Each time BioWare release game- the art/design content (armors, CC, weapons, color etc) suck as alway (althought plot, characters and rest is first-class). But then modders arrives and do it better, giving game second live. 6th Game in 2 series (ME and DA) in couplr of years and still didn't learn what we always want in game:
1. Ability to change appearance in-game
2. Armor/weapon diversity/customization
3. Outfits
4. Colors of gear to be changable anytime to anycolors
5. New models (not same staff, swords and axe models from DA:I and DA:2)- your artist team has some imagination, right?
And yet- each time we have to ask for it becasue it is not there by default.
Just...wtf?
You know what the worst thing is? It's actually WORSE than that. I could live with Bioware simply being too damned lazy to create these things themselves and leaving it to the mod community. It'd be dumb, but I could live with it. But a lot of this stuff was IN MASS EFFECT 2. Which came out FOUR ****** YEARS AGO.
ME 2 had
custom armor colors
various "off duty" uniforms
face import/export system
DA 2 had the damned mirror.
BioWare has built the damned tools in the past and have purposely chosen to leave them out.
Not only that, but they've made the coding so purposely indecipherable that it's going to take the modders a century to get us anything we can actually use.
It seemed like within a week of ME 2s' launch the save editor was available. The save system wasn't this ridiculously and completely unnecessarily obtuse so you could easily do things like copy your save folder, edit the name, class, and import a new face in the editor and save yourself a lot of wasted time by skipping the intro mission and cutting to the chase for 2nd, 3rd, 4th playthroughs.
I've got like 6 concurrent playthroughs going atm, you know what I would give to be able to just start my next damned character at skyhold?
With every passing day I lose more and more faith in BioWare as a company.