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Dragon Age origins. The Best and Still the best.


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#101
MiyoKit

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Honestly - to all those complaining about lack of story, fleshed out companions & fetch quests; have you actually left the Hinterlands? If you haven't... Do it. Also, the requisition quests (which are the only fetch quests I can think of that are different to DA:O) are entirely optional and are repeated...



#102
Chaos17

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I've to agree with OP from the 3 games I played of the serie, DAO is the best of them.

It has all the basics we needed and all I wanted is that Bioware keep them whie enchancing them in HD.


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#103
Greetsme

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Honestly - to all those complaining about lack of story, fleshed out companions & fetch quests; have you actually left the Hinterlands? If you haven't... Do it. Also, the requisition quests (which are the only fetch quests I can think of that are different to DA:O) are entirely optional and are repeated...

 

Long ago, and for a while I did think things were picking up, but it didn't last long.  This game is so shallow tadpoles would get beached in it.  It really is about money, isn't it?  BW are not proud of their work anymore, it's just dollars, lies and business.



#104
Z.Z

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l only needed 5 mins to know it was a WoW clone.


No, it's not a WOW clone. You can say it's a Skyrim clone, a GW2 clone, and I'd sorta agree with you. But WOW? Please take no offense if I jump to the conclusion that you are a WOW hater, so you basically compare any game with WOW and either like it because it bears no resemblance with WOW, or hate it because it has some WOW elements, even though the same elements are present in many other games as well.

To be fair, WOW is not a bad game, and DA:I is not bad either. It is just very flawed and buggy, but still entertaining. I'm AFK till they patch the controls and banter bug up. Give the game another try, if you are seriously disappointed and not just a troll.

#105
Greetsme

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It seems to me that they spent most of those 4 years making pretty maps.


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#106
Maboroshi

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It lies in the fact that its a sequel. When you make a game that's a sequel, you expect it to stay with the formula.

What if Mass Effect decided that ME2 would all take place on one planet? What if it decided that you can only use pistols and smgs, no snipers or shotguns anymore? What if in ME3, they decided you can't play a bionic character anymore? What if in the second or third game they completely redesigned the asari or the turian or the krogan. Hey, we're tired of the complaints that asari look like female lesbians. Lets just remove them from the universe all together. No one will notice.

 

Another example, Pokemon Conquest. It was a cross between Pokemon and Dynasty Warriors. And it ended up not really popular, because it was not a pokemon game in any sense (beyond just having pokemon as units).

 

DAO set up a world, and people loved it. They asked for a sequel to that game. A new story and improvements to the system. Not a new game entirely with a completely different system. We have yet to get a proper sequel. So of course people are a little bitter, specially when more of what we loved about the original is stripped away from us and dumbed down.

 

This is how many fans of the original DAO feel. The old Bioware delivered an epic story within an amazing, lovingly crafted world full of arcane lore, rich history, political intrigue, meaningful moral choices, flawed heroes, conflicted villains and delved seriously into themes of duty, sacrifice and prejudice. It did so while allowing you to create the kind of character you wanted and develop him/her in the exact manner you (the player)wished to, atributes and skills included. It also took full advantage of the M and KB and delivered a  masterful tactical control system that enabled you to plan your combat strategies in a myriad ways.

 

Could they have streamlined these features to make them more efficient without doing away with the things that fans loved while expanding on the strenghts of DAO in order to make a formidable sequel? I totally believe so. Unfortunately, with DAI BW thought that dumbing down just about every aspect of the game while keeping a decent story would be enough for attracting both the younger "mmo-twitch-loot-pvp generation" and fans of the original game. Unfortunately they ended up deliving something that is very flashy and pretty but has very little substance. Great for EA's bottom line I guess but terrible for those of us that expected a great game for a mature, thoughtful public. After all, DAO and this game ARE RATED FOR MATURE AUDIENCES ARE THEY NOT???


Modifié par Maboroshi, 02 décembre 2014 - 07:14 .

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#107
Jackal19851111

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l only needed 5 mins to know it was a WoW clone.

 

:huh:
 



#108
N7 Spectre525

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I think the fanbase doesn't know what the heck it wants. I lurked here for years, and I saw countless "we wish DA was more like Skyrim, boo BioWare for not being open world" posts. For months on end. So BioWare did that, because that's what everyone kept saying they wanted. Naturally, EA would be on board with this because even BioWare's worst writing is better than Bethesda's best writing, and some of the same people who are complaining that Inquisition isn't much like Origins were complaining that Origins and DA2 weren't enough like Skyrim three years ago.

