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Party Banter


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#751
Tokalla

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Likewise, it lets people know that it's perfectly normal that they are not hearing banter or music in Val Royeaux.


What about ambient noise (like the hushed din of a crowd I have only heard 3 times in countless visits to Val Royeaux)? I would assume if the goal was to make the location feel real by not having music (and evidently banter), then there should be sound other than that of my footsteps in the marketplace of such a large city.

I understand why Skyhold and Haven wouldn't have banter, as you are not in a party and can interact with them in ways not possible elsewhere. Removing banter from Val Royeaux just seems like such an odd choice, given that you are in a party and in a locale that generally lacks any enemies. What better time for them to converse than on a relaxing trip to the market (as opposed to those other time we are wandering through unknown locales surrounded by potential threats and possibly even trying to avoid notice...not saying I want banter restricted elsewhere, so much as I can't fathom why the removal of banter in the most common sense location for it to occur was done...I would argue that Val Royeaux should have had a higher chance and frequency of banter than all other locales, this would have also allowed for people to have greater control over hearing banter since they could travel to a single locale and idle if they really wanted to hear discussion between party members that might otherwise prove a poor choice in more dangerous locales)?

I would also ask if you are looking into the lack of combat call outs (best term I can think of for them, not sure what the official term is), as my wife and I haven't had them since the first few hours of playing. Combat for us (and others who have commented in the feedback banter thread) consists of battle sounds (weapon/magic attacks) and grunting, but never any low health notices/killing blow/victory/engagement call outs (even the screaming people make when lit on fire we have only heard a handful of times, despite my wife doing so constantly during her 50+ hours of play).
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#752
OKShark

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Hey Everyone,

 

Here is an update on how the banter and music system work from the BioWare blog:

I've gotten 6-7 inter-party banters over the course of 40-ish hours of gameplay, despite avoiding using horses and switching up party members frequently.  If that's "working as intended" then you need to drastically change the way it works.

 

If this many people experience the intended gameplay as a bug, then it is, in fact, a bug.


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#753
abr

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Unfortunately, it isn't possible to travel from the war table on PC except when going to the main story missions that ask if you want to travel now - or at least I am not, the Fast Travel button is always greyed out. (Presumably this is a separate bug, if you are supposed to be able to use the Fast Travel from the war table in general. I haven't checked this day's patch to see if it has been fixed.)

 

It is possible, try again! Be sure to check a main marker like "Investigate the Western Approach" or "Investigate the Exalted Plains", the Fast Travel button is available there.

 

This plus some other "Blood Magic" helped me for like a couple of hours to get banter, now it's dead silence again. Exploring areas outside of missions is so boring without shitchat...

 

FIX UR RNG BANTER BIOWARE  :(


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#754
Pi2r Epsilon

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Thanks, abr. I must admit I didn't even think of doing it that way.



#755
Tsunami Chef

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Funny enough, the save thing occurred to me just last night, too. I noticed my husband didn't notice any banter issues.

 

What I also noticed was how utterly mad he got if something went wrong and he hadn't saved in a long time; he saves so rarely it's downright weird to me, I would estimate that I have 10x as many saves as he does. I like playing with keyboard because I take lots of screenshots... and I can hit the quick save button all the time.

 

It IS a fairly key difference between how he and I play; I am tapping that quick save every time I turn a corner it seems.

 

I didn't alter my behavior last night in that regard, although I did try the "travel from War Room" trick and was getting a decent amount of banter. Not a lot between party members, but a lot on the quests, or with the Inquisitor (Blackwall and the Inquisitor discussed racing nugs, heh).

 

Anyone know of a reliable spot that autosaves that we could use as an easy way to get one quickly to try this out?

Hmm this is interesting. I'm getting a new laptop tomorrow, and I will try to not save at all if possible and only let the game auto save. Maybe my banter will finally work. I'll let you guys know if it works.



#756
Bathead

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On the PS3, I've noticed a definite increase in the frequency of party banter.



#757
Murloc Knight

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Hmm this is interesting. I'm getting a new laptop tomorrow, and I will try to not save at all if possible and only let the game auto save. Maybe my banter will finally work. I'll let you guys know if it works.

I tap quick save like crazy but still get a lot of banters.



#758
KealaFerret

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Maybe it's the full out saves? Hrm.

