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Don't like being forced to do side quests to progress, discuss


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#1
slayergrim

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So I'm about 10 hours into the game and enjoying it. However I'm on that daddy family time and my game time is really limited these days. With that said I really wanted to forgo the side quests and focus the main quest line due to lack of time. I feel like I'm hindered from playing the way I want to because of the "get 15 power then talk to the Templars/mages" stuff. What do you guys think?
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#2
JCAP

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Well, cheat engine/trainers are an option... You could cheat your way through the levels and just do the main quests. But IMO, that would be like drinking coca cola with water.


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#3
JWvonGoethe

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You don't have to do too many side quests, your biggest problem will actually be having a character who is underlevelled for the main quests if you don't do any side stuff. Remember, closing rifts and establishing camps nets you power, so just do some exploring and a few of the more interesting side quests and you should be fine. Might want to turn the difficulty down if you are going into the main quests at a low level though.


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#4
Jester

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It's enough to do 'main' side quests in each area + take camps and close Rifts along the way to have enough power. 

You have to do some things apart from main missions to level up enough to actually handle them - at least on higher difficulties.

 

I've never had any problem with power to be honest, and at that point I'm mostly skipping your typical fetch quests, and I'm doing mainly Inner Circle quests and important ones in different areas - because those are actually really interesting.


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#5
hexaligned

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You get enough power to progress  just from the the "main" quest chain in the various areas, I do almost none of the "go kill random bandits" quests, and I have an excess of power at about 2/3 of the way through the game.


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#6
thats1evildude

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It's ridiculously easy to accumulate those 15 Power points. Seriously, in 10 hours, I had like 30 Power points, more than double what I needed to advance to the next point in the story.



#7
Quaddis

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Yeah..power is not a problem at all...levels are serious problem on higher difficulties, i found that if i play on hard/nightmare if i am not max recommended level it is brutally punishing.


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#8
slayergrim

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Doesn't sound too bad then. How do you find the main side quest in each zone?

#9
_Aine_

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Why do you need to "finish" more quickly?  That said, I think the easiest way to progress more quickly would be to play on the lowest difficulty setting.  It would take very little time to gain Power points this way, although admittedly it seemed much easier to gain them quickly once I was at least half-way into the story.  In the beginning it did seem to take longer...but I was also much weaker then so it took longer to progress through areas in general.  



#10
Mountain

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I live for the side quests.


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#11
akbogert

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Well diegetically it makes perfect sense. You are building an army. If you don't travel and don't help people, you have no influence and no hope to defeat your enemy. Demanding that you build up enough influence for the Templars to take you seriously doesn't strike me as unreasonable. And later main game quests require much more influence (one of them requires 40). 

 

I'm torn because on the one hand I empathize with your situation and am personally struggling with the fact that video games seem so inaccessible to so many people. On the other hand part of me wants to say that if you are looking to drive through a single major plotline and have limited time, this is a terrible game (and genre) for you to be playing. It draws much of its reason for being from time spent out in the field bantering with companions, exploring locales, and slowly becoming stronger than your enemies -- none of which can easily be consolidated. Stripped of all the side and ancillary stuff, I'm not even sure the main quest would be worth playing. My advice would be to accept that this game will take a while to get through, and enjoy the slow trip. Trying to race through it, even if possible, won't be terribly enjoyable, for reasons kind of tied to the essence of what Dragon Age: Inquisition is. 


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#12
vbibbi

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Doesn't sound too bad then. How do you find the main side quest in each zone?


Oh you poor innocent.

Seriously though, the main quest of each zone is what Scout Harding briefs you on when entering a zone for the first time. And it's going to be the first quest in the journal for that map. But the main quests aren't as cohesive as I would like, so they vary in importance and relevance. Crestwood, the Fallow Mire, Emprise du Lion have some of the stronger area quests (and Jaws of Hakkon has the best if you bought it). Storm Coast and Oasis have the weakest. Hissing Wastes has interesting lore and overall story if you're willing to travel vast desert scenes with nothing happening.

#13
AlanC9

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Though Oasis does give the Inquisitor bonuses. But those depend on collecting lots of shards, and I don't suppose the OP wants to hunt those down.

#14
vbibbi

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Yes, but on a narrative level, I think it's the weakest zone story. All it really is is opening further doors in the temple. Even finishing the temple doesn't give a sense of completion or closure. The ice shard door in JOH had more lore to it.
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#15
berelinde

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Whoa, did anybody else notice that this thread was necroed by more than a year?


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#16
vbibbi

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Whoops, I saw November post date and didn't see it was 2014

#17
akbogert

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Whoa, did anybody else notice that this thread was necroed by more than a year?

 

...Nope, haha.



#18
thats1evildude

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Necromancer lured us into a goddam trap!
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#19
Nixou

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Yeah..power is not a problem at all...levels are serious problem on higher difficulties, i found that if i play on hard/nightmare if i am not max recommended level it is brutally punishing.

 

Which is a good thing: I don't like it at all when games "reward" a completionist's playstyle by turning the main quest into unchallenging (and therefore boring) formalities.

The fact that the Dragon Age series has always had a competently designed difficulty scaling (normal: side quests are optional, hard: main quests remain challenging even if most to all of the side quests were done, nightmare: game's unforgiving even to teams which have the highest reachable level and best available gear) has always been one of its strong points.



#20
lynroy

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Necromancer lured us into a goddam trap!

Well...****.
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#21
Dancing_Dolphin

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You guys are hilarious. :lol:



#22
akbogert

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Well it has been a year. Wonder if OP ever finished the game. 


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#23
Dancing_Dolphin

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Well it has been a year. Wonder if OP ever finished the game. 

Maybe we should pm the op and ask him? "BSN has been waiting for you to finish Inquisition!" :P


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#24
akbogert

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Maybe we should pm the op and ask him? "BSN has been waiting for you to finish Inquisition!" :P

 

"Last online: Jan 17, 2015" :/



#25
Dancing_Dolphin

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Still playing.


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