[Storm Coast Banter Test] - Appx 3 hours
Okay guys, I did a major test on the Storm Coast which lasted... a long time... and it yielded some interesting results. I'm pretty damn tired right now but... here we go!
Party: Cole, Blackwall, Solas
19:27 - Enter Storm Coast
19:27:55 - Music (30 seconds)
19:29:30 - Dialogue! Cole: "One by one..." Blackwall Response.
19:32 - Music (18s)
19:34:22 - Fought undead, music plays after (15s)
19:35:48 - Music (44s)
19:39:00 - Enter Mountain Cave SE of Blades of Hess Camp | Dialogue! Cole & Solas discuss, Blackwall says he doesn't understand.
19:39:50 - Music (24s)
19:41:00 - Audio Settings changed to HEADPHONES, 80% Master/SFX, 100% Music/Dialogue
19:41:20 - Music (10s)
19:42:00 - Exit Mountain Cave SE of Hess Camp.
19:42:50 - Music (28s)
19:44:55 - Music (22s)
19:46:00 - Toilet Break, hey I'm human! (120s)
19:49:40 - Approaching Coast near Sea, music (20s)
19:51:00 - Blackwall says "Everyone alright?" No response, I assume this is a combat phrase.. odd.
19:51:10 - Music (8s)
19:53:40 - Fought enemies inside cave, battled for 50s
19:55:00 - Music (20s)
19:55:45 - Heading to "Morrins Outlook"
19:57:07 - Music (5s)
19:57:21 - Dialogue! Solas doesn't seem like a Soldier according to Blackwall, they discuss soldier stuff.
19:58:08 - Music (28s)
19:59:50 - Music (35s)
20:02:06 - Music (10s)
20:03:05 - Heading towards Great Cove area
20:03:25 - Music (39s)
20:05:20 - Music (37s)
20:06:13 - Music (7s)
20:07:58 - Music (17s)
20:09:10 - Music (19s)
20:11:10 - Avoiding Combat and gathering items
20:14:40 - Kill Bear
20:15:10 - Music (25s)
20:16:40 - Enter Great Cove
20:17:00 - Music (30s)
20:17:45 - Paused (1 minute)
20:19:06 - Music (10s)
20:19:40 - Enter Long River
20:20:20 - Manually Rest at Small Grove Camp
20:20:35 - Wow, rest music finally played!
20:20:45 - Music (20s)
20:21:20 - Companions changed to Cassandra, Varric & Solas
20:22:00 - Cassandra says "It's done", I think this is a random combat phrase, same as Blackwall before. Very odd as no enemies near, nor any combat initiated.
20:24:11 - Attacking Hurlock & x2 Ghouls, Cassandra says "Hurlock will put up fight, stand ready!"
20:26:00 - Hurlock defeated
20:28:00 - Approaching Driftwood Margin Camp
20:28:15 - Music (41s)
20:28:55 - QT to Storm Solitude Camp
20:29:40 - Music (20s)
20:30:30 - Dialogue! Cassandra apologises to Varric for the "table" incident.
20:31:15 - Making way to Mountain Cave on SE of Blade Hess Camp (to possibly trigger dialogue)
20:32:30 - Great Cove entered
20:33:30 - QT Storm Solitude Camp
20:34:00 - Companions changed to Cassandra, Dorian & Iron Bull.
20:36:50 - Made it to Mountain Cave, no dialogue triggered.
20:37:30 - Music (20s)
20:41:05 - Resting at Camp
20:47:50 - Loading Val Royeaux
20:48:20 - Val Royeaux No Music
20:49:00 - Back to Storm Coast
20:50:00 - Opened Journal, selected all of the Completed quests which had a yellow * next to it. Did the same with Current Quests & Collectables.
20:50:36 - Cassandra shouts "we are victorious", again, strange dialogue considering how I'm not in combat at all.
20:51:30 - Music (30s)
20:52:22 - DIALOGUE! Same area as 19:29:30 (West of Storm Solitude Camp) between Iron Bull & Dorian.
20:53:20 - Dorian complains about being too close to the Sea Coast, making him seasick.
20:55:00 - Another odd dialogue shout by Cassandra (Victorious, as in 20:50:36)
20:56:08 - Reached Morning Outlook
20:58:00 - Music (80s) A super new record for ambient music!
21:00:45 - Companions changed to Sera, Solas & Viv
21:01:00 - Rest
21:02:00 - Sera says "good on us, yeah?" another strange combat call.
21:03:30 - Kill some Darkspawn
21:04:10 - IDLE TEST TIME! [Wears Lazy Hat]
Note: At this point I know that the music works, I'm purely waiting around for Dialogue to begin and note down the times while I stay still. There are no "full themes" that play in the Storm Coast, however. Just small snippets of music during this period, which I can't be bothered to note down anymore haha
21:12:00 - Companions swapped to Dorian, Viv & Cole - Please Note, I have NEVER used this party combination before, ever!
21:17:15 - Journal, Codex and Items all checked.
21:26:30 - Dialogue between Cole & Viv
21:33:00 - Dialogue between Cole & Viv
21:45:30 APPROXIMATE! - Dialogue between Cole & Viv
I decided to run around and do things for about 20 minutes and then stopped moving again, and then all hell broke loose.
22:03:00 - Dialogue between Cole & Dorian
22:05:00 - Dialogue 2 minutes after between all 3 party members, ridiculous!
22:07:00 - Dorian & Viv dialogue, oh my god something is happening to my game, suddenly everyone is talking with each other!!!
22:13:00 - No dialogue so far. It's just music every 2 minutes or so.
I really can't tell how or why everyone is suddenly talkative with one another but on average the dialogue happened every 20 minutes.
On the other hand, I think at this point in time I have exhausted most of Varric, Cassandra & Solas' dialogue. I am assuming that I must progress more in the story before they speak to each other.
Well, that's as much as I can do for today. I'll use the same settings I have just now tomorrow when I go to the Hinterlands. I think Western Approach has no dialogue, perhaps some sort of script in that area prevents actual discussions from happening. Anyhow, hope this helps.
For reference, a nutshell of what I did to achieve these results:
1) Audio - Headphones (volume level is irrelevant)
2) Origin Ingame Disabled
3) No Launch Commands have been entered (60fps, debugs etc)
4) Ran around killing enemies, idling, no questing.
5) Checked all of my Journal & Codex to make them "marked as read" so to speak.
6) Swapped companions when I felt that I had not had a particular group used before (Viv, Cole & Dorian is something I've never done).
7) Game repaired on Origin
8) Latest Video Drivers.
TOTAL GAME TIME AT THIS POINT: 73 HOURS AND 7 MINUTES
Tomorrow when I am in the Hinterlands, I will use the following groups:
1) Cassandra, Blackwall, Cole (30 mins)
2) Iron Bull, Varric, Vivienne (30 mins) and simply idle as much as possible to test out two things: Dialogue & Music only. I shall use the same settings as I did for the Storm Coast.
Till then everyone, keep testing and figuring stuff out. I'd like to think this might be helping people.
Also, please refer to this for previous test results and outcomes:
First Test http://forum.bioware...ame/?p=17900038
Second Test (Western Approach Region) http://forum.bioware...ame/?p=17901815