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Okay, is it me or is Dragon Age Keep just lazy


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17 réponses à ce sujet

#1
The Hawke's Sheperd

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Okay, before getting DAI I played Dragon Age and Dragon Age 2 just so I can get the perfect storyline for dragon age inquisition. Come to find out....I don't need it! How frustrating is that I played this game simply to import my story to the game and it is not even need. Instead, they come up with some  site to create an entire story online to import your info to the game. That defeats the purpose of the past two games. No body need to play the first two because all the choices can be mad through this sight. And Hawke is created in game!!! I think ME did a way better job streamline the  story than Dragon Age because at this point, I think it is entirely broken. Each game had you import your story so it could shape up your game. Dragon Age just created an entirely new game and slapped dragon age on it. The warden not appearing I don't really mind because Origins is very old and hard to get your character from there but at the bare minimum, you should be able to import your past games. Otherwise it isn't a trilogy. It is just three separate games featured in the same universe.



#2
movieguyabw

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So... you bought and played the previous games only so you could import into Inquisition?  It might just be me, but I've gone back and began new playthroughs in both games sense getting access to the Keep - mainly because I enjoy the game; not because I feel I need to in order to import.  ;)

 

It's a tool.  It's not a substitute for playing the games; unless you feel the only reason to play the games is for the import.


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#3
katerinafm

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Firstly, the purpose of the previous two games are not just to create a world state. You play them because, you know, they're games and they're fun. Secondly, the keep is there due to save importing being buggy ever since the original and due to the new engine, removes any sort of bugs, allows players to carry over their decisions regardless of console of choice, etc. The Keep is complex and has had a lot of work put into it, and to call it lazy is pretty silly. They could have said that save importing is out of the question due to DAI using a new engine. That would have been lazy. The Keep is not.


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#4
The Hawke's Sheperd

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No but the point of creating a sequel to the game is to pick  where the previous left off. No one plays the game exclusively for the sequel because people don't expect a sequel. No I didn't play it for a sequel no one can play for a game that doesn't even exist yet. However, when it does, it is suppose to be a continuation and based on my past choices as is what is usually expected. It is a tool but all heroes don't import from my games, at least on my end. Maybe its different but if you are playing a story, some people want to follow the story not just play the game for fun. I like to play for both in equal measure leading to my disappointment



#5
The Hawke's Sheperd

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Idk to me it sounds like bioware covering their ass. Bioware is know for their story telling medium...allowing you to shape the world you play in. That means every choice you make has consequences that you can' erase...similar to ME Trilogy. This one kind of just does away with the sequels allowing people to bypass playing them. No ones refuting how complex it is but it is lazy....especially when they extended the release date to make the game better



#6
Kantr

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The keep was made so that you can see your choices happen in DA:I

 

Before it was bugged and the game didnt pick many of the choices before.

 

Mass Effect had less choices


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#7
sjaakiejj

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Firstly, the purpose of the previous two games are not just to create a world state. You play them because, you know, they're games and they're fun. Secondly, the keep is there due to save importing being buggy ever since the original and due to the new engine, removes any sort of bugs, allows players to carry over their decisions regardless of console of choice, etc. The Keep is complex and has had a lot of work put into it, and to call it lazy is pretty silly. They could have said that save importing is out of the question due to DAI using a new engine. That would have been lazy. The Keep is not.

Agree with most of what you said, but just wanted to point out that a new engine has nothing to do with importing binary files. I created a Dragon Age: Origins and Dragon Age 2 save reader and plot mapper in Javascript, and you can use it on your browser: dragonage.stinstin.com

 

Importing binary files, such as Dragon Age save files, is trivial and completely cross compatible with any other engine. The lack of it had a lot more to do with platform parity and non-intrusive DRM than with anything else.

