COMBAT
- Party members only seem to use Defensive abilities and Basic Attack, though I have tried every conceivable combination of Target/Defend and Enable/Disable/Preferred.
- Tactical view: sometimes if I give a command then switch characters after unpausing, the command seems to stop executing. For example, there is the door puzzle where you have to turn two gears at the same time. I sent one companion to turn one, but forgot to switch back to my character before unpausing, so the other character gave his gear one turn then stopped, which also made that gear unusable forcing me to re-load the game.
DIALOGUE
- Ambient chatter often plays over user-initiated dialogue. It probably triggered first, but it seems like it should cut off or become background noise instead. This makes subtitles absolutely necessary, which I'd prefer to have off.
- Sometimes when skipping dialogue, I get a camera looking at nothing. Rarely, there is also some geometry or another character blocking the camera.
- Most dialogue scenes with Hawke's friend get stuck staring at a character without moving on until I press the Skip button a few times. This often results in missing lines of dialogue as well. This seems to occur whether I skipped some dialogue in that sequence or not.
- My romance scene with Cassandra (as a dwarf) was completely broken. After the camera panned down from the sky, the characters were frozen in place and dialogue stopped. A few seconds later, Cass warped into another position, and several seconds after that my character warped to sitting up at her side. I never pressed the skip button, and it still jumped over half the dialogue before playing the final animation and ending the scene.





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