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Less famous protagonist for the next game?


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#1
DrBlingzle

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In most bioware games we, the protagonist, are extremely famous (or infamous). In ME everyone knows shepard he/she is the saviour of the galaxy! In DA:O by the end of the game we are the hero of an entire nation. In DA2 we are the champion of the city we live in and everyone knows who we are. And in DA:I we are the leader of the inquisition, the herald of andraste herself! 

By the end of the game we have always become living legends, someone everyone knows, be it out of respect or fear.

 

And thats fine but for at least one game I would like to play as the unknown hero type. The one who doesn't get or even want the praise or glory but does the job anyway. I've always liked that bit in the Assasin vow in AC "We work in the dark, to serve the light."

 

Now I'm not saying we should never get the chance to be a legend but at least the option to be a quiet hero (or villain). The best scenario for me would be where the protagonist gets the choice to be showered in glory, to be sung of throughout the ages in fear or respect or to simply step away to be forgotten in the passing of time.

 

Thats just my opinion, what do you think?


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#2
SadisticChunkyDwarf

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Dunno, in RPG's you're more or less always the hero. It eases along your characters interaction with other people in the world. If you're not known for one thing or another, it creates that awkward moment when you're being tasked with very sensitive missions that you must not fail on, yet nobody has the slightest clue who you are.

 

For better or for worse it's also seen as one of the main goals in character development that we can actually see. You're no longer just an adventurer who's name will never be pronounced outside of the character creation screen, you're "Mclovin, Hero of Kvatch, I didn't know it was you, be more careful next time when stealing pants from the crates laying around the market district."



#3
Laerune

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I dont think that is possible. Your character the "hero" will save people and nations, this alone will make him or her a savior that will be very famous among the people of Thedas. The only way I can see this happening is, if the Hero (you) gives all the credits to someone else, this way they can be hero, but nobody will ever know what you did.

 

Being a hero in a videogame is the same as becoming a celeb, there is no escape.



#4
Majestic Jazz

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I agree with the OP. Look at KOTOR 2, you play as The Exile, someone important but not a legend or some huge hero like Revan. The Exile was instrumental in a few events but overall her "fame" was pretty grounded and tame. You were just a Jedi (or former Jedi) who did some important stuff.

#5
kyles3

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After an interesting start the game does settle into a bit of a Skyrimesque power-fantasy, which disappointed me a little. There was a nice bit in ME3 where you get knocked on your ass--a small reminder that Shep's not a god--and I felt this game could've used one of those. It all started feeling a bit too easy on the protagonist. Although tons of people complained about said ME3 bit, and tons of people complained when Hawke got knocked around in DA2, so I guess BioWare can't win with everybody.


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#6
steamcamel

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I agree. I'm tired of the same old power fantasy with the chose one who must save the world. Time to shake it up a little.

 

What I'd like to see is a more modest person being part of a smaller-scoped story. Maybe a mercenary trying to rise through the ranks of a criminal syndicate/military organization?


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#7
KneeTheCap

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Video games and RPGs in general are usually about power fantasy, the empowerment of the player. Would a game work in Dragon Age universe where you play as a "lesser" person, as this series is very much about the world state and it's continuation?



#8
Sharkspine

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I agree wholeheartedly. My hope for the next installment of Mass Effect for example is to be able to play as one of the other races and just be a minor cog in a fantastic universe. I was looking forward to playing a cackling evil mage in Inquisition but am finding it difficult when everyone looks up to you as a paragon of virtue!

#9
AlexiaRevan

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I don't know...

 

Many consider Hawke as a wannabe Hero.....that shouldn't come back . And The warden is the next King of the world . 

 

 

And thats fine but for at least one game I would like to play as the unknown hero type. The one who doesn't get or even want the praise or glory but does the job anyway.

This remind me of a charachter from a Manga , Itachi Uchiha

 

Good idea , but it be hard to pull since peoples will find a reason to whine y'know . My boss is lame..I wanna be my own Boss and so on .  <_<


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#10
robmokron

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In most bioware games we, the protagonist, are extremely famous (or infamous). In ME everyone knows shepard he/she is the saviour of the galaxy! In DA:O by the end of the game we are the hero of an entire nation. In DA2 we are the champion of the city we live in and everyone knows who we are. And in DA:I we are the leader of the inquisition, the herald of andraste herself! 

By the end of the game we have always become living legends, someone everyone knows, be it out of respect or fear.

 

And thats fine but for at least one game I would like to play as the unknown hero type. The one who doesn't get or even want the praise or glory but does the job anyway. I've always liked that bit in the Assasin vow in AC "We work in the dark, to serve the light."

 

Now I'm not saying we should never get the chance to be a legend but at least the option to be a quiet hero (or villain). The best scenario for me would be where the protagonist gets the choice to be showered in glory, to be sung of throughout the ages in fear or respect or to simply step away to be forgotten in the passing of time.

 

Thats just my opinion, what do you think?

 KOTOR 2's Exile is a great example. It was a dark story in the "background" of the universe. Most beings didnt know the events of the "Dark wars"

 

I agree wholeheartedly. My hope for the next installment of Mass Effect for example is to be able to play as one of the other races and just be a minor cog in a fantastic universe. I was looking forward to playing a cackling evil mage in Inquisition but am finding it difficult when everyone looks up to you as a paragon of virtue!

Sorry to crush your dreams but Mass Effect Next , you'll be human. They confirmed it. Lame i know.