They gave the fans what they asked for while still trying to keep their signature storytelling and character development intact. Tell me, what are the majority of gamers more likely to buy right now? Action oriented open world or turn based tactical?

Turn based tactical may have made the fairly small long term fanbase happy, but it wouldn't have sold enough to break even. Not in today's gaming environment.

Bull....!!! Bioware saw Skyrim's 10 million sales in one week and thought that they could also catch lightning in a bottle with the open world format. Its just that simple. Instead of building on their own ideas and concepts they started "aggresively" checking out Skyrim .


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#109
Kavain

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Well dragon age inquisition, dragon age II both rubbish. l'm not buying the next game, was hoping dragon age inquisition went back to its roots of D&D but no, its a WOW clone. Loved Dragon Age origins , dragon age II 1 hour of game play then uninstalled dragon age or should l call it WoW age inquisition 15mins of game play then uninstalled. Very unhappy with the way Dragon age has gone.

 

Fully agreed on all accounts. It feels like yet another WoW / Skyrim Clone. It has nothing to do with that awesome, immersive feeling when playing Baldur's Gate or Dragon Age Origins. Feels like plastic, quantity over quality. Like that solved everything.


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#110
Efrim

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Origins < DA2 < Inquisition

Mass Effect < Mass Effect 2 < Mass Effect 3

I don't even care anymore. These arguments have all gotten so stale over the years. They are never going to remake Origins, I can understand making that mistake with DA2, but you guys have to know by now. It's not going to happen.



#111
Dudo1974

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DA:I has really simple combat system. It is main problem. I like cooperative rpg because there is needed tactics. Bio killed it and made same than with ME3 seems. But if i remember well ME3 is action-rpg so it was more acceptable there. I get bored in this system after 10h.


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#112
Kage

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DAI is the best of them for me... By far...


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#113
Kage

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I havent finished it yet, and I already think its the best game I have ever played.

 

Sure, I miss DAO/DA2 tactics. Companion AI is awful. Yes.

And yeah, I think number of skills is lower than in previous games, I would like more. Yes.

 

But this game has given me in return, compared to DAO/DA2:

- The war table

- Millions of codex and beautiful art

- Lots of conversations, surprised about the amount of lore thanks to the new non-animated dialogues (great idea!)

- Awesome music and sound

- The best voice acting ever listened

- A huge world to explore, if I feel like it (I almost dont do any sidequests, but their presence makes me feel like the world is real)

- More companions, and as awesome as always

- A new crafting system where I can even name my creations

- 2 different voices

- 4 races to choose from

- Multiplayer

- New mechanics for combat: shield, guard, non-regen between combats (and I really like it)

- MUCH more enemies to fight, more variation

- Beautiful landscapes and sights

- New combat mechanic of parts in big enemies like Dragons

- New combat mechanic, focus

- And many more I am sure forgetting...

 

So yeah, the game might have things you dont like, that DAO/DA2 had. But it offer SO MUCH MORE IN RETURN! :wub:


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#114
Guest_Hander Wayne_*

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I remember the first time I've met her :wub:



#115
ZzrowGraff

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This is how many fans of the original DAO feel. The old Bioware delivered an epic story within an amazing, lovingly crafted world full of arcane lore, rich history, political intrigue, meaningful moral choices, flawed heroes, conflicted villains and was not afraid to delve into themes of duty, sacrifice and prejudice. It did so while allowing you to create the kind of character you wanted and develop him/her in the exact manner the player wanted, atributes and skills included, while taking full advantage of the M and KB system and delivered a tactical control system that enabled you to plan your combat strategies in a myriad ways.

 

Could all these features have been streamlined to make them more efficient without doing away with the things that fans loved about the game while expanding on the strenghts of the first one in order to make a proper sequel? I totally believe so. Unfortunately, with DAI BW thought that dumbing down just about every aspect of the game while keeping a decent story would be enough for attracting both the younger "mmo-twitch-loot-pvp generation" and fans of the original game. Unfortunately they ended up deliving something that is very flashy and pretty but has very little substance. Great for EA's bottom line I guess but terrible for those of us that expected a great game for a mature, thoughtful public. After all, DAO and this game ARE RATED FOR MATURE AUDIENCES ARE THEY NOT???

... but terrible for those of us that expected a great game for a mature, thoughtful public. After all, DAO and this game ARE RATED FOR MATURE AUDIENCES ARE THEY NOT???[

***

DAO was a "dark heroic fantasy ... with mature themes." (Bioware's own words) My primary gripe with DA2 was that is was not. Calling the second game '2' implied continuity. I didn't think it either dark or mature. It was console-kidified. Bioware calling the third game DAI instead of DA3 is honest fair warning of what not to expect.

