Bug: On the site clicking on the Locust it shows the BPP weapon screen. The URL says it's the locust but the options include the BPPs AP round modifiers as well as showing the BPP values.
Do you know if it is possible to add values to weapons? Like giving the AP multiplier of the CSMG to a weapon, or the headshot bonus that the M-11 Suppressor has. They might be values that can't really be transferred, but it's been something I've been wondering about while fiddling with weapons.
Fixed, will upload when I get home.
Update: try it now. I can't access my site at work but I did it via my phone.
You can add properties for weapons that are shared such as headshot multiplier, but for undeclared variables (like recharge stats on recharge guns) they aren't read by the PCC files and do nothing.
I may add custom headshot multipliers but right now it isn't on the horizon. For powers I am adding some extra things that aren't declared like detonation powers hitting friendlies. It all depends on how much I want to develop my parsers. And they're already pretty big, like 2000+ lines for each category.