 

Idk to me it sounds like bioware covering their ass. Bioware is know for their story telling medium...allowing you to shape the world you play in. That means every choice you make has consequences that you can' erase...similar to ME Trilogy. This one kind of just does away with the sequels allowing people to bypass playing them. No ones refuting how complex it is but it is lazy....especially when they extended the release date to make the game better

 

It's not, because the decision has nothing to do with bugs or required work. I was able to build a browser-based save file reader and plot extractor for both Dragon Age: Origins and Dragon Age 2 in a week and a half, during my spare time after my full time job. The decision is a business decision, and can be looked at from multiple angles.

 

  1. Importing your save game to a website would require either ( A ) a patch for both Dragon Age 1 and 2 to perform it in an automated manner, ( B ) a standalone tool for Dragon Age: Inquisition that uploads the saves, or ( C ) a feature in the Dragon Age: Keep website to allow people to do it. Choice A would involve updating old games for multiple platforms, a choice that is unlikely to go over well with business executives, considering the amount of support that would need to follow those updates. Choice B would be problematic due to platform parity - e.g. can't upload ps3 saves with a ps4 version of Inquisition, and they don't want to give PC users something that console users don't or can't get. Finally, choice C would be a customer support nightmare, since it requires a lot more work on the user's part.
  2. Having an online system for save-games allows Bioware to sort out bugs across all platforms at once, significantly reducing the amount of work and money required to maintain a save game system
  3. Having an online system gives Bioware a free form of non-intrusive DRM - if you want your save-states to carry over, you need the Keep. But if you pirate a copy of Dragon Age: Inquisition, you can't use the keep.

The decision has nothing to do with being lazy, not having the funds or time, or technical unfeasibility (e.g. bugs). The real reason is one that's terrible to deal with in terms of PR - this method makes them more money.


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#8
Natureguy85

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Personally, I like that I can do a different Inquisition playthrough without having to go back and redo the other two games to set up the worldstate. THAT would be just playing for the sequel.

 

I thought the Keep was fun to go through and prefer it to just clicking an "import" button.


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#9
New Kid

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I really don't follow your logic...



#10
Teraxo

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Considering sjaakiejj's awnser, they could have made a X360/PS3/PC Keep app/program that would search your archives and upload your choices and maybe even let you remake your Warden/Hawke in there. Sjaakiejj's Choice A fails because of laziness. So I agree with The Hawke's Shepard, the Keep how it is now feels lazy.

 

PS: Congrats sjaakiejj, with that DA Tool for saves, really liked it.

 

PS2: Oh, and they could put something in Inquisition so you can check your worldstate, like showing Warden/Hawke's name, romance, afilliation, fate, etc.



#11
sjaakiejj

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Considering sjaakiejj's awnser, they could have made a X360/PS3/PC Keep app/program that would search your archives and upload your choices and maybe even let you remake your Warden/Hawke in there. Sjaakiejj's Choice A fails because of laziness. So I agree with The Hawke's Shepard, the Keep how it is now feels lazy.

 

PS: Congrats sjaakiejj, with that DA Tool for saves, really liked it.

 

PS2: Oh, and they could put something in Inquisition so you can check your worldstate, like showing Warden/Hawke's name, romance, afilliation, fate, etc.

 

Not laziness, because it's not about the team not wanting to do it. It's a problem of supporting old software, something that the higher ups were unlikely to be keen at. It's really nothing more than a business decision. Glad you liked the tool, hope it proves useful.



#12
Katreyn

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Personally DAO to DA2 importing was so dang buggy.  Half of it didn't register or registered incorrectly.  

 

I think the Keep allows them to have a universal format for imports to prevent even more bugs when generating a world state.  Of course there is still bugs with the current Keep and its definitely far from being perfect.



#13
movieguyabw

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^It is still technically in Beta.  I was under the impression however a lot of the issues people had when it came to importing to Inquisition stemmed from them not choosing the correct worldstate/picking 'default' by accident.  I'm not going to make assumptions and say that was all of the cases - but I do recall seeing quite a few instances of this on here.



