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Alien protagonist? (ME "4")


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#26
KCMeredith

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I want to be Blasto


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#27
Lee T

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I want to be Blasto

*applause*

Bravo sir !

I admit, I would buy a well made Blasto action movie DLC.

#28
Mcfly616

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They've neither confirmed or denied that you can only be human. They've shown pictures of an N7 human male and described him as "our/your hero". In the Shepard saga, the default character was a human male. It could just be a case of them showing the default character model for the next game. It doesn't prove anything.

 

 

I don't expect them to allow us to use a member of a different species for our protagonist. In fact, I'd be really surprised if they did. However, I'd certainly be disappointed, as it'd be a missed opportunity to say the least.

 

 

If they do go the expected route (humans only), they damn sure better implement drastically improved customization options for the character creator. (the lack of anything other than a short military hair-do for my male characters really irks me)



#29
Revan Reborn

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They've neither confirmed or denied that you can only be human. They've shown pictures of an N7 human male and described him as "our/your hero". In the Shepard saga, the default character was a human male. It could just be a case of them showing the default character model for the next game. It doesn't prove anything.

 

 

I don't expect them to allow us to use a member of a different species for our protagonist. In fact, I'd be really surprised if they did. However, I'd certainly be disappointed, as it'd be a missed opportunity to say the least.

 

 

If they do go the expected route (humans only), they damn sure better implement drastically improved customization options for the character creator. (the lack of anything other than a short military hair-do for my male characters really irks me)

We don't need to be told what is directly in our faces if BioWare provides us with all the evidence.

 

We know the protagonist will definitely be a human (male or female). Other species are undetermined.

 

However, what we also know is the protagonist will have "something to do with N7." I'm sure you probably know this, but the N7 Program is part of the Alliance Navy, which is a Human Military Organization. It should also be noted that only members of the N7 have the designation of actually wearing the armor, suggesting we will be an N7 Operative in the next Mass Effect. We also know that armor will be highly-customizable, with the ability to snap on and off pieces and wear the exoskeleton under the plated armor as casual attire. Doing high levels of customization for most of the races outside of humans is incredibly difficult.

 

We also know that other races will be our companions, providing even more evidence that it's unlikely the protagonist will be a different species because BioWare will tell those stories through another character. We also know that it is very likely the next Mass Effect will see the return of the cooperative MP from ME3, which is where players would be able to play as other races at their leisure.

 

All of the evidence points to the fact that we will likely only be able to play as a human, who is a soldier, and likely is or is becoming an N7 Operative. I think this is a shock to many because they believe we already obtained this experience from the Shepard trilogy. On the contrary, Shepard was the ultimate exception to the rule, and being a Council Spectre overrode his obligations to the N7 and the Alliance technically anyways.


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#30
Mcfly616

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snip

You seem to use your own interpretation of what little we've been told and shown, as some sort of evidence that we are only going to be able to play as human. And yet it remains nothing more than your  own speculation. I've merely stated the fact that they haven't said either way whether humans will be the only playable species. 

 

 

It should also be noted that N7 was represented more broadly in Mass Effect 3, and if this is a sequel like so many people seem to want, well, it could be represented by just as many species if not more in  an official capacity following the war. Also, the fact that Bioware asked fans at a private panel "what  does N7 mean to you?" Which would hint towards some sort of new angle for the program.



#31
Revan Reborn

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You seem to use your own interpretation of what little we've been told and shown, as some sort of evidence that we are only going to be able to play as human. And yet it remains nothing more than your  own speculation. I've merely stated the fact that they haven't said either way whether humans will be the only playable species. 

 

 

It should also be noted that N7 was represented more broadly in Mass Effect 3, and if this is a sequel like so many people seem to want, well, it could be represented by just as many species if not more in  an official capacity following the war. Also, the fact that Bioware asked fans at a private panel "what  does N7 mean to you?" Which would hint towards some sort of new angle for the program.

The only hint that other races might be playable was a twitter post by a dev who stated that the protagonist wasn't "locked down yet." This of course doesn't necessarily mean there is a potential of other playable. races, but could purely be BioWare PR to keep people guessing until they are ready to reveal more. So far E3, Comicon, and N7 Day have all given the indication that we will be a human N7 Operative based on concept, screenshots, as well as the emphasis on the return of the Mako (a human Systems Alliance vehicle).

