Don't think I've seen a thread for this before. If there is one, my apologies, please direct me there if so.
I have no idea about any of the "hard data" for this games damage system, but just going from anecdotal experience, it feels like archers benefit the most from ice (to slow enemies and possibly set up a freeze>shatter combo), mages from electricity (since shocked increases magical damage taken) and melee from fire (can't really think of a good reason, just feels right)
So there is my 2 cents with absolutely 0 data to back it up. Discuss?





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