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Do Ring Effects Stack? (30% VS 60%, plz confirm)


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#1
BFBHLC

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I've been using rings on Varric for most of the game (+5% Crit Chance) and wondering if the rings and their respective effects stack.

 

(example: Varric has TWO +5% Crit Chance rings, making his Crit Chance 10%)

 

Thanks in advance, and feel free to answer in my chat on my live stream:

 

http://www.twitch.tv...wesomeIncarnate

 

 



#2
konfeta

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They do not stack. You can actually see the changes on the skill description when you equip a ring - it updates and shows you the new weapon damage % ratio for a spell if you equip the corresponding ring.


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#3
BFBHLC

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They do not stack. You can actually see the changes on the skill description when you equip a ring - it updates and shows you the new weapon damage % ratio for a spell if you equip the corresponding ring.

 

Thank you sir. Man do I feel like a b00n. (backwards a$$ noob)



#4
Kulf

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Actually they DO stack, it's true to what Konfeta said, description only display the effect of 1 ring, but if you have 2 rings instead, it works.

I tried on my rogue with Twin Fangs skill as lvl 6 with 110 attack on both daggers.
0 ring: 200-350 each hit with average damage of 650.
1 ring: 400-550 each hit with average damage of 900.
2 rings: 600 - 750 each hit with average damage of 1300.

In short, they works, as far as 30% skill damage rings anyway.



#5
GhoXen

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On the other hand, I've tested 30% duration rings, and they do not stack.

 

Further, 30% duration ring for Barrier apparently reduces cooldown by 30% instead.



#6
konfeta

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Huh.

 

Sigh, me thinks there will be a long lab ahead where every single skill boosting ring is tested.



#7
Reeltempting

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I found this article and with link to original.  Has this been declared on official bug yet?  Or forgive me, was any of this addressed in the latest patch?

 

http://www.reddit.co...uldnt_use_them/

 

(original post - creds to the tester :D )

 

After searching through the small amount of discussion on ability rings I thought I would share what I've found. I've done 5ish hours of comprehensive testing on 3 different accounts and finally have some data. Testing is mostly on PC, though a friend confirmed my findings for XboxOne. If anyone has questions I'd be happy to answer them!

-Ability rings are only supposed to affect the ability they are named for. (The tool-tip can be confusing at first, a lot of people don't notice this.)

-If a ring is working properly, the changes to duration time/damage WILL appear in the ability description. (Wpn % goes up, duration time increases) Energy Barrage Wpn%per hit rises from 66% to 78% if the ring is working properly. Horn of Valor's duration rises from 10 seconds to 13 seconds.

-Ring mechanics are as a rule extremely buggy. They stop working for various reasons. Some explanation and help with this below.

-Ability enhancement rings can and usually do stop applying their bonus during any of the following: Reloads, Entering a new area, Cinematic Dialogue, Change of any equipment, wearing more than one of the same ring (covered more below), and basically any chance the game has to load anything.

-If the tool-tip for an ability is unchanged, the ring is NOT WORKING.

-Some rings enhance ability damage/duration that isn't listed in the ability description (e.g. Barrier duration ring). These rings DO NOT WORK. Period.

-Some rings are simply more consistent than others. My energy barrage ring almost always applies (unless stacked), my winters grasp ring never does.

-Individual rings are not intended to stack for a 60% bonus. However, stacked rings will occasionally apply damage bonus. (This is pretty rare, and the stacked damage is not a 60% increase.)

(LARGE BUG) - Stacking rings will often cancel the original effect (if it has not already been cancelled.) However, if the original bonus does apply, removing both rings can actually drop your base ability lower than it's original strength. The system only gives you the benefit of one ring in a best case scenario -130% dmg. Removing one ring drops it back to 100%, removing the second can drop it to 70%. Luckily, these changes are also cleared by moving to a new location, loading a new game, etc.

Verdict - Ability rings are a really cool idea to add a sense of individuality to a character. I loved the idea of them as soon as I saw them, as I could be the best Blizzard-er ever. However, their extreme bugginess renders them ineffective at most times, and sometimes they even weaken you. This, in addition to their unclear tool-tips, leaves them in a pretty bad spot. Probably better to just avoid them.

TL:DR - Bugs, yo
 


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#8
quebra

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They do not stack. You can actually see the changes on the skill description when you equip a ring - it updates and shows you the new weapon damage % ratio for a spell if you equip the corresponding ring.

ARRRRGGG!!!  :(  Thanks for that info.

 

Time to move some rings around....