 

The official N7 was a human-only special tactics group. There were others calling themselves "N7," but as Admiral Hackett put it, they were not real N7. As far as other species being able to join the N7, that's pure speculation on your part. Mass Effect 3's ending certainly gave no indication that all various military forces were going to homogenize and combine forces. I couldn't see the salarians letting krogans join the STG, for example. I doubt other races would be allowed to join N7 regardless of a post-ME3 galaxy.

 

That's an interesting conclusion on your part. How I read it is the next Mass Effect is going to have a major focus on N7 and we are curious what the fans think of N7. If anything, that merely further provides evidence that we will definitely be an N7 Operative.



#32
Exaltation

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I made a poll if anyone is interested.

http://goo.gl/ODbYAG
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#33
KrrKs

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They've neither confirmed or denied that you can only be human. They've shown pictures of an N7 human male and described him as "our/your hero".

They've also shown the female default armour in the same panel (side by side, even).

 

To add to the previous mentioned height-issues: Most Almost all ME1-3 character models actually have the same height (or very close to each other) -the exceptions are  mostly Krogans.

That still leaves skeleton and Clipping* issues.

 

Considering the general secrecy about N-ME/MEN/ME:4/ME:??? I wouldn't be that much surprised if the option to play as a different species was there

-but I also wouldn't if it wasn't. Anyway it is still a option i'd like to have

 

 

*as well as armor customization, if it returns (EDIT: I believe they said that it does)

 

Addendum:

I don't believe that romance- sub²plots are that difficult to master (compared to the rest of the game) with different species.(Playable) Asari are already virtually identical to female Humans, Salarians are guaranteed to be male, and certain romances could still be exclusive to one species or gender.


Modifié par KrrKs, 02 décembre 2014 - 05:34 .


#34
daveliam

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I don't see any reason why they can't include other species for the protagonist from a technical aspect.  Obviously they won't be able to do all of them (like hanar and elcor), but species in which we are going to have a squad member represent, we should be able to use (at least from a game mechanics standpoint).  If they can craft armor and weapons that work for those squad members, then should be able to animate them for the PC. 

 

The story is a different aspect.  I'm not sure what the story will entail at this point.  It might be a human specific story.  In that case, other species won't do.  But if it's more general, then there might be ways to incorporate other species still. 

 

I'd like to see other species.  I'd prefer to not play as a human, if possible.  I'd be fine if I had to, but I would definitely prefer not to.  Maybe they'll just do the four big species (human, asari, turian, and salarian, or krogan, perhaps).  I'm not ruling it out yet, but I'm also not getting my hopes up either. 


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#35
goishen

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The real reason is somewhat mostly terrestrial.   If we were able to play as an alien, we would have to give out details about our lives.  "Back on Thessia...."   Where as if we play as a human, we already know what we're like.  And plus, we might end up hearing something we don't like if we were able to play as an alien.

 

Plus, it would take infinitely more time to come up with all alien races as a protagonist and all of that back story.  It would cost BioWare infinitely more money to cast all those characters as a protagonist, just to have someone go, "Yah, played it once.  Big deal."



#36
Ultim Asari

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I would support this completely



#37
PCThug

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I would cut of my arm to be able to play as a Quarian but I'll settle for one as a squad mate :)



#38
RoboticWater

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I'll admit that I'm biased, but I don't see the appeal of an alien protagonist. I'm not an intense role-player, and I'm perfectly willing to accept a human as my proxy (essentially, a glorified robot that announces my opinions). I'd rather Bioware focus on more pertinent matters, but if it makes people happy, I won't mind the addition of other races.



#39
daveliam

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The real reason is somewhat mostly terrestrial.   If we were able to play as an alien, we would have to give out details about our lives.  "Back on Thessia...."   Where as if we play as a human, we already know what we're like.  And plus, we might end up hearing something we don't like if we were able to play as an alien.

 

Plus, it would take infinitely more time to come up with all alien races as a protagonist and all of that back story.  It would cost BioWare infinitely more money to cast all those characters as a protagonist, just to have someone go, "Yah, played it once.  Big deal."

 

Nah.  They do this in SWTOR and DA and it's fine.  There are a few moments where the dialogue is a little weird because of your race/species.  But nothing immersion breaking. 