#14
Guest_Faerunner_*

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Oh! Playing the game again doesn't influence the world state you can create in The Keep? For some reason I was under the impression that you just got the "default" Warden information (Lyna Mahariel, who romanced no one, completed the minimum amount of quests, and died slaying the Archdemon) and the only way to make a more specific Warden with the gender, race, class, name and world state you liked (for example, female rogue City Elf who became Bann of the Denerim Alienage) was to play and upload it. Since all my old saves got deleted off my computer, I thought I'd need to play again to upload my Warden saves and info into the Keep like uploading DA:O information into DAA.

 

You saved me a few dozen hours of gameplay I both didn't need and don't have time for. Thank you!



#15
AnUnculturedLittlePotato

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It's not lazy, they couldn't. Xbox360 and PS3 saves can't be accessed IIRC. And aside from that it helps to not have to replay 2 games to change one thing/change something that I did for game reasons, like I chose something for the reward/approval and not because my character would have chosen it. I mean I almost always just do a statistically superior playthrough so making less then statistically superior choices in the keep will be better then replaying 2 games. That and people can switch platforms. Do you really want any future DA game to have to be on all the previously offered gens?


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#16
Tremere

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Agree with most of what you said, but just wanted to point out that a new engine has nothing to do with importing binary files. I created a Dragon Age: Origins and Dragon Age 2 save reader and plot mapper in Javascript, and you can use it on your browser: dragonage.stinstin.com

 

Importing binary files, such as Dragon Age save files, is trivial and completely cross compatible with any other engine. The lack of it had a lot more to do with platform parity and non-intrusive DRM than with anything else.

 

 

It's not, because the decision has nothing to do with bugs or required work. I was able to build a browser-based save file reader and plot extractor for both Dragon Age: Origins and Dragon Age 2 in a week and a half, during my spare time after my full time job. The decision is a business decision, and can be looked at from multiple angles.

 

  1. Importing your save game to a website would require either ( A ) a patch for both Dragon Age 1 and 2 to perform it in an automated manner, ( B ) a standalone tool for Dragon Age: Inquisition that uploads the saves, or ( C ) a feature in the Dragon Age: Keep website to allow people to do it. Choice A would involve updating old games for multiple platforms, a choice that is unlikely to go over well with business executives, considering the amount of support that would need to follow those updates. Choice B would be problematic due to platform parity - e.g. can't upload ps3 saves with a ps4 version of Inquisition, and they don't want to give PC users something that console users don't or can't get. Finally, choice C would be a customer support nightmare, since it requires a lot more work on the user's part.
  2. Having an online system for save-games allows Bioware to sort out bugs across all platforms at once, significantly reducing the amount of work and money required to maintain a save game system
  3. Having an online system gives Bioware a free form of non-intrusive DRM - if you want your save-states to carry over, you need the Keep. But if you pirate a copy of Dragon Age: Inquisition, you can't use the keep.

The decision has nothing to do with being lazy, not having the funds or time, or technical unfeasibility (e.g. bugs). The real reason is one that's terrible to deal with in terms of PR - this method makes them more money.

I took a quick look at your tool. Very neat and nicely done! Kudos! Can I say, goed gedaan? ;0)



#17
Natureguy85

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Oh! Playing the game again doesn't influence the world state you can create in The Keep? For some reason I was under the impression that you just got the "default" Warden information (Lyna Mahariel, who romanced no one, completed the minimum amount of quests, and died slaying the Archdemon) and the only way to make a more specific Warden with the gender, race, class, name and world state you liked (for example, female rogue City Elf who became Bann of the Denerim Alienage) was to play and upload it. Since all my old saves got deleted off my computer, I thought I'd need to play again to upload my Warden saves and info into the Keep like uploading DA:O information into DAA.

 

You saved me a few dozen hours of gameplay I both didn't need and don't have time for. Thank you!

 

This was my number one reason for liking  the idea of the Keep when it was announced.



#18
Kel_Shando

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No its not lazy it about time..  there are some like me that owned DAO and DA2 and DAI on different systems... so for me this would be the only way I could link them all together.