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I want to know the difference Between "Fade Touched" and "Ultra" textures!


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#1
MonarchX

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BioWare or someone else - please provide the difference between the two. Obviously, "Fade Touched" implies something beyond this world or beyond Ultra. I, however, want to see the difference on a comparison screenshot or whichever other way. That setting does not seem to affect visual quality at all, but the key word here is "seem". I am a sucker for placebo effects, so I would hate to know that I am not seeing the game with all the eye candy enabled. At the same time, "Fade Touched" brings down my framerate a little, but I am running i7 3770K @ 4.8Ghz and MSI GeForce GTX 980 Gaming 4G @ 1550Mhz GPU OC and 8000Mhz VRAM OC @ 1440p with 2x MSAA, no PPAA. If "Fade Touched" are simply uncompressed textures that are 99.999% identical to Ultra, then it makes no sense to use them.

 

Anyway, let's cut this conversation short and just post a screenshot that shows the difference between "Ultra" and "Fade Touched"



#2
devSin

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Probably draw distance.



#3
escapePlan

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Can you not do your own screenshot comparison?