#40
x Raizer x

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Mass Effect seems to be heavily centralized on Humanity's place in the universe, and how it both influences and is influences by the other races in the galaxy.  While playing as an alien antagonist would be neat, I doubt it'll happen in ME:Next.  But you never know!

I'd guess we'd see a choice between Human and a couple other races, as opposed to having to be an alien with no other alternative.



#41
Nightshade715

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I'd really love to play as a female Turian. <3

 

It is understandable why they can't include all races we saw in the trilogy, but at least making Council races playable would be a step in the right direction in my opinion. It just seems somewhat like a waste to introduce us to fascinating species but not let us play as one outside MP.



#42
Heimdall

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Only human is the mostly likely possibility until we know otherwise.

As for other species, Asari would be by far the easiest to implement, requiring no extra voice acting, animations, or armor permutations. Conceivable, I could see Drell and even Turians being options provided they could just add some sort of filter to the existing audio files. I'm not sure whether Turians would require unique animations in some scenes, but Drell wouldn't. (All these would still require more work for the storyline to acknowledge the difference). Salarian speech patterns are just too distinctive to not require a unique voice and everything else has drastically different body shapes and even more different distinctive voices. (Volus wheeze, Krogan all have very deep voices, Elcor speak in monotone).

The N7 bit though, if this is in the future we can't make assumptions about what N7 might mean then. It could be that the program opened its doors to other species for all we know.

#43
RIPRemusTheTurian

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A lot of the conversations in DAI don't put you in cinematic mode, so there's a solution to the difficulty of animating a different model for each talk. Plus it’s given me hope that they've opened up the race options, although I do realize it boils down to human, knife ear human, short human, and horn human.

But this is what Bioware is paid to do. If enough of the community shows interest for playable aliens, we'll get some playable aliens, modeling efforts aside.

 

And although this sounds a little out place with all the intellectual debate (looking at you, Revan) but I really, really want to play as an alien (Turian!)

 

Also, why do we capitalize the race names? You wouldn’t normally capitalize human, bird, amphibian, battletoad, or space-squid.


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#44
Han Shot First

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I think it would be cool if playing as another race was an option, but I don't see it as a necessity. Also if Bioware does provide the option of playing an alien protagonist I hope they keep it limited to the ones who are built similar to humans, so we don't see a reduction in cinematic conversations compared to previous games. So no Krogan or Yahg.


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#45
bazzybond

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I think it could be doable. Council races are of a similar height so it could be worked around.

I wouldn't want it to affect another part of the game though because of it. I feel Inquisition suffered from having multiple races and voice actors.



#46
FlyingSquirrel

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It would probably only work if they were willing to go the Inquisition route and record multiple versions of the player-character's dialogue. Either that or limit it to, say, humans, quarians and asari - most of the other races have some sort of unique quality to their voices that would be lost if you just used the human voice actors for their dialogue.



#47
Vazgen

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It would probably only work if they were willing to go the Inquisition route and record multiple versions of the player-character's dialogue. Either that or limit it to, say, humans, quarians and asari - most of the other races have some sort of unique quality to their voices that would be lost if you just used the human voice actors for their dialogue.

That quality is achieved by applying a filter to a normal human speech. Turians, for example. You can notice it clearly with Chellick. Same goes for volus I imagine



#48
Mcfly616

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If they do it, I'd bet on it being council species only. Humans, Asari, Turian....maybe Salarian.

 

 

The same voice actors can work as all of them except for Salarian....


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#49
Heimdall

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That quality is achieved by applying a filter to a normal human speech. Turians, for example. You can notice it clearly with Chellick. Same goes for volus I imagine

For Turians and Drell, that would work.  The voice actor actually has to do all the Volus wheezing himself, so that wouldn't really work (And by voice actor I mean Mark Meer, who did all the Volus and Vorcha).  Salarians(Mordin is an extreme example, but they all speak very fast) and Elcor have their own particular speech patterns.  Krogan have uniformly extremely deep voices.

 

As voice acting goes, only those four, asari-human-turian-drell, can really share the same voicework.  Turians might present an animation problem in cutscenes, though they might be close enough in body shape that it doesn't matter.  I sort of doubt the drell would be an option simply because they're supposed to be so rare, but they would be the easiest to implement besides asari.


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#50
VelvetStraitjacket

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No.