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Feeling angry, disappointed and screwed over because of poor console porting


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#76
katzenkrimis

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Consoles have been destroying PC games since 1972.

 

You should be used to it by now! 

 

This isn't the worst job I've seen.  Elder Scrolls Online had terrible functionality.  Unresponsive commands, poorly designed interface, the whole shebang.  It was the most recent example of how not to make a role-playing game. In so many ways, in so many departments, that game was twisted upside down.

 

This game has subtle issues of the same ilk, but is certainly no loser twin sister of ESO.   More annoying than the tactical camera are the trees and other obstacles that get in your face when you are trying to navigate or fight.  How can any developer be so obtuse.  You can't make a game this way.  Objects should dissolve.  So we can see what the F we are doing. 



#77
They call me a SpaceCowboy

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I see, thanks for clearing that up. As I said, I remember a lot of people claiming to have that bug but not understanding that you get the gear back later, so I was not sure if it was actually a bug.

 

In my experimenting, it seemed to have something to do with using DAO DLC gear when entering the cave.



#78
CaptainBlackGold

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Now that DA:I has been out for a while, I wonder if the botched control scheme has affected sales. Anyone know?



#79
Rawgrim

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Given how they "enhanced" the quickslots and such in the game, it is pretty clear that the game was made for a controller. Simple as that.


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#80
egervari

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Now that DA:I has been out for a while, I wonder if the botched control scheme has affected sales. Anyone know?

Probably not, as most reviewers didn't mention it. Only angry joe mentioned it as far as I know, and I doubt he gets the same traffic as IGN or Gamespot.



#81
hwlrmnky

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Not the only person. I'm still waiting to hear how a controller actually makes anything better.
Edit: I mean, I get wanting click-to-move back. I wouldn't mind that myself. But plugging a controller in won't give me that.


I just adopted using a 360 controller yesterday after using keyboard since launch. I am finding the overall improvement in control remarkable. Looting and mining take a fraction of the time since I can hit "A" as soon as "A" displays over the loot/resource and my Inquisitor will run to it and pick it up; it's like having click-to-move back. Additionally, I can jump up to resources more easily and consistently. The UI is still clunky, especially for crafting/inventory management but the business of exploring and fighting is much more enjoyable to me now.

#82
AceHalberd

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I'm fine without a 'highlight loot/useable item' button personally, but that tactical camera...the movement is attrocious. And why can't you direct it past walls like in DA:O? Silly.


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#83
Bizantura

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My main problem is the DRM or Poor Rendering or w/e the **** it is causing my game to only get 10-20 fps, I cannot even play this game. I know its not my hardware since I 16gb RAM, I7 4790, Radeon R9 290.
I dont even care about any of the games other issues atm because as It stands I cant even bloody play it

 

Did you activate mantle insted of playing on DX11.  I have the same card but had that problem initially.  Installed latest beta driver from amd activated mantle and problems where gone.  Having about 45FPS on average.



#84
lady8jane

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I thought remapping mouse buttons was not possible? How did you do this?

 

Options --> Controls --> Swap Mouse Buttons



#85
egervari

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I'm fine without a 'highlight loot/useable item' button personally, but that tactical camera...the movement is attrocious. And why can't you direct it past walls like in DA:O? Silly.

I think in dungeons, the loot scanner is okay, but it's awful in the open areas.

 

I think what would have been better was to use the loot scanner for the special pinging quests, like when you find the bottles or hidden treasure from the maps you collect, and the toggle should have been used for everything else. Pinging for something every hour or so would be pretty neat and might break up the loot gathering a bit. Doing it constantly, however... hundreds of times per hour, is just tedious.



#86
mutantspicy

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It depends largely on the character you play.  With a Mage, Keyboard and mouse seem necessary.  With a melee character especially rogue you must use a gamepad.   That said there are some minor camera quirks that are majorly annoying.  Having to hold to right mouse button to control the camera***  If you are going to make targeting like it is an action game, then address the camera so it can auto follow during combat at least.  Not being able to click to loot ,click to move. suck. But I don't mind the spamming the attack button for attack gives the game a true action rpg feel that DAO didn't have.  I see where they are going, but the camera is designed for DAO combat, when it needs to be designed for this game an action rpg.  Also there are alot of occlusion issues with the camera.  Its easy to get lost.  All action games experience this but with manual camera controls this game has way too many FOV screwups.



