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Party Banter


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#101
Hobbes

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.........................

There are, however, instances that can disrupt the frequency of banter, so here are some best practices for ensuring you encounter banter out in the wilds:

 

Switch up party members: There is a limitation on the amount of banter between characters, and it is possible to exhaust it over the course of a playthrough, especially with a static group of followers.

 

Explore on foot: Banter will not fire while the player is mounted or in combat, so stop to smell the roses (or pick the elfroot) from time to time.

 

Complete missions and talk to followers: some banter is tied to your progression through the main story (you wouldn’t want Sera spoiling the plot for you, would you?). Playing through the main story and learning more about your companions will unlock more banter.

 

Visit new places: Similar to party members, it’s possible to exhaust the banter for an area. It’s a great wide world out there, so go exploring.

 

Turn on subtitles: If you are concerned there might be something wrong with your sound system, turning on subtitles will help you identify if you’re hearing the banter as it occurs

............................

Ok, here is the problem though.

 

It can't be because my companions have run out of dialogue because some companions have yet to even communicate.

 

It can't be because I don't travel on foot enough because I travel on foot *everywhere*, I have not used a mount to travel since that race back in the Hinterlands.

 

Again for the other two points it is not because of that as I haven't had any banter in some cases for me to have run out and I have been paying close attention to when they speak so I haven't just missed it.  It's very quite while exploring, there isn't much else going on...

 

 

EDIT:  Again, perhaps you could tell us approximately how frequently they should be happening?  Then we will all know and maybe we can confirm for you that there is indeed nothing to investigate if what is happening to us is as intended.  



#102
Countess Cutlass

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Ok...

 

You say that, then can you give us a rough estimation as to how often we should be experiencing the banter?  

Was it really designed so that we potentially even within an hour or more of playing?  

 

What about the music that doesn't occur in areas?  I'm not talking about it coming and then fading out, I mean not coming at all like in Val R.

 

Is there supposed to be music all the time when you're exploring?  I get the music that starts up for about 10-20 seconds every couple of minutes.  In between short bursts of music, it's silent except for the environmental stuff (birds, rustling leaves, etc.).  Is that how it is supposed to be?  Also, should there be combat music?  My fights are always silent (except for the battle sound effects, there's definitely no music).

 

ETA: Also, has anyone had success fixing the banter by starting a new game with a new character?  I've already un-installed and re-installed, which had no effect.



#103
KoyoteN7

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This is ludicrous! Run some more tests, do you really think all of us are idiots? Do you understand that we don't hear banter at all?

 

Infuriating response...

 

Edit: Ok, I saw he chimed in again in the thread to say they are still working on it. The original message was so irritatingly condescending.


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#104
Natashina

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ETA: Also, has anyone had success fixing the banter by starting a new game with a new character?  I've already un-installed and re-installed, which had no effect.

I rerolled with a few different combinations with no success.  

 

Edit: This report just came in:

 

 

 I just loaded my severely glitched save (I happened to have saved in the Forbidden Oasis), and when it loaded, Dorian and Solas were immediately mid-banter. Dorian was mid-word, in fact.  As far as I can see it, when I last saved there and exited the game, they must have been mid-banter without me knowing at all - there were no subtitles appearing, their icons weren't lit up with the little comment box, no audio. Nothing.

 

So it WAS triggering the entire time? Just completely silently, minus subtitles/icon triggers. Has anyone had anything like this? (Normally any banter I have had has been in a logical order, as far as I can see? I didn't think I was getting 

 

Again, this is my Forbidden Oasis save, 2hrs plus there, no banter/music in this save, no matter who I take or how long they spent together.

 

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#105
JeffZero

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Well, as I said in the community's thread on the matter:

I dreaded this. It just makes no sense at all. We've seen videos of how it should be. We've had friends come to our houses and comment on how much quieter our files are compared to theirs. Many of us could go several dozen hours in complete silence before we started playing with our burgeoning list of work-arounds. And yet... nothing wrong on their end despite all the testing.

Conal, I appreciate all the work you're doing to try to figure it out. But this is damned bloody odd is all. Obviously something is still wrong here. Somehow. We can't just all be hallucinating this issue, heh. Most of us have not only heeded your recommendations re: banter for several days, we've also connected dots to a sprawling, overarching, clear and present audio issue that tampering with various "switches" seems to temporarily rectify. Many players who went 80 hours with half a dozen cases of banter have managed to squeeze another 20 or more out of certain companions as a result.

