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Dexterity Bug -- Will it GET XBOX 360 support?


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#101
xCobalt

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Victor Wachter wrote...

I've put this into my last couple of community reports to the dev team (as well as the corrupted saves bug). Soon, we will be deciding on the contents of the next title update, so we should be able to let you know at least when/if it will be fixed.


It's been over 3 months since the game has been released and nothing has been decided on what will be fixed?

It's getting close to three weeks since this post and the Xbox community have yet to receive any kind of new information. I don't see why it is so difficult to release patches when games like Borderlands is able to produce them with relative ease. Is it due to EA or Edge of Reality? Are consoles not a priority? 

#102
Wicked 702

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lisakover wrote...

BennyHartless wrote...

I would rather see bioware/blizzard/activision than bioware/ea


No way, EA is bad but Activision take the cake.


This....

Had a friend who worked for Activision. He no longer does. He left willingly. He doesn't care much for them now.

And yet we still play MW2. I hope Blizzard doesn't get sucked into the Activision abyss. They were always one of my top 5 developers growing up. I'm started to get worried with the whole "Starcraft 2 in 3 parts" business.

Modifié par Wicked 702, 19 février 2010 - 11:23 .


#103
Finnegone

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Hold on a second...



Everyone here understands that the Dex bug, when fixed, will most likely lower your damage with daggers, right?



All it does is divide the damage bonus for daggers and bows equally between strength and dexterity. I mean, unless you're dumping all of your attribute points into dexterity, then you're likely not going to benefit much from this. In fact, you'll be gimped.

#104
Obtusifolius

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MEMANIAsama wrote...

BioWare devs are paying me by the hour to redirect your anger for them towards me. :P

PS. I'm an optimist and everyone else seems to be a "realist" or "pessimist". I know there's no obvious statements or facts outside of one small little quote. But, hey, at least SOMEONE is trying to do something for us.

As I've stated before, if stuff doesn't get patched, don't buy the expansion, simple as that. Call the better business bureau on them for selling a faulty product, stop buying their product, or whatever you'd like to do to make a stand.


By the way, I'm sorry for being a **** before. It's so easy to get all wound up on internet forums, for some reason. Anyway, that said, I still believe it is slightly over-optimistic to think that there will be a dex patch , but you have already said you are an optimist, and that's fair enough.

Finnegone wrote...

Hold on a second...

Everyone here understands that the Dex bug, when fixed, will most likely lower your damage with daggers, right?

All
it does is divide the damage bonus for daggers and bows equally between
strength and dexterity. I mean, unless you're dumping all of your
attribute points into dexterity, then you're likely not going to
benefit much from this. In fact, you'll be gimped.


As it
stands, one has to, when playing as a rogue, choose between high
damage/low hit-rate or low damage/high hit-rate, which is silly. Also,
not wanting to 'gimp' your character is no reason to not want your game
to work as it should.

Modifié par Obtusifolius, 21 février 2010 - 01:00 .


#105
Finnegone

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Obtusifolius wrote...

MEMANIAsama wrote...

BioWare devs are paying me by the hour to redirect your anger for them towards me. :P

PS. I'm an optimist and everyone else seems to be a "realist" or "pessimist". I know there's no obvious statements or facts outside of one small little quote. But, hey, at least SOMEONE is trying to do something for us.

As I've stated before, if stuff doesn't get patched, don't buy the expansion, simple as that. Call the better business bureau on them for selling a faulty product, stop buying their product, or whatever you'd like to do to make a stand.


By the way, I'm sorry for being a **** before. It's so easy to get all wound up on internet forums, for some reason. Anyway, that said, I still believe it is slightly over-optimistic to think that there will be a dex patch , but you have already said you are an optimist, and that's fair enough.

Finnegone wrote...

Hold on a second...

Everyone here understands that the Dex bug, when fixed, will most likely lower your damage with daggers, right?

All
it does is divide the damage bonus for daggers and bows equally between
strength and dexterity. I mean, unless you're dumping all of your
attribute points into dexterity, then you're likely not going to
benefit much from this. In fact, you'll be gimped.


As it
stands, one has to, when playing as a rogue, choose between high
damage/low hit-rate or low damage/high hit-rate, which is silly. Also,
not wanting to 'gimp' your character is no reason to not want your game
to work as it should.


That's silly.

I've made three rogues, all of which were stupid powerful. And you don't need to gimp your hit-rate in order to do a lot of damage. Just invest in strength.

#106
Obtusifolius

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Finnegone wrote...

That's silly.


Not as silly as wanting one of the stats to stay completely broken. Wouldn't you like to play a rogue as they were intended to work?