 

I have been avoiding doing full saves as well as occasionally reloading an auto save, and I am getting banter like nuts now (even in the Hinterlands!). It's like my party is making up for lost conversation time, lol.



#759
Firky

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I dunno if the patch was supposed to fix party banter but I now have lots. Many thanks.

 

(My inquisitor - who is a nice qunari lady -  however, now has a beard. Hee hee. I actually quite love it.)



#760
Locklyn

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After Patch, it seems banter is stuck in a loop. I have had the same conversation between Varric and Solas on Varrics fight with Corypheus SEVEN times now, this is just getting silly and ruining my game experience



#761
Locklyn

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Ah, after discussing the same thing seven times, they are now discussing another thing over and over and over again.,.gawds



#762
Kinsz

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Bioware did you Ninja Fix the Banter bug with yesterday's patch ? lol if so well played



#763
AllThatJazz

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I'm also getting a fair bit more banter after the patch, and more music. I've had six different banters in the last hour and a half of play, when before the patch i could go hours in complete silence. I'm using my usual team of Varric, Solas and Blackwall.

 

Anyway, if this was done via patch then thanks! 



#764
Ganzevort

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Ah cool. To those who think they don't have the banter bug anymore, can you guys go to the Western Approach? I finished the dragon quest and I still think I have it. :(



#765
Kinsz

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Looks like i spoke too soon :-) the bug is still here.

 

EDIT - i spoke too soon again , i stood idle at a camp for a like an or so and got a banter pretty much every 15 minutes ..............so yea ill just go now.



#766
CrabbyCrackers

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i went to some banter before patch, to none so far in the last 3 hours.



#767
KatsKats

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I got some banter last night: Varric repeated the same thing 3 times in a row on the same mission. But in all fairness, I did get some new stuff, too.



#768
Silith

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I wonder if you might be on to something here regarding the manual saves. I save like crazy too (quicksave every minute and manual save every couple of minutes on ps4 or with gamepad).
I know I said I'm done with testing but now I really want to know if not saving at all and/or only using one or two save slots makes a difference... Should be easy to try out.

#769
Jenrais

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Still problems, so they didn't ninja fix anything.



#770
tevinterscribe

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Got rare party banter in Hinterlands and Storm Coast and none so far in Western Approach. Funny thing though is that I was getting it frequently in Crestwood, at least every 5-10 minutes. Journeying through Crestwood and listening to Dorian, Blackwall and Sera go back and forth was very enjoyable and immersive and made me realize just how much I actually miss party banter in other areas. 

 

Wondering if playing offline has anything to do with it because on the day that did Crestwood I decided to try playing the game while not connected to Origin servers. 



#771
Nightmusic

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Anyone know of a reliable spot that autosaves that we could use as an easy way to get one quickly to try this out?

 

Clicking on the tents in camp are reliable autosaves.  Reload from the autosave after clicking and if you've had the banter bug they come out of the save talking.


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#772
Nightmusic

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Hmm this is interesting. I'm getting a new laptop tomorrow, and I will try to not save at all if possible and only let the game auto save. Maybe my banter will finally work. I'll let you guys know if it works.

 

You need to reload from an autosave to get it started.



#773
Nightmusic

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The music should stop if you go to the war room and then leave it (it should fade out once you end up back in Skyhold).

It gets stuck playing if you fast travel from the war table, and will continue to play until you either leave the war room or get warped to a story mission.

Thank you so much.  Going to the war room stops the drums.  You are my hero.

 

Susanne



#774
Adynata

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I spent 4 hours in Crestwood last night, after patch, and got no banters the whole time save for one at the very start. What am I doing wrong? It was the same party the whole time (a new playthrough and they've not been together before), I didn't use the horse at all nor did I fast travel. I tried again today in Storm Coast and nothing for two hours. Finally reloaded an autosave and got banter right away, then nothing.



#775
Jurus

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I spent 4 hours in Crestwood last night, after patch, and got no banters the whole time save for one at the very start. What am I doing wrong? It was the same party the whole time (a new playthrough and they've not been together before), I didn't use the horse at all nor did I fast travel. I tried again today in Storm Coast and nothing for two hours. Finally reloaded an autosave and got banter right away, then nothing.

 

You're not doing anything wrong. This patch had nothing in it that addressed the banter problems.