Creepy and Unsettling
#51
Posté 24 décembre 2014 - 01:41
- Annos Basin aime ceci
#52
Posté 24 décembre 2014 - 01:47
Other than that, the temple of Dirthamen was a bit unsettling, mainly for the atmosphere, and the blood-stained teddy bear you can find in possibly the Exalted Plains? made me really sad
- mireisen et Annos Basin aiment ceci
#53
Posté 24 décembre 2014 - 01:52
Also the Inquisitor's random eye roll when talking to Varric about Hawke (post Fade conversation). Makes me wonder what that spirit mark really does.
- buyachakka et Avejajed aiment ceci
#55
Guest_DemonDragon000_*
Posté 24 décembre 2014 - 01:54
Guest_DemonDragon000_*
the bloody Mire! Corpses floating in the water, disturbing notes in houses, burning pits that spawn undead, constant rainfall and occasional lighting strikes that always make me jump a foot. Not to mention the wildlife, mouths filled with teeth like a sharks. The constant fear of going into the water, which is everywhere and being beset upon by people who died from plague. That Cole mentions that they just kept burning the dead til they all died and there was no one left to burn them, the fact that the constant rain even affects Cole's ability to sense people...
- Tielis, legbamel, d4eaming et 1 autre aiment ceci
#56
Posté 24 décembre 2014 - 02:14
The Temple of Dirthamen was pretty creepy. Your god goes silent, you wig out over it, you dismember your frickin' high priest and keep his still-somehow-alive body parts on display and for use in grotesque rituals while his soul slowly twists into a crazed, monstrous thing of despair and anguish? Yeah ... that was a fun way to spend an afternoon outing.
The whole Crestwood arc was unnerving as well. I can kind of understand the mayor's despair because the Blight is that terrible, but ... holy ****, condemding all these people to an ugly death by drowning? Dorian's (I think?) words in the flooded caves about "claw marks on the walls" drove home how horrible that must have been. Reminds me of the drowned orphans in old Tien's Landing in Jade Empire.
Most of the Exalted Plains made me feel pretty squicked out, too. All these countless murdered people -- hanged, stabbed through the guts, cut down trying to escape, thrown into pits as demon-fodder. Demons everywhere, the Veil probably weakened for ages. I wanted to nuke the whole damn place from orbit, and every petty power-grabbing noble responsible for these atrocities right along with it.
- Tielis, mlgumm et errantknight aiment ceci
#58
Posté 24 décembre 2014 - 02:29
Reading the templar notes in the Hinterlands, smh, just reminded me why i always side with mages. (tho some of the rebel mage notes were pretty effed up too, but the templars were worse)
Exalted Plains was sad just riding through there, all the dead burning trees and ruins, that one spot where all the burned corpses are lined up on the ground. Things I saw and found in that region got to me a little.
Ooohh so many things that made me pause and just have a moment to myself, or literally gasp and shake my head, or say wtf. DA has always been good with powerful emotions not just in the game but the emotions this game will stir in you.
#59
Posté 24 décembre 2014 - 03:20
- Everything about future!Redcliffe, but especially reading a random note and finding out what Alexius has been doing to Leliana for a whole year
- The oculara reveal and the whispers you hear when a shard is nearby (I ended up collecting most shards just to shut them up)
- Searching for people who regularly turn up dead
- Finding out what Dorian's father wanted to do to him
- The story behind the "quietness" in Chateau d'Onterre
- Despair demons
- Old Crestwood by night
- The Exalted Plains ravaged by war, the bodies displayed on the ramparts and piled in the pits you have to burn
- Cole's tendency to reveal your companions' most intimate/painful thoughts during party banter. Sometimes it's funny, sometimes they don't mind but other times they're so uncomfortable they ask him to stop and he doesn't because he is just interested in their reaction. I like Cole, I know he means well but I usually keep him in Skyhold for this reason
- StopCallingMeHarold aime ceci
#60
Posté 24 décembre 2014 - 06:07
#61
Posté 24 décembre 2014 - 06:14
Spoiler
The fact that they were made from skulls was creepy enough. Oh well, they're dead now. Might as well find the loot.
#62
Posté 24 décembre 2014 - 09:37
The apostate hut on the storm coast. Upstairs, a simple abode, a mage letter bemoaning the conflict and talking about hiding from it, downstairs--surprise!--a creepy dark altar, many corpses and a whole lot of blood. Very disturbing.
The first time I went into the unlocked part of it, Solas said we should not linger here. I thought "If you think this is trouble, it is trouble" and marched out, expecting to get jumped by a big nasty at any moment. ![]()
Then I got the key and ... yeesh. Much worse than a big nasty.
#63
Posté 24 décembre 2014 - 10:07
To be fair, the Mayor's actions were fairly grey wardenish, if sloppy. My inquisitor wasn't a warden, though so it's back to Ferelden for judgement.The Temple of Dirthamen was pretty creepy. Your god goes silent, you wig out over it, you dismember your frickin' high priest and keep his still-somehow-alive body parts on display and for use in grotesque rituals while his soul slowly twists into a crazed, monstrous thing of despair and anguish? Yeah ... that was a fun way to spend an afternoon outing.
The whole Crestwood arc was unnerving as well. I can kind of understand the mayor's despair because the Blight is that terrible, but ... holy ****, condemding all these people to an ugly death by drowning? Dorian's (I think?) words in the flooded caves about "claw marks on the walls" drove home how horrible that must have been. Reminds me of the drowned orphans in old Tien's Landing in Jade Empire.
Most of the Exalted Plains made me feel pretty squicked out, too. All these countless murdered people -- hanged, stabbed through the guts, cut down trying to escape, thrown into pits as demon-fodder. Demons everywhere, the Veil probably weakened for ages. I wanted to nuke the whole damn place from orbit, and every petty power-grabbing noble responsible for these atrocities right along with it.
