My advance through suledin keep was halted by a door that says "barred from the other side". Prior to this door was an encounter with several red templars. After the fight, however, a single red dot remained on the minimap. I can't see or hear any enemies though. Could this glitchy enemy be the cause to the door being locked? In a gameplay video that I saw the door was already open when the player proceeded towards it after killing the enemies (didn't see a red dot on the map in said video). Replaying the battle didn't help, as the "dot" was already inside the floor when initiating combat. Here's some photos:
the door

map location

red dot on minimap

Anyone have similar problems/solutions?
EDIT: wrong subforum, could a mod please move this to tech support?





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