#11
AshesEleven

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You know, I would have liked it if the Hero of Ferelden didn't become famous if he/she didn't kill the Archdemon.   In my world state, Alistair was the one to lay down his life, but no one mentions the noble sacrifice of the Warden King in Inquisition.  It's strange because you would think history would remember the gallant King of Ferelden committing the ultimate act for his kingdom's defence, not the woman who, behind the scenes, gathered the nation together to fight the Blight.  

 

Little off topic, but yeah, it feels very gamey that everyone is super into the Hero of Ferelden when I feel like history doesn't work that way.  


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#12
Jagaro

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KOTOR 2's Exile is a great example. It was a dark story in the "background" of the universe. Most beings didnt know the events of the "Dark wars"

Sorry to crush your dreams but Mass Effect Next , you'll be human. They confirmed it. Lame i know.


I don't recall them saying that we won't have different races for your character. Human is obviously a given.

#13
robmokron

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I don't recall them saying that we won't have different races for your character. Human is obviously a given.

i guess i overstepped my knowledge. Looking for confirmation articles and none of them confirm humans only. sorry



#14
Aurok

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I think it could be done and done well, but not by Bioware.
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#15
Darkly Tranquil

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Yeah, I'm a bit "World shaking hero"ed out. Perhaps I'm just not the power fantasy type. I rather like the everyman hero who is a fairly unremarkable fellow (or lady) who stumbles into a situation and has to navigate their way through it with a combination of wits, luck, and courage. Then again, I think that's what Bioware was sort of shooting for in DA2 and it didn't quite pan out for them. Given that Bioware really only has one stock plot, it's probably a long shot to hope for a major variation on the theme.
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#16
robmokron

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Yeah, I'm a bit "World shaking hero"ed out. Perhaps I'm just not the power fantasy type. I rather like the everyman hero who is a fairly unremarkable fellow (or lady) who stumbles into a situation and has to navigate their way through it with a combination of wits, luck, and courage. Then again, I think that's what Bioware was sort of shooting for in DA2 and it didn't quite pan out for them. Given that Bioware really only has one stock plot, it's probably a long shot to hope for a major variation on the theme.

I dont feel like The Hero of Ferelden was world shaking, am i wrong? He was conscripted because of one kind of screw up or another, then he stumbled onto a whole, use papers to save the world. He was only famous after the final battle. Same with Hawke,

 

Hawke just wanted to better his family, then s h i t got real and had to step in because everyone else was incompetant



#17
juliet_capulet

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I agree with the OP. I suppose I prefer to "earn" my way to fame the way I did in DAO and DA2 (that blabbermouth Varric :P ).



#18
zeypher

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Yea i rather bioware stick to chosen one. They tend to do it well, when they try something different it does not pan out well for them. DA 2 is an example.


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#19
robmokron

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Yea i rather bioware stick to chosen one. They tend to do it well, when they try something different it does not pan out well for them. DA 2 is an example.

DA2 didnt pan well because Cave A looked like Cave B.. and C..


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#20
zeypher

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No bio just does not do the type of stories you want. For the unkown type stories you have to go to obsidian, most their games their stories are like that. Thats why i love both these devs one makes chosen saviour, the other the unknown hero.

 

Kotor 1 you are saviour (bioware) kotor 2 exile is a personal tale (obsidian). 



#21
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#22
Xionanx

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Soo..  have you ever watched the original old school "Star Trek"... We all know Lt. Uhura, all she ever seems to do is work the comms.. but then you watch "Star Trek: The Animated Series".  She actually pulls rank a few times and straight up commands the Enterprise.

 

My point being..  why can't we have a game where the "Hero" is just the "common" man in the background who is flung into a situation where they must do something uncommon..

 

Oh wait.. thats been pretty much every DA game to date...  Unless you want to heroicly bake bread for the army.



#23
_Aine_

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It would certainly be nice to not always be everyone's hero (or villain for that matter.)   You could still DO all the needed, even heroic stuff, but it not be splashed all over the people and walls ad nauseam.   Or, maybe leave it until the end of the story to reveal who and what you have done in terms of effect on the world.  Let all the build up (or decline) be more secretive in the background where for the course of the game you simply make your choices and do what needs to be done - maybe even allowing your choices for publicity increase your notoriety accordingly (or not).  Your wealth could increase with the notoriety (as could conflict or inability to do much secretly I suppose) OR where you could live in virtual anonymity, increasing your ability to conduct stealth-like missions but forgoing some fame/wealth to do so making you seek other ways to fund.  The options are definitely endless (even within reason) if they wanted to do it.  

 

I think it is just for people who have played games a while, the same story eventually is  like same house, different paint.  I think it is normal to want to go outside of that a little bit as a "want".   I think it is probably more difficult for a franchise "success" to change their formula though; even when it is also the very thing that can breathe new life into a tired one.  Pros and cons to both sides.   I won't hold my breath, but it would be nice down the road for sure.  



#24
robmokron

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Soo..  have you ever watched the original old school "Star Trek"... We all know Lt. Uhura, all she ever seems to do is work the comms.. but then you watch "Star Trek: The Animated Series".  She actually pulls rank a few times and straight up commands the Enterprise.

 

My point being..  why can't we have a game where the "Hero" is just the "common" man in the background who is flung into a situation where they must do something uncommon..

 

Oh wait.. thats been pretty much every DA game to date...  Unless you want to heroicly bake bread for the army.

This, DA:O and DA2 you were.. the common person.. sorta.. nobles and dwarven nobles aside


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#25
PhroXenGold

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I don't know...

 

Many consider Hawke as a wannabe Hero.....that shouldn't come back .

 

 

Hawke was a fantastic hero. He did the best he could do. That his best wasn't enough doesn't make him any less heroic.


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