And I think the hit rate is quite bad if you concentrate on Cunning, unless you have about a million buffs up at all times, and who wants to rely on other teammates' buffs to be able to hit enemies efficiently? Not me. Also, if you want to play a bow-orientated rogue (as mine is), not bothering with the utility side or lethality, then a dexterity fix would be absolutely lovely, no? And don't forget the lovely defence that comes with high dexterity :)

Anyway, I have pretty much ignored the bug with my rogue, and have made her - attribute and stats-wise - much the same as I would have done if dexterity worked. I don't play the game anymore, and I never finished my rogue playthrough so I'm not sure what she would have been like for damage by the end, but she was OK about halfway through - damage not too hot, but when using talents reasonably decent. Anyway, I'm not even sure what my point is now, but... oh yes, there it is - it would be nice to have her work properly, I guess ;)

#107
13Dannyboy13

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It will be nice to actually have dex work for an archer rogue when/if it gets fixed. I started an archer rogue just for fun got dex to 36 I think and the rest went to cunning. Damage isn't great, but isn't bad either especially since I mastered stealth so I can hide then get a critical shot then a few seconds later do it again. Acuracy isn't that great though, but having fun with the spear thrower bow, gotta love the extra armor penetration. Image IPB
I really want to see the damage  with this bug fixed though since half of it is from dex and half strength. (cunning with lethality) Gonna keep my fingers crossed for a big patch before awakenings is released since I'm keeping my last open charcter spot for a dex rogue.

#108
Finnegone

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Obtusifolius wrote...

Finnegone wrote...

That's silly.


Not as silly as wanting one of the stats to stay completely broken. Wouldn't you like to play a rogue as they were intended to work?

And I think the hit rate is quite bad if you concentrate on Cunning, unless you have about a million buffs up at all times, and who wants to rely on other teammates' buffs to be able to hit enemies efficiently? Not me. Also, if you want to play a bow-orientated rogue (as mine is), not bothering with the utility side or lethality, then a dexterity fix would be absolutely lovely, no? And don't forget the lovely defence that comes with high dexterity :)

Anyway, I have pretty much ignored the bug with my rogue, and have made her - attribute and stats-wise - much the same as I would have done if dexterity worked. I don't play the game anymore, and I never finished my rogue playthrough so I'm not sure what she would have been like for damage by the end, but she was OK about halfway through - damage not too hot, but when using talents reasonably decent. Anyway, I'm not even sure what my point is now, but... oh yes, there it is - it would be nice to have her work properly, I guess ;)


If you dump a bunch of points into cunning, then your hit-rate is going to suffer, dex fix or no. That's besides the point.

However, I can certainly see your point regarding archery - that does seem a bit gimped to me. I'm not sure if fixing this particular bug would help much, however - I think, for starters, getting the base fire rate increased would be more impactful. But that's a different topic.

Modifié par Finnegone, 21 février 2010 - 08:57 .


#109
Gemini1179

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Man, I have not played DAO since ME2 came out for xbox, and it looks like I might not for a while. Still no patch? This is getting silly.

#110
13Dannyboy13

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Gemini1179 wrote...

Man, I have not played DAO since ME2 came out for xbox, and it looks like I might not for a while. Still no patch? This is getting silly.


Still no patch Image IPB 
Still no word on a patch Image IPB 
Too busy rushing out dlc and an expansion to fix the game I guess...Image IPB

#111
Ultron_ver2.0

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I've abandoned hope on this game....Bioware gets a big fat "F" for support on this. I finished the campaign as a mage, and started a new one as a Dex Rogue, but stopped to wait for patch. Now it's time to move on.



Too many other games to play....can't sit around waiting for Bioware execs (their call...not the devs, who probably want to patch this) to pull their collective thumb out of their rectal orifice.



Life's too short to be playing buggy unsupported games.




#112
Gemini1179

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I beat the game with a Rogue before I even knew about this problem (foolish me for not doing the math when I leveled up and trusting BW to have their game engine work properly) and I decided that I didn't like the Rogue class because even though I was a Dual Wield Master, Duelist Master and Assassin, I was doing so little damage. Never got hit, but watching your character dodge 5 times in a row interrupting the attack sequence can get annoying as well.

#113
13Dannyboy13

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Finnegone wrote...

Hold on a second...

Everyone here understands that the Dex bug, when fixed, will most likely lower your damage with daggers, right?

All it does is divide the damage bonus for daggers and bows equally between strength and dexterity. I mean, unless you're dumping all of your attribute points into dexterity, then you're likely not going to benefit much from this. In fact, you'll be gimped.


How will the bug being fixed lower the damage? As it is right now there is nothing being added from dex which means my archer is doing half the damage he should be right? Or am I missing something?  Image IPB

#114
Darkkyn46

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Finnegone wrote...

