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The Calling DLC Suggestion (minor spoilers)


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#1
UmcaraAi

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Just finished the game... All the playtrough was amazing, but the ending... Well, I'm not here to talk about the ending, I'm here to talk about... Can you guess? 

Yeah! The Warden, Hero of Ferelden!
I really can't understand why the Warden can't appear on sequels. Just do it like Hawke, have us to choose a personality for our Hero of Ferelden. Why not? 
"Because some of the players had the Warden killed", okay okay... Well, some of the players didn't have a son with Morrigan, but he appears anyway. 

But still, I'm not here to talk only about that. The thing is, Bioware have the resources and plot to make a "The Calling" DLC! 
We can contact the Hero of Ferelden during the game, and he/she says that is a quest, a quest to fight/cure The Calling! Perfect!

Main Character/PC

That's it, we should recreate our Hero of Ferelden, respecting the race and class chosen during DA:O/Dragon Age Keep.
What if the Warden died during the events of the first game? We would play as the Orlesian Warden(the Awakening one) or maybe just another grey warden, a commander, a veteran, something like that. 
Why does it work either way? Because every Warden would like to stop The Calling.

 

Companions
The mabari dog. The Hero of Ferelden had a war dog with him during the final moments, even if you didn't cured the mabari during the prologue events of DA:O. The Orlesian Warden or just some grey warden could have one too.
Another grey warden. I don't know, just another grey warden who is helping The Warden with his quest.

Do we have more options of companions? YEAH, OF COURSE! Come on, Bioware, you can give us anyone.

You CAN make this DLC, you can bring our loved Warden back. Everyone loves the lore from DA:O, I mean, most of the fans do. 
So... What you guys think? Comment here!
 


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#2
I SOLD MY SOUL TO BIOWARE

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I'd like something like this. Don't necessarily need to play as them again, but the whole thing felt like a hook for something. Especially given that the Warden seemed to say if they find anything of use they'll 'contact the Inquisition immediately' but that never happened to my knowledge. 

 

I'd also just like the Warden to be thrown a bone after sitting on the sidelines for a bit.


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#3
UmcaraAi

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I'd like something like this. Don't necessarily need to play as them again, but the whole thing felt like a hook for something. Especially given that the Warden seemed to say if they find anything of use they'll 'contact the Inquisition immediately' but that never happened to my knowledge. 

 

I'd also just like the Warden to be thrown a bone after sitting on the sidelines for a bit.

Sad, you know
I read somewhere that someone from Bioware said that the Warden will never appear again  :(



#4
JackalOsiris

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I am a little surprised the warden hero does not reappear. Cassandra mentions looking for him/her at end of DA2. Would be nice if he reappeared but then again, I have not played yet where he loved after killing arch demon.
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#5
I SOLD MY SOUL TO BIOWARE

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Sad, you know
I read somewhere that someone from Bioware said that the Warden will never appear again  :(

 

I don't think they ever said that necessarily, but they did say we'd most likely never get something along the lines of Dragon Age Origins 2 or anything like that. Which is fine, wouldn't ask for that. 

 

All I remember anyone at BioWare ever saying on the prospect of the Warden just showing up again, at least, was Laidlaw (Or Darrah? Somebody.) saying they'd only do it if they knew they could get it right. 



#6
UmcaraAi

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I don't think they ever said that necessarily, but they did say we'd most likely never get something along the lines of Dragon Age Origins 2 or anything like that. Which is fine, wouldn't ask for that. 

 

All I remember anyone at BioWare ever saying on the prospect of the Warden just showing up again, at least, was Laidlaw (Or Darrah? Somebody.) saying they'd only do it if they knew they could get it right. 

But they can!
Man, I would really like to become one of the big guys from Bioware just for one day, just to see how and why they don't put the good ideas to use!
I'm not being some hater, I really think that are really big reasons for Bioware not doing what the fans want, but... They do a lot of dumb stuff, it gets me really sad.

Sorry, after finishing the game some minutes ago I just got a little sentimental, I think I'm starting to become a hater myself. The ending was horrible compared to the rest of the game! For Maker's sake!



#7
templar23

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I really felt also when I completed the game and I was like wait what about hero of ferelden on the quest to cure the calling and went to check on the war table and nothing I felt like either the hero of ferelden should contact the inquisition if he/she find the cure to calling or put a dlc like you suggested to help the warden withe his/her lover to hunt down the cure for the calling.