I'm playing DA2 again right now and I am enjoying it (modded) because after several years distance I am taking it for what it actually is: a completely separate type of game that happens to be based on some of the lore. It's certainly not outstanding, and the inexcusable and unfortunately irremediable reuse of levels makes me feel embarrassed for the Bioware people who made obviously outstanding contributions to it, particularly the artists and voice talent.

 

I'm approaching DAI the same way. I don't expect Bioware to produce a mature dark fantasy ever again. It's a niche genre that won't maximize profit margins. Bioware is now an appendage of EA, which is in the business of maximizing profits for shareholders, and not in the business of making outstanding games that make a good but less than maximal profit. I haven't bought DAI yet, but am keeping on eye on how it develops with respect to quality of DLC and attention to PC issues, especially the lack of an override directory. If I decide not to buy it, it won't be because it's not a mature dark fantasy successor to DAO.


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#116
DadeLeviathan

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WoW Clone...

 

have you ever played World of Warcraft? Because the only similarities Inquisition has with WoW would basically make Origins a WoW clone as well. 



#117
Maboroshi

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... but terrible for those of us that expected a great game for a mature, thoughtful public. After all, DAO and this game ARE RATED FOR MATURE AUDIENCES ARE THEY NOT???[

***

DAO was a "dark heroic fantasy ... with mature themes." (Bioware's own words) My primary gripe with DA2 was that is was not. Calling the second game '2' implied continuity. I didn't think it either dark or mature. It was console-kidified. Bioware calling the third game DAI instead of DA3 is honest fair warning of what not to expect.

I'm playing DA2 again right now and I am enjoying it (modded) because after several years distance I am taking it for what it actually is: a completely separate type of game that happens to be based on some of the lore. It's certainly not outstanding, and the inexcusable and unfortunately irremediable reuse of levels makes me feel embarrassed for the Bioware people who made obviously outstanding contributions to it, particularly the artists and voice talent.

 

I'm approaching DAI the same way. I don't expect Bioware to produce a mature dark fantasy ever again. It's a niche genre that won't maximize profit margins. Bioware is now an appendage of EA, which is in the business of maximizing profits for shareholders, and not in the business of making outstanding games that make a good but less than maximal profit. I haven't bought DAI yet, but am keeping on eye on how it develops with respect to quality of DLC and attention to PC issues, especially the lack of an override directory. If I decide not to buy it, it won't be because it's not a mature dark fantasy successor to DAO.

 Dark Heroic Fantasy....with mature themes.. Damn.....I am a grown man but realizing how Bioware has butchered the DAO legacy and its rich potential for more amazing games based on this premise....just breaks my bleeding heart. I can only imagine how Brent Knowles and the other former BW staff that helped make DAO feel about the whole situation. I guess it must hurt, if only a little, to see the legacy of such a labor of love be butchered into what EA/new-Bioware has delivered.


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#118
CronoDragoon

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Dragon Age Origins is great.

Dragon Age 2 is good.

Dragon Age: Inquisition is incredible. If it had DA2's AI Tactics and meatier zone quests I'd have zero complaints about it.



#119
ZzrowGraff

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 Dark Heroic Fantasy....with mature themes.. Damn.....I am a grown man but realizing how Bioware has butchered the DAO legacy and its rich potential for more amazing games based on this premise....just breaks my bleeding heart. I can only imagine how Brent Knowles and the other former BW staff that helped make DAO feel about the whole situation. I guess it must hurt, if only a little, to see the legacy of such a labor of love be butchered into what EA/new-Bioware has delivered.

I know exactly how you feel. I've used the exact words 'labor of love' to describe DAO. The whole Hespith story with the creepy 11-part poem was hardcore rpg gaming at its finest. I'd love to be proven wrong, but I don't expect to see that level of disturbing gritty creativity get past Bioware's new EA-approved managerial gatekeeping.

 

Don't get me wrong: I'm not blaming either EA or Bioware. EA is what it is. A lion is not going to forgo eating a gazelle if it can. EA is not going to forgo maximal profit if it can. And the notion of Bioware being 'independent' is nonsense. In the real world, when someone else controls (even indirectly) the level of your salary or whether you have a job or not, there is a limit to deviation from 'suggestions' or 'guidance' from the purse-string holder. It is highly unlikely that Bioware's senior management is going to buck EA policies, whether 'official' or not. I could be (and hope I am) misreading things, but specifically I am thinking of EA distrust and dislike of modding. I fully expected that EA would disapprove of resource allocation for development of a toolset when there could be no direct revenue stream coming from it, and a likely revenue stream in multi-player. However, that PC-version DAI didn't even ship with an override directory is an ominous sign of where PC gamers stand in the priority list.