#64
Posté 24 décembre 2014 - 10:09
The one that creeped me out the most was Cole's 'random greeting comment' after I took the 'Qun' path: 'Copper on the lips, Dalish lies dead-eyed beside me. He’ll come. He’ll call. He won’t leave us. Horns pointing up.'
Were those Krem's last thoughts? Cole says to Iron Bull that Krem's last thought were 'Horns pointing up', but also implies (though he doesn't quite say) that Krem (and the company) didn't feel betrayed. But I don't know what else they would be- Iron Bull torturing himself thinking those were Krem's last thoughts? Whether they what Iron Bull thinks his company felt (when they didn't) or what poor Krem was actually thinking (and thus was feeling 'betrayed'), it's just awful to me. My poor babies.
Cole's total freak out when he found the man who 'killed' Cole made me jump: as Cole is usually sort of in the clouds, his sheer rage there is... well, frighting. His monotone when he 'forgets' Cole if you made him spirit is another side of sad and kind of creepy. Dorian's rage meeting his father and what his father tried to do are horrifying.
The mansion in the Emerald Graves where the young girl was denied her magic and went mad is, well, scary.
And, in the end, the knowledge that Solas gave the orb to Corphy and then was around and making out with my Inquisitor after he did that and that he was a god and and he may have stolen Mythal's essence binding her to him forever... eeeeek! Creepy, creepy, creepy!
- SurelyForth, DeathScepter, vertigomez et 3 autres aiment ceci
#65
Posté 25 décembre 2014 - 12:15
How did he event get in my room? I dropped my report I was so scared.
- Dracon525 et Massa FX aiment ceci
#66
Posté 25 décembre 2014 - 12:40
The Oculara definitely was one of the creepiest things, and the maison d'Onterre.
I'm surprised so few people have talked about the body horror of red lyrium. I didn't fully understand what I was reading in the Emprise du Lion letters the first time I was there - it wasn't obvious on a pro-templar run - but my pro-mage second playthrough I came across Fiona and realized that soylent green red lyrium is people. That the red lyrium templars were waiting until their buddies were full up on the stuff, and then ingesting what their comrades had become. That in Emprise du Lion they were kidnapping folks, and simply turning them into lyrium, the victims fully alive and aware as the stone consumed their bodies. that all those big crystal "gardens" Imshael was making in the Emprise for his red templar allies were probably people with families and homes, and that they'd had to watch while their bodies were transformed slowly and the red templars fed off them.
That's some serious nightmare fuel. Easily the creepiest thing in the game for me.
- Tielis, Lianaar, SurelyForth et 5 autres aiment ceci
#67
Posté 25 décembre 2014 - 01:25
Creepy and disturbing enough?
- AtreiyaN7, vertigomez et Thane4Ever aiment ceci
#68
Posté 25 décembre 2014 - 02:38
The Oculara definitely was one of the creepiest things, and the maison d'Onterre.
I'm surprised so few people have talked about the body horror of red lyrium. I didn't fully understand what I was reading in the Emprise du Lion letters the first time I was there - it wasn't obvious on a pro-templar run - but my pro-mage second playthrough I came across Fiona and realized that
soylent greenred lyrium is people. That the red lyrium templars were waiting until their buddies were full up on the stuff, and then ingesting what their comrades had become. That in Emprise du Lion they were kidnapping folks, and simply turning them into lyrium, the victims fully alive and aware as the stone consumed their bodies. that all those big crystal "gardens" Imshael was making in the Emprise for his red templar allies were probably people with families and homes, and that they'd had to watch while their bodies were transformed slowly and the red templars fed off them.
That's some serious nightmare fuel. Easily the creepiest thing in the game for me.
This! Just seeing the stuff makes my skin crawl, which is why I've been complaining and ranting about the red lyrium slab weapons pack at every opportunity.
- DeathScepter et Hydwn aiment ceci
#69
Posté 25 décembre 2014 - 03:06
The way Leliana spoke of the Maker, and her ordering the hit on the agent that betrayed her.
#70
Posté 25 décembre 2014 - 03:08
on the map where you have to take the boat to fight a dragon, there's a house with a locked door. it's not one you can pick the lock you have to find the key. the first time you go in your party members will comment about being creeped out. when you go back in again with the key there's an open area under the house where you find burned corpses in a pile and i think a note or something about suicide.
#71
Posté 25 décembre 2014 - 03:10
Creepy and disturbing enough?
*snip*
Not enough for me. Just jump to 0:38 mark.
- Tamyn, Andres Hendrix et StopCallingMeHarold aiment ceci
#72
Posté 25 décembre 2014 - 03:25
All those 'random' cheese wheels with the skeletons and wine bottles... *shudders* ![]()
#73
Posté 25 décembre 2014 - 03:55
This! Just seeing the stuff makes my skin crawl, which is why I've been complaining and ranting about the red lyrium slab weapons pack at every opportunity.
True. Red Lyrium is kind of the blood magic of DAI - as in "Why the hell is the PC allowed to use this stuff"?
It's made a little more jarring by the fact that superb corrupting runes are a dime a dozen by the endgame, while their opposite number - superb cleansing runes - require you to carefully farm revenants at rifts throughout the whole game to build one.
As for the red lyrium pack - those were the Red Lyrium Reaper weapons, if I recall correctly. Nope, something called "reapers" raises no red flags in a BioWare game ![]()
- Bann Duncan et DeathScepter aiment ceci
#74
Posté 25 décembre 2014 - 04:00
I wonder if all those cheese wheels are red lyrium in disguise? Someone should warn Alistair. lol
- DeathScepter aime ceci
#75
Posté 25 décembre 2014 - 06:52





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