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Hero of Ferelden on DLC.


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#326
Aren

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Starting to become so tiresome that makes you determined to read every post and reply everything rather than just ignoring?

Bring warden back n 207,

 if i wish more adventure for the warden i can simply headcanon first and then easly build some little adventure with the toolset period, no need to wait Bioware for something that will never happen.



#327
Sunnie

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Hell, didn't Weekes flat-out say that he had no interest in bringing the Warden back?

He did, sort of.


Patrick Weekes: I don't think it's a good idea. The warden already had their story and it was awesome.
Patrick Weekes: And also, remember when you all said you wanted Hawke back? How are you feeling about that now, hm?



#328
robertthebard

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Important to those whose Heroes lived. Important to Thedas, what with all that is going on with the Wardens, Morrigan, the Blight, the Black City, Ferelden, etc. The Hero's character ties into all these things.
 
Which means she is buried in her own personal tomb at Weisshaupt Fortress, which is where the next installment might take place. That means you would get to see your Hero's final resting place.
 
The default world state is for BioWare only. It has no influence over any player's world state.
 
No, my response is the same as it's always been. You can have the Orlesian Warden or not depending on what you want. The Orlesian Warden would not replace the Hero. For example, he or she can't replace a Hero who romanced Morrigan or had a child with her. No, the Orlesian Warden would just be a decent substitute who could fulfill the basic roles, but not all of them.


The 5th Blight is where the HoF was important. The very fact that you can play the game exactly "right" all the way to there, and still die demonstrates that that's where the Warden's importance to the story ends. Awakening shipped with it's very own protagonist, just in case.

Events in Weisshaupt currently do not require the HoF to take place, at all. In fact, those events could happen if the 5th Blight never happened. Assuming my DE's ashes were sent there, instead of back to her clan, then yes, I could see her final resting place. However, that implies that she's more important to that story dead, doesn't it? Living characters don't usually have final resting places.

The default world state is for BioWare, however, since their canon is a female DE that took the US, beyond the story of Origins, the HoF just wasn't all that important. Otherwise, they'd have had a live HoF to build off of in the future, if that's what they wanted to do.

Since the HoF can be so readily replaced for the story of any DLC or game, they aren't all that important. That's the flaw with this argument: You can replace them with Random PC 875, and still get the same story. You see, they have to write for a dead HoF too, it's a possible ending to the game, and as we can see, OGB wasn't Thedas shattering after all. I imagine BW thought that that "loop hole" would be a lot more popular than it was, but all one needs to do is snoop around the Legacy forums for threads about the DR to see that it really wasn't. Some were even mad that a romanced Alistair could swoop in and steal the Archdemon kill.

#329
Aren

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Since the HoF can be so readily replaced for the story of any DLC or game, they aren't all that important. That's the flaw with this argument: You can replace them with Random PC 875, and still get the same story. You see, they have to write for a dead HoF too, it's a possible ending to the game, and as we can see, OGB wasn't Thedas shattering after all. . Some were even mad that a romanced Alistair could swoop in and steal the Archdemon kill.

Hof and OGB were important,but both suffered of the disease called "non-mandatory characters" due to US syndrome
(DAO was supposed to be the only DA game without sequel),
US its effect resonate in every world-state, even the survived warden share the same destiny of the dead ones, the OGB do not exist anymore because the outcome as to be the same in Bioware games.
Every other DAO ending is watered down, and  i understand players who believe that the HoF story was ended in a poor and inconclusive way,


#330
robertthebard

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Hof and OGB were important,but both suffered of the disease called "non-mandatory characters" due to US syndrome
(DAO was supposed to be the only DA game without sequel),
US its effect resonate in every world-state, even the survived warden share the same destiny of the dead ones, the OGB do not exist anymore because the outcome as to be the same in Bioware games.
Every other DAO ending is watered down, and  i understand players who believe that the HoF story was ended in a poor and inconclusive way,


Here's the problem with that: Every person posting on these forums should have been aware that this was going to happen, because you could die at the end of Origins, even if you did every single quest in the game to that point. There is no US Syndrome, there's an I'm unable to let go of the Warden syndrome. This is has further complications, since the then lead writer, and others, have sense stated that the HoF's story is over. Fanservice mentions in DA I notwithstanding, it is over. The 5th blight was ended in record time, huzzah. I'm also curious how any of this covers the faction that thought the HoF should have been the protagonist in DA 2? Considering that at least 2, or as many as three, depending on Hawke's class, were at Ostagar when Loghain did his thing, is this still "US Syndrome"? You see, the symptoms don't fit the disease here.

#331
Aren

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there's an I'm unable to let go of the Warden syndrome.  

lol,



#332
KaiserShep

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He did, sort of.

This says to me that if the Warden comes back, Patrick is going to kill him/her, and unlike Hawke, would probably not give us an option to avoid it.



#333
Sunnie

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This says to me that if the Warden comes back, Patrick is going to kill him/her, and unlike Hawke, would probably not give us an option to avoid it.

Weekes has an enormous respect for Gaider, he won't be flying change into the wind of what has been established or Gaiders feelings on the subject (which he shares in common).

IOW, The Warden will not be back in any playable form (which is what the majority of the wishers want). There is a remote chance that there may be a cameo in a future game, but it certainly won't be in DA:I DLC.



#334
Urazz

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You know it's funny they could have easily get the Warden into the main story or even in a future DLC by having him/her in a mission and we see him/her wearing a helmet and then get a non lethal injury in the throat, hit with a gas bomb, or something that damages his/her voice so they can't talk all throughout or at the most only talk a little bit with a raspy voice.  The helmet would of course come off after the battle and we'd be able to customize the Warden's appearance.

 

I don't know if Bioware thought that the search for a cure to the Taint was a good way of offering closure but it just left a lot of us wanting to find out if they are successful or not.


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#335
wtfman99

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He did, sort of.

 

I remember seeing that.

 

I actually liked Hawke's appearance, and i'd be thrilled to see my Warden, but i'm just accepting at this point we won't be seeing him again in game.


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#336
XEternalXDreamsX

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I remember seeing that.

I actually liked Hawke's appearance, and i'd be thrilled to see my Warden, but i'm just accepting at this point we won't be seeing him again in game.


I feel the same. They should have said he heard his Calling and went after your wartable mission to contact him. He sends a big letter to your Inquisitor referencing his love interest if affiliated with the Inquisitor among other things. Even so, they could had an epilogue with artwork showing his goodbyes to his LI or the such. We all knew he was going to the Calling sooner or later. Then, it would have wrapped up. Instead, he's trying to cure the Calling..crazy odds. It leaves a lot of space for headcanon until next game where we found if he did it..or just leave it open ended?