I return to the "Technically you can be evil" stance.Theres plenty of reason for turning "evil" in DAI.
You have the status of a holy savior (herald of Andraste), you have an army stronger than anyone else and there is chaos everywhere. You can easily see yourself as the only one capable of bringing order to the world. So, one of the most probable ending should be you becoming (or trying to) dictator/emperor of the world. This was what I was aiming for since I realized what the game was about, and I was severely disappointed that I couldnt choose this path.
Order and Law are your Chief weapons, you command the largest Military Force in Thedas outside the Tevinter Imperium.
You can hand pick the next divine to be your puppet, loyal to you and the Inquisition.
You can make examples of those whom oppose you, show forcefulness by marching troups into Capital Cities, Silencing critics with your Assassins and imposing your will across the land by capturing and claiming entire regions complete with their own strong holds.
At the Ball you can sit back and let the Empress get Assassinated to install a false Pretender on the Throne of Orlais whom will be in your back pocket.
Re-Enslave the Mages and build your own circle guarded by your own Loyal Templars anyone whom opposes is swiftly delt with.
The Inquisitors "Evil" path is based on the rise of the Holy Roman Emperor, Frederick Barbarossa. Barbarossa in the middle ages sacked the Papal states and had two different popes killed, he was even excommunicated and branded a Heretic, yet his people adored him and his enemies feared him.
Barbarossa is seen by historians as power lusting and controlling, hence why he was determined to control the Papalcy, but he is also seen as a Heroic Figure that routed out corruption and paved the way for Europe to break away from the control of the Church.
Sounding like your Inquisitor yet?
That's because not all Villains are Black & White. Bioware did a phenomenal job of the ruthless path imho you just need to stop expecting a villain path to be Jaffar or Maleficent like and realise they tried to make it as "Realistically Villainous" as possible.
Edit: The War Room Operations should always be read along with what each of your Advisors has to offer for the solution, also read the letters that you receive after.
One operation I had Lelianna send out her Assassins to deal with a few upset mages to quell the possibility of a 2nd mage rebellion, I could have gone with Cullens option of sending a Mage and Templar to smooth things over or Josephines approach of having them imprisoned and sent to Denerim to stand trial. I chose the extremely Ruthless option.
I also have the Antivian Crows in my back pocket while quietly supporting Zevran and purposely misleading the crows.
And I kept a secret path for my troop movements.
All good stuff for an incredibly Ambitious Inquisitor that wishes to control through the Inquistion.





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