But that's still far from what you devs are getting on your end. Absolutely bizarre. I've never encountered anything like this, either, Conal. I dunno. Please just don't give up on us yet. >_>
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#106
Walpurgis Night

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I rerolled with a few different combinations with no success.  

 

Edit: This report just came in:

 

 

My problem with banter is that when I travel to a new location, when the game loads my party will be in the middle of banter so I only ever hear half of it. Very annoying. Has happened many, many times.

 

This is a scary thought. That I am not just never hearing banter but that I am actually missing it. I'm not going to start over but I'll be pissed.

 

I have noticed a small but persistent loading issue on PS4. When the game goes to a loading screen, it shows game tips and codex entries for 50% of the loading time. The other 50% of the loading time is spent on a black screen with the spinning DA:I icon. It's a little annoying because the tips have very useful info and interesting codex entries. But maybe this is a symptom of a loading issue with the game?


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#107
Isaidlunch

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I'm happy it's getting attention but my motivation to replay has gone out the window until it's fixed. Thinking about how long that might take is a little depressing.


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#108
DELETE07

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PLEASE fix this bug bioware.. It is real.. I have not heard any bgm or combat music for the past 10 hours of gameplay.. and i have heard no banter between any of my party members that is outside locations or quests trigger. I also haven't had an interactive banter with the ai and my character since the tutorial level with varric.. It has really discouraged me from continuing to play the game because i know i will be missing out on so much.. I was so excited to play this game that i preordered it before release, but now i dont feel like i can pick it up again until this bug is fixed.. btw I play on the xbox 360



#109
Countess Cutlass

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I have noticed a small but persistent loading issue on PS4. When the game goes to a loading screen, it shows game tips and codex entries for 50% of the loading time. The other 50% of the loading time is spent on a black screen with the spinning DA:I icon. It's a little annoying because the tips have very useful info and interesting codex entries. But maybe this is a symptom of a loading issue with the game?

 

I have this too!  I was trying to find a fix for it, but I could never find anyone else that had this issue.  No idea how to fix it, though.  My game loads fine, otherwise.



#110
Walpurgis Night

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I have this too!  I was trying to find a fix for it, but I could never find anyone else that had this issue.  No idea how to fix it, though.  My game loads fine, otherwise.

Since this occurs every single time that I get a loading screen, I had assumed that it happens to everyone else. Is this not the case?


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#111
Natashina

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Since this occurs every single time that I get a loading screen, I had assumed that it happens to everyone else. Is this not the case?

I get it at every loading screen as well.



#112
Countess Cutlass

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That's a weird design choice, then.  I thought that had to be a bug.


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#113
JeffZero

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I can confirm the black screen loading is normal, folks. It was mentioned in a couple of reviews and I've seen it in several friends' copies.
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#114
Natashina

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I can confirm the black screen loading is normal, folks. It was mentioned in a couple of reviews and I've seen it in several friends' copies.

Oh okay, good to hear then.  :)



#115
In Exile

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This reads like they tested the scripts, rather than the audio. If people complain about the lack of area/combat music, then the bug may not be on the banter scripting side or trigger side but on whatever portion of the FB3 engine deals with actually producing the audio output. 


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#116
couslandia

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It's very frustrating to hear that everything is 'working as intended' when I have a 40+ hr save file with 6-7 instances of banter and bugged music. It's impossible that I've 'run out' of banter as I can put two characters together who have never spoken and never get a word out of them. It's hard not to feel like I've paid $60 for what feels like an early-access version of the final product.  Even Ubisoft owned up to their bugs.  It's especially frustrating because we have no word from devs on how things are supposed to function correctly... if it's normal to have only 1 banter every 3-5 hours, fine, but I highly doubt it.  It's hard not to feel like fans are putting more effort into fixing this than the devs while we have no actual information on scripting or what it means to be working correctly. It's insulting that the line from devs seems to be 'you're overreacting' or suggesting the obvious, disproven 'fixes' when so many people have this issue. And I'm sure it's painful for the writers to know that so many people are getting a dumbed-down version of what they intended.  And claiming that party banter does not recycle, hah! Like many people here, what little banter I've had has often repeated itself. I truly hope that Bioware doesn't dismiss this issue, but at this point... I'm not holding my breath.