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#8
WardenHero

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I'm definitely with you on this. Bioware did a great job on giving the Inquisitor so many kinds of personalities (you can have the Herald respond either emotionally/stoic/witty/etc) but I just don't understand why they won't give the HoF a chance to steal the limelight. Bioware are worried they can't give players the "ideal" Warden but with so many personality/conversation choices and the series getting more advance than the previous one, I don't mind scrapping the "old" Warden in Origins for a new one in DAI with more badassery and a new personality. So what if the Warden's dead? Won't the Warden-Commander from Orlais would suffice? 

 

I totally feel you bro... Here's hoping Bioware will hear us little people.


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#9
Taleroth

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Except DAI doesn't even have my Warden's classes. He had three specializations, none of them are in this game. Two of them were especially characteristic.


Aside from that, to what end? How is this not going to be a "give an inch, take a mile" sort of thing? Demands for Warden DLC in DA4 and DA5. Keep demanding more Warden appearances until they impale the Warden on a pike just to give him an ending you don't demand more appearances after.

I don't want that.

#10
Gill Kaiser

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They'd have to give the Warden a voice, though. That's the main problem. Also his/her personality isn't nearly as defined as Hawke's.



#11
UmcaraAi

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They'd have to give the Warden a voice, though. That's the main problem. Also his/her personality isn't nearly as defined as Hawke's.

Well, that's true.
You really think people would complain that much? They could give us two voice actors, and we choose, just like we did with the Inquisitor.

And again... Do you really think people would complain that much?! People want the Warden back, we can make a few sacrifices, like "making a defined personality" for our character. 

Bioware has a lot of solutions, they are just not using it. They would REALLY profit from this, who would not buy a DLC with The Warden?!



#12
Draninus

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They'd have to give the Warden a voice, though. That's the main problem. Also his/her personality isn't nearly as defined as Hawke's.

 

I don't see this as an issue, personally.  Especially if the Warden was the PC for this DLC.  If we're just talking DLC, they could give us a larger range of voices then what is available in DA:I, as well as modified versions (to fit with the current gameplay) of the classes and specializations from DA:O.  I can't see that being an unrealistic task.  I think if this is done right, then we can properly finish the HoF's story so that we aren't dealing with more requests for the HoF to reappear in future games, unless for some reason his/her appearance is central to the plot and not just fan service.


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#13
UmcaraAi

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I don't see this as an issue, personally.  Especially if the Warden was the PC for this DLC.  If we're just talking DLC, they could give us a larger range of voices then what is available in DA:I, as well as modified versions (to fit with the current gameplay) of the classes and specializations from DA:O.  I can't see that being an unrealistic task.  I think if this is done right, then we can properly finish the HoF's story so that we aren't dealing with more requests for the HoF to reappear in future games, unless for some reason his/her appearance is central to the plot and not just fan service.

EXACTLY!
 



#14
Tali 25651

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BioWare Always create dlc in their game.



#15
El Dude 9

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Dude I completely agree, I wouldn't want any new companions though, I'd want a mix of all the companions that The Warden had (Origins-Witch Hunt)


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#16
Captain Wiseass

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Except DAI doesn't even have my Warden's classes. He had three specializations, none of them are in this game. Two of them were especially characteristic.


Aside from that, to what end? How is this not going to be a "give an inch, take a mile" sort of thing? Demands for Warden DLC in DA4 and DA5. Keep demanding more Warden appearances until they impale the Warden on a pike just to give him an ending you don't demand more appearances after.

I don't want that.

A playable Warden's build is an option I don't see a lot of people consider. This is a character who fought through a Blight (and maybe the Darkspawn Civil War). What level do you make that character as a PC or companion? How do you preserve their abilities? The Keep certainly doesn't save that info.

 

If the Warden ever does show up again, I'm pretty sure it'll be as a "guest star", like Hawke.



#17
Farangbaa

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Well, that's true.
You really think people would complain that much? They could give us two voice actors, and we choose, just like we did with the Inquisitor.

And again... Do you really think people would complain that much?! People want the Warden back, we can make a few sacrifices, like "making a defined personality" for our character. 

Bioware has a lot of solutions, they are just not using it. They would REALLY profit from this, who would not buy a DLC with The Warden?!


Yes, they would complain that much.

Without a doubt.

#18
Guest_EmmyDupre_*

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I just want to do the quest even if my team fails.

 

I don't really care if I see my warden or not.

 

I always thought it would be cool to have a quest to find the Warden and then find out they died and we could put up a memorial or something along that line.

 

Maybe choose a new Ferelden / Orlaisen commander.

 

It would give closure to a lot of people that had played the Awakening expansion.



#19
Saphiron123

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I'd prefer an entire game or even just a major story heavy introduction to the next game were we could control the warden, but I'm with you.