#87
Arijharn

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I already addressed this here:

 

http://forum.bioware...ing/?p=17904070

 

and here:

 

http://forum.bioware...ing/?p=17904600

 

You're not listening. I'm not saying you don't have a point, I'm saying use the correct word for the correct reason.

 

Their decision to not use mouse buttons is a bit flumoxing, but it's up to personal opinion as to whether it detracts from your gameplay experience. That's not to say that your personal opinion on it doesn't matter. Of course it does, anything that diminishes your gameplay experience does matter, but your opinion is subjective. Everyone's opinion is subjective, that's the whole point of opinions. I'm as interested in digressing your thread with arguments of subjective vs objective as you are (i.e., not at all), so I suggest you look up the words in the dictionary (dictionary.com for example) and educate yourself there.


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#88
egervari

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You're not listening. I'm not saying you don't have a point, I'm saying use the correct word for the correct reason.

 

Their decision to not use mouse buttons is a bit flumoxing, but it's up to personal opinion as to whether it detracts from your gameplay experience. That's not to say that your personal opinion on it doesn't matter. Of course it does, anything that diminishes your gameplay experience does matter, but your opinion is subjective. Everyone's opinion is subjective, that's the whole point of opinions. I'm as interested in digressing your thread with arguments of subjective vs objective as you are (i.e., not at all), so I suggest you look up the words in the dictionary (dictionary.com for example) and educate yourself there.

I am a software architect by trade. I design software for a living. I've been designing software for over 20 years. When I say that the controls are objectively worse than the previous games, this statement comes from a background of developing UI's for software, not just as a gamer. That's probably where the confusion might be coming from. When I say the controls are worse, I'm saying it with a designer hat, not just as an individual who hates the controls. The fact that I hate them so much is only one piece of evidence that leads me to conclude that it's worse, but even if I had no personal, subjective problem with the controls, they are still objectively worse than the previous games in most areas.



#89
pdusen

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It depends largely on the character you play.  With a Mage, Keyboard and mouse seem necessary.  With a melee character especially rogue you must use a gamepad.  

 

I beg to differ. My initial 60-something hour playthrough was with warrior and I found the KBM controls quite intuitive.



#90
egervari

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I beg to differ. My initial 60-something hour playthrough was with warrior and I found the KBM controls quite intuitive.

In earlier years, it used to be more intuitive. I mean, how much more intuitive is it to click your tank, and right-click an enemy to instruct the tank to attack it.



#91
Vyndral

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Anytime I find it easier to throw myself off a tower and use a potion if I live. Then Stand at the top clicking on a ladder over and over as I shuffle slightly left and right over and over again, I tend to think something failed.
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#92
Arijharn

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I am a software architect by trade. I design software for a living. I've been designing software for over 20 years. When I say that the controls are objectively worse than the previous games, this statement comes from a background of developing UI's for software, not just as a gamer. That's probably where the confusion might be coming from. When I say the controls are worse, I'm saying it with a designer hat, not just as an individual who hates the controls. The fact that I hate them so much is only one piece of evidence that leads me to conclude that it's worse, but even if I had no personal, subjective problem with the controls, they are still objectively worse than the previous games in most areas.

 

I'm software engineer as well and I still stand by what I've said. You say 'I hate', and you 'dislike' often. I get it, it's even valid, but the only way it would be an objective would be if every single person agreed with you, which has already been proven false in this thread. But please, please just use the correct words for the correct reason. I'm not casting doubt on your qualifications or experience at all (and if it's coming across that way please forgive me), I'm just trying to point out that your word usage is incorrect. You're basically using 'Isn't it ironic' in the same manner as Alanis Moriesette's song, which is not how you use ironic at all... ironically.



#93
Vicarious117

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Anyone else feel this way? I just want Bioware to be punished somehow. It isn't right after their advertisements that they made a PC game. They really emphasized it, and they lied. It's fraud. And I'm just disappointed that over and over recently, this company never fails to disappoint. I don't know why I get hopeful anymore. I feel like the professional reviewers are also to blame. They don't even mention the game's problems, as if they were paid not to mention them.

