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BioWare needs to replay Origins for themselves!


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#26
AlanC9

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No I don't read every post.
And you got it wrong. It is useful of course, marvelously useful. But useful is the worst thing a thing can be ever. I am all about useless things, even when I know how to make a fantastic destroying build I always make useless characters, at least compared to most or even ultimately useless. In NWN2 I am currently at level 10 with a character that is a melee fighter and does 1~3 damage and it will remain like that until she equip some gloves and even then she will still be useless and in MotB she will be less useless but still marvelously useless. Why I am doing it? Character concept, background, story goals, fit the character.
 
Useless = Godlike
Useful = Hell
 
And I will always disagree with people that like useful things, it is impossible to agree. Only people who like useles, pointless things are cool because these people have not been corrupted into accepting the rules of reality, they would rather lose than follow the rules.


Wow. I finally get why you were asking for a super low difficulty level.


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#27
Nejeli

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I disagree. I like Inquisition a lot more than I liked Origins. I'm more connected to my Inquisitor and companions; the battle system is more fun; and, while I've had some bugs, Inquisition in its current state has been less buggy for me than an officially patched Origins without fan-patches. The only thing I liked more in Origins was the camera.



#28
line_genrou

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Dragon age Origins is a masterpiece. Enough said.


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#29
MiyoKit

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You guys really need to take off your rose tinted glasses... I adored Origins, but I am so, so glad they progressed to DA:I. For the next DA, I honestly hope they keep and develop this format, with just a touch more cinematics.



#30
1varangian

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At this point, I think the only possible redemption for the DA franchise is to get Brent Knowles back and fully commit to a tactical RPG and a reboot of the series. Yeah, won't be happening under EA. But DA:O, BG2 and NWN were all great games. Inquisition doesn't even know what genre it is.

 

Brent Knowles is a writer, programmer, and game designer. He worked at the role-playing game studio BioWare (Baldur's Gate 2Neverwinter NightsJade EmpireDragon Age) for ten years, during most of which he was a Lead Designer/Creative Director.

As a designer, he feels that party control and tactical combats should be huge factors in a role playing game. Dragon Age II's departure from that made him realize that he would not be satisfied with what it would be.


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#31
AlanC9

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Inquisition doesn't even know what genre it is.
 


I've never understood the idea that things ought to conform to genres. Isn't "genre" just a box that we draw around individual games?

#32
Teddie Sage

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OP, they're probably fed up with Origins. Allow them to create new stuff.


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#33
Spaceballs604

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You guys really need to take off your rose tinted glasses... I adored Origins, but I am so, so glad they progressed to DA:I. For the next DA, I honestly hope they keep and develop this format, with just a touch more cinematics.

I'm not saying Inquisition is a bad game. It deffinatley shines in its own way.. What I'm sooo upset about is that they were portraying this game to be something it is not. Time after time I heard their press releases saying how this game was made specifically for the PC, and it was going "back to its roots"... Well back to it's roots is not Inquisition, hence the forum topic, BioWare NEEDS to go back and replay Origins, cause they have gone loopy if they think Inquisition is anywhere near similar to Origins. Much closer to DA2, which I despised.


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#34
DarkKnightHolmes

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OP, they're probably fed up with Origins. Allow them to create new stuff.

 

Fed up with Origins? That's like being fed up with breathing!



#35
Teddie Sage

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Fed up with Origins? That's like being fed up with breathing!

They made it, they played it for hours. It doesn't mean they hate it, they're probably just