting... as soon as I unlocked it I realized this.  I mean, I had a solid build going, but I never even needed to unlock the Resurgence ability... I was playing on Hard, and the challenge had been declining a bit due to better gear, but the game suddenly became noticeably easy at that point.  Spirit Blade (or any spell, but especially this since it's so cheap to cast) giving you a huge boost to Barrier with every strike is flat out broken.  Still, it was a lot of fun and I'm not looking forward to the eventual forced nerf they are going to apply when they get around to patching the various glitches in the game.  The game is playable even with the crashes, so I might never accept a patch if they nerf this.  I hate nerfs, even when justified.  KE is clearly too strong so they should have changed it before release rather than letting us go nuts and then nerfing our games... w/e... I'll worry about that when the time comes.  For now I'm going to enjoy steamrolling everyone with my invincible Inquisitor.


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