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#120
theluc76

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Seems to me that pepole forgot what is a fantasy RPG and the diffence with a fantasy MMO, with all the videos i seen since DAI is out, DAI is a offline MMO, well to me that is.

 

The game as for what it is seems like a good game but its far from what I was hoping. Saddens me to say that again BioWare wont get my money.

 

2009 DAO, one of my pal told me to not bother with it. He goes, there only 3 classes blah blah, I thought to myself that was not possible so i check online and from what read or see on youtube, that for only 3 classes they do lots of stuff. I gave in, bought the game.

 

The revelation !!! And Im a gamer since the Atari, only bought 13 games in all my life and one of them was a big mistake, just to let you know folks how picky I am. I did adore DAO even with the bugs or shortcomings.

 

2011 DA2, skipped it completely, was not a better DAO, it was a hack & slash in Thedas. The game had interesting features but not enough to justify my support to Bioware with my wallet.

 

2014 DAI, a offline MMO in Thedas, multiplayer with endless grind. Its a better DA2 but not a better DAO. Interesting features but again too many features missing to justify me getting it.

 

BioWare had a reputation for a certain kind of product, they should stick to that,

makes me think of Amazon stuck with millions of cell phones



#121
Chaos17

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Well dragon age inquisition, dragon age II both rubbish. l'm not buying the next game, was hoping dragon age inquisition went back to its roots of D&D but no, its a WOW clone. Loved Dragon Age origins , dragon age II 1 hour of game play then uninstalled dragon age or should l call it WoW age inquisition 15mins of game play then uninstalled. Very unhappy with the way Dragon age has gone.

Nah, even WoW is trying to put more side stories content than DA:I by making sub arcs storie with cutscenes since Lich king.

In Da:I, we have big open zones areas with no story content;


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#122
WolfForce99

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I agree Dragon Age Origins is still the best. I'm not overly happy with Dragon Age inquisition.



#123
Cell1e

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I loved Origins so, so much. My most favourite game ever!

 

I also love inquisition (now 2nd favourite game ever)

 

I'm on my 2nd play-through to try out different choices and romances.

 

I'm also looking forward to any mods or dlc that may be released! (Especially armour's, hairs and quests etc)

 

Sorry to hear that OP didn't enjoy this game, I really think you should give it another chance. Try an hour or two if you have time to spare :)



#124
Spooky81

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Na, even WoW is trying to pt more side stories content than DA:I by making sub arcs storie with cutscenes since Lich king.

In Da:I we have big open zones areas with no story content;

 

Exactly.  SW:TOR has huge zones with tons of quests which contain well written and immersive story content that motivates and drives you forward.  Many DA:I quests are shallow and when you cross the finish line after having completed them, it feels unfufilling and empty.  

 

In DAO, there was alot of motive and drive for my human noble origin to push forward; payback against Loghain and Arl Howe, urgency of stopping the Blight, looking out for companions by completing their side quests and many other story elements I could go on and on about.  Same for SW:TOR, KOTOR, BG, NWN.  With DA:I, i really don't feel any of these things.


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#125
1varangian

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But a question stands: With so many great action games out there, why did you people had to spoil Dragon Age? Couldn't you play Devil May Cry, God of War and stuff like that? Bayonetta (if you like drag queen looks in women)? Mario? Don't know... but ok, the spoils of war are yours to take.

That's a really good point actually.

 

Seems like in their blind greed they underestimated how much this would ****** off their fans who were expecting a tactical RPG. Which is pretty amazing after DA2.

 

Also I don't think they understood that what works for a shooter like Mass Effect doesn't automatically work for a fantasy RPG.

 

I love good action gameplay and I love good tactical gameplay and I love planning and building characters. Unfortunately DA:I is very bad in all 3.

 

What really sucks is that the good parts of DA:I are made redundant by the bad gameplay. I really don't want to explore anywhere because it will just get me into more combat.. and I just can't stand the combat.

 

Anyway I'm kind of over the whole thing now after 2 bad games. I realize their business plan now, it's no longer about creating great games so much as making a quick buck. And I won't fall for the marketing for a 3rd time.


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