If you dump a bunch of points into cunning, then your hit-rate is going to suffer, dex fix or no. That's besides the point.


Only if you solo.  If you play a normal party then your hit rate will be fine.  Having gone through 4 complete runs with cunning based rogues, the lowest hit rate at the end was 98%, which can hardly be considered poor.  If you want to solo?  I don't know what to tell you.  But in normal play your hit rate does not suffer.

#115
Dk Slayer1

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It's almost been 4 months now.. I've given up on bioware as well

#116
Grimgor79

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I'm completely baffled that they cant take care of this for us. I too would like to play a Dex rogue sometime soon but between this and the poison menu issue I'm not sure it's worth the hassle to try.



Hopefully they will throw us a bone sometime soon.

#117
PatT2

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Ummm...so....it's been 24 days since Mr. Wachter said he's put it in his reports. Any news? Seeing as this bug was fixed for the pc a week after the game came out....how can they even be debating?

#118
veryalien

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What exactly does your customer need to do to get a fix for this?

It's been months since release, and you're releasing an expansion without fixing this bug? You're insulting our intelligence, by pretending this isn't an issue.

An entire class of the game is not playable for 360 users. Shame on you.

Modifié par veryalien, 28 février 2010 - 03:48 .


#119
Juzten76

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I won't be purchasing any expansions or add-ons until this issue is fixed. The game has be collecting dust on my shelf and will continue to do so until the bug is fixed or I get tired of waiting and sell it on ebay.

#120
13Dannyboy13

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One thing that's really bothered me about this bug is that it was fixed within a week for the pc version, yet four months later still nothing for xbox, I don't exactly know the technical side of this, but it seems like a minor tweak to fix this.



One week till Awakenings and no word on a patch for us playing on xbox, I must say I'm very disappointed, even canceled my preorder of the expansion. Somehow I still have hope of a patch coming out but it may be too little too late, between the bugs/glitches, broken quests items not being given etc the game has lost a lot of it's appeal.



Since longbows are supposed to be 50/50 str and dex for damage, I used the dupe glitch for tomes and doubled my cunning to get a rough idea of the damage I should be doing, it made me very sad, my archer was awesome, but it made me want this fixed that much more though....

#121
Grimgor79

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13Dannyboy13 wrote...

One thing that's really bothered me about this bug is that it was fixed within a week for the pc version, yet four months later still nothing for xbox, I don't exactly know the technical side of this, but it seems like a minor tweak to fix this.

One week till Awakenings and no word on a patch for us playing on xbox, I must say I'm very disappointed, even canceled my preorder of the expansion. Somehow I still have hope of a patch coming out but it may be too little too late, between the bugs/glitches, broken quests items not being given etc the game has lost a lot of it's appeal.

Since longbows are supposed to be 50/50 str and dex for damage, I used the dupe glitch for tomes and doubled my cunning to get a rough idea of the damage I should be doing, it made me very sad, my archer was awesome, but it made me want this fixed that much more though....



 I agree completely, not knowing the tech side of things makes this really cloudy for us players but they could still throw us a bone and atleast tell us something. All we know is that Viktor said he was talking to them about it..... that was about a month ago and not a peep since.

 BIOWARE DEV's, you guys made an awesome game and are no doubt extremely busy but please, tell us something. If it's not ever gonna be fixed then fine, tell us.Atleast then those of us who are waiting and hoping can move on and forget about it.

#122
Aldridgeguy

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I think it's ironic that we are being treated virtually as second class gamers in a way by Bioware when we pay more for our retail copies of the game than a P.C player !!!!

#123
JanHenDAO

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Aldridgeguy wrote...

I think it's ironic that we are being treated virtually as second class gamers in a way by Bioware when we pay more for our retail copies of the game than a P.C player !!!!


We pay more but Bioware does not get more money, because theyll have to give Microsoft/Sony a small percentage (thats why games are more expensive on consoles than PC).

#124
Blue_dodo

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console patches take alot longer to make,accept that fact



the last patch fixed that god awful bug on the hot slots (thank you bioware !) this alone gives me hope



however there are several bugs that are also causing problems



-shapeshifter spellpower damage, attribute and level bonus is still not working



-several spells are not working either (e.g disorant is doing nothing,chain lightning is not edby spellpower )



-the poision menu STILL does not work





other then the dex bug,these are the most noticeable,there probably others,but still I have fath bioware will eventually come around to fix them

#125
TheNecroFiend

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Blue_dodo wrote...

console patches take alot longer to make,accept that fact
 


There are devs on the 360 who are releasing multiple patches in a month sometimes. If other devs are capable of patching their games on the 360 in a timely fashion I don't see why we should give Bio a free pass.