It's just how I feel.

 

Actually.... no, not even slightly.

 

I like the combat, I like the scanning for loot system, never really liked the point and click gameplay (but it was better then DA:2), speaking of which I have no idea at all how you could consider the button mashing hack and slashing "only use the A button" combat of DA:2 better, it was by far the absolute worst out of all the games.  And you don't know what they will fix cause they honestly do not need to fix what you are talking about.  There are some graphical, conversation, and model bugs, as is usual for a new game that was just released, but in terms of what you're complaining about they most likely won't do anything cause most people like it.

 

So yeah I mean everyone has their own opinions, but you speak as though your opinion is fact, which it is not for many people, if not most.


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#94
DLaren

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I feel so angry and frustrated when trying to play this game, that I just stopped playing the day after launch, and I haven't touched the game since.
 

 

 

 

466255_140304141140_1230485_110406170837

 

 

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I'll just leave these here...



#95
Kantr

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You want a poor console port op? Try the original dark souls


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#96
Arijharn

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You can just plug in the xbox one controller (and usb connector), dl microsoft's drivers (for free) and you've also got a really good controller for your PC as well.



#97
Fredvdp

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.it wasn't broken.....why 'fix' it?

I think that if it isn't broken, they can still improve it. Unfortunately, they made it much worse.

 

The 'hold mouse button' to attack mechanic makes no sense to me. During an entire fight, I don't let go of the mouse button. It's just one less finger I can use because it has to stay on that one button for no reason.


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#98
ReadingRambo220

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I borrowed a 360 controller from my brother and the game is actually much more fun now, whereas before I would quit after playing very long, even with a lot of rebinding and experimentation. KBM is somewhat serviceable as a mage or archer, if you like melee, forget it.

After playing with the controller, almost every single aspect of the game is easier, from inventory (Probably the biggest difference, incredibly more fluid with controller), camera manipulation, party selection, looting, combat, on and on. The only things that are better with KBM are the war table and the connect the dot astronomy thing lol! Both of which is inconsequential.

Oh and quick saving. I'm not aware if a way to quick save with the controller, but its pretty minor. I usually quick save like crazy in games like this. Manually saving is quite fast with a controller though.

It's clear the entire game is built around a controller scheme. It is not an opinion like some have suggested.

Overall, I'm pissed that the PC controls and tac-camera are so clunky, but besides those two (admittedly huge) things, this is everything I wanted in a new DA game.

I definitely feel the pain of those without access to a controller. I could afford to buy one, but refused on principle, and would have shelved the game until a patch or mod came out had my brother not loaned me his controller. And since this game is supposedly extremely difficult to mod and no info has been released about a patch, it would be a long wait.

#99
egervari

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I'm software engineer as well and I still stand by what I've said. You say 'I hate', and you 'dislike' often. I get it, it's even valid, but the only way it would be an objective would be if every single person agreed with you, which has already been proven false in this thread. But please, please just use the correct words for the correct reason. I'm not casting doubt on your qualifications or experience at all (and if it's coming across that way please forgive me), I'm just trying to point out that your word usage is incorrect. You're basically using 'Isn't it ironic' in the same manner as Alanis Moriesette's song, which is not how you use ironic at all... ironically.

No, for something to be objective, not every single person has to agree with me. Some people's logic is just wrong, and some people are just dumb. If everyone has to agree on something for it to be objective, then nothing is objective, because you're never going to get total agreement. In some subjects, most people can't even bring anything of value to the discussion, such as topics of philosophy. I'm sure you'll even find someone who disagrees that 2+2=4. There's at least 1 person out there who thinks this. So I don't accept this definition of objective.

 

I have admitted in my previous posts that my hatred for the controls is an opinion, but I have also said that by adding features to the game, the controls would be strictly and objectively better, which is true.



#100
Paul E Dangerously

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The funniest thing about the topic is that indeed, as an Xbox 360 owner, I have found the console porting to be quite poor - and it has nothing to do with old hardware.

 

And for what it's worth, the inventory's just as bad on this end. I wish to have a few choice words to whoever designed it to directly conflict with the mapped buttons from every other Dragon Age game.