He deserves better then to be a box of text, and his search for the calling likely means invading darkspawn territory to find the original darkspawn who were cast down from the golden city... The inquisitor is taking on one magister, the architect makes two, and the rest are a real chance for complex antagonists with neat personalities.
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#20
Saphiron123

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I just want to do the quest even if my team fails.

I don't really care if I see my warden or not.

I always thought it would be cool to have a quest to find the Warden and then find out they died and we could put up a memorial or something along that line.

Maybe choose a new Ferelden / Orlaisen commander.

It would give closure to a lot of people that had played the Awakening expansion.


If he is going to die, they better let us play him and make it a heavy duty story mission with a lot of drama. It has to have meaning and set something great up. It has to be a great ending for the character.

Just "oh he's dead" would kill dragon age for me, as not seeing him/her is killing it now. The warden was one of their deepest characters and he's a box of text, and that's just bad storytelling.

#21
Kulyok

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The Calling DLC. For the Warden. Yeah, my female Warden really wants to go and die underground without sun and air and her friends about her, surrounded by darkspawn. Oh, wait, those darkspawn can overpower her, multilate and rape her and then force-feed her until she becomes a broodmother for the rest of her long, long, long days! What a splendid idea!



#22
Saphiron123

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The Calling DLC. For the Warden. Yeah, my female Warden really wants to go and die underground without sun and air and her friends about her, surrounded by darkspawn. Oh, wait, those darkspawn can overpower her, multilate and rape her and then force-feed her until she becomes a broodmother for the rest of her long, long, long days! What a splendid idea!


The warden is on a quest to stop the calling. She might as well kick some magister butt and try to succeed.

Is your warden not up to the task?

Regardless, the warden is looking and bioware made that canon, and if she fails the calling will kill her anyway in time (or drive her insane like the guy at corypheus' prison) so she might as well try.

Afterall, if the warden wasn't willing to try, she never would have beaten the archdemon in the first place.

And who doesn't want to crush all corypheus' magister pals a few slumbering archdemons? Sounds like way more fun then tea with empress Celine... We might even get an actual story instead of mining rocks in the hinterlands.

#23
CDR Aedan Cousland

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Honestly, to me it sounded like my Hero of Fereldan was on a quest to scour every library in Thedas. But, there could still potentially be some fun, fascinating quests tied to his findings. Ancient, expansive dungeons and ruins to explore, maybe try to learn what was in that mysterious stuff he drank, take our companions with us (Nate, Oghren, Sigrun, Finn, Ariane, and of course our hound (but not Velanna because I kill her evry tim)), etc.

 

And class specialization shouldn't be much of an issue anyway because there's at least one specialization from the first game (heavily modified, but still). For instance, my Aedan is an assassin, a duelist, and a shadow. With this game's system, he could simply be an assassin (that specialization is more fun in this game anyway).

 

All in all, though, I'd rather he go on a mysterious quest in the background, hear about his findings later, and never see him and his companions in person again, than have Bioware kill him off. :/



#24
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If he is going to die, they better let us play him and make it a heavy duty story mission with a lot of drama. It has to have meaning and set something great up. It has to be a great ending for the character.

Just "oh he's dead" would kill dragon age for me, as not seeing him/her is killing it now. The warden was one of their deepest characters and he's a box of text, and that's just bad storytelling.

 I know, right.

 

I guess I'm still upset that the devs don't want to bring the warden back , They said something about the voice being a problem among other things.

 

I really don't want them to drop the quest as well.

 

So I'm trying to keep this thread going.

 

 Maybe we can go on a quest for the calling.

 

And they might like the idea of a memorial or statue for the warden  being erected somewhere. (I believe the one in Lothering was destroyed)

 

I'ld also like a good battle scene if we do get the quest for the Calling.



#25
Funkier_Than_Thou

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The Devs said that it will be difficult to bring the HOF because he/she was a not voiced in DAO. That fans would be disappointed with their choice of voice casting regardless of how good the actor/actress was... which is silly. I think it's just an excuse. In the DAO Urn of Sacred Ashes trailer the Warden there was voiced. So why can't they use that voice actor for our Hero of Fereldan. To be honest, ever since I watched that trailer I always imagine my Warden sounding like that Warden.

 

They're just playing it safe after the ME3 ending and the DAII reception from the original fan base. But it can be argued that they're playing it too safe. And safe sometimes is just another word for lazy. The fans deserves more than lazy and excuses.

 

I think they can really bring the Warden back if they really wanted to. It's just my two cents that I wanted to share... It would be awesome to get to play DAO and our options are not just races but the actual heroes of the old games. Imagine getting play in DA as the Warden again or even Hawke provided they didn't die in the previous games... :D


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