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#117
Ryzaki

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Uh...I've had banter repeat.

 

Usually when it got caught off near the end XD I don't mind but yeah the banters definitely repeat.



#118
StElmo

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What exactly is normal for you devs? Because I had silence from my party for two hours earlier today. And no, it wasn't muted. People with the bug are walking around in silence because there's no music, only the sound of footsteps or birds or whatever. The sound effects are great. Lovely even. It would just be nice if we could have some banter and music to accompany them, I don't think that's unreasonable seeing as half of the people who own this game do have that. 

 

We have been very civil and have been trouble shooting this issue ourselves because we love this game and we love all of you, but treating this as if it is not a problem is ridiculous - have you seen how many replies the other thread has? You can't seriously tell everyone it is 'normal' and then not define normal. We are your loyal fans. I'm glad you're still investigating but I'm sure you can understand how upset we are all feeling right about now.

 

They are still investigating, try not to be outraged, if they aren't getting any evidence of this on their end, they aren't getting any evidence of it. They aren't going to write of their own hard work being missing from the games of their fans. Maybe we could politely suggest to them to watch videos of the bugged game or something else that may give them clues to the issue. Anger has no place in this mysterious bug.



#119
lLord Bhaal

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Happy for you, as much as I can be. :P What's your music situation in Val Royeaux? Do you get music + banter there?


Yes, I am getting music and banter in Val Royeaux as well. Vivienne and Dorian comments come to mind. Sera says some interesting things as well.
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#120
Walpurgis Night

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They are still investigating, try not to be outraged, if they aren't getting any evidence of this on their end, they aren't getting any evidence of it. Maybe we could politely suggest to them to watch videos of the bugged game or something else that may give them clues to the issue.

Just because they aren't getting it on their end doesn't mean there isn't a problem. This thread and the other thread aren't full of people pretending to be angry and lying about this. This is a real issue and it's a big one. Other than the party banter and music issues, I've experienced a few small bugs here and there in this game. It's nothing like some other releases this year, it's relatively polished considering its scale. But, what makes this different is the nature of the bug. This is a very character-focused game and I believed that party banter is an integral part of the experience. It should be Bioware's top priority to fix this and they need to make that known.

 

Also, people are outraged because they care. Bioware has released a very good game and people feel like they are missing a large portion of it with this party banter bug. Our anger is not out of hate but because we love this game.


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#121
Kosh_Naranek

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The only time I've ever gotten banter to work on my primary character is when the team is Varric, Solas and Cassandra. And even then they didn't start talking until about 80 hours in, and their commentary was definitely stuff that should have played much earlier in the game.

 

On the other hand, a new character I created is having conversation all the time, which definitely confirms to me that my first character had some sort of issue.



#122
Jetblackbird

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I think the part I'm missing out on the most is the music. I don't think I've ever heard Skyhold theme playing while I'm there, and I acquired Skyhold ~25 hours ago. I rarely hear any music at all. Just background environmental stuff. Was there supposed to be music at Adamant Fortress? If so, I've never heard it either. Kind of disappointed with Bioware's response. 



#123
Natashina

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I'm not outraged at all.  No desire for a refund, no regrets about buying the game, and I also know the devs just said that while they haven't found a problem on their end yet, they do recognize that this is an issue.  I have zero doubts that they are looking into this still, that they aren't giving us just lip service.  I'm betting this is driving them batty.  

 

As a 16 year fan of the company, I'm disappointed and concerned.   Rather than using energy to get angry or upset at the developers, I'm going to use that energy to try new ideas and give constructive feedback instead.  Maker knows that the devs are aware that we're frustrated about this.


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#124
q5tyhj

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As frustrating as this is (and BW's response even more so), I'm actually more disappointed in the buggy/choppy cutscenes. 



#125
ardarn

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As frustrating as this is (and BW's response even more so), I'm actually more disappointed in the buggy/choppy cutscenes.


Lol.. I can deal with coppy cutscenes but I have no music in my 70 hours game play. I mean zero. Only footsteps. And no conversation either. At all. It is cold game with the wind blowing, wolves howling and ice cracking. It the SILENCE that makea me feel lonely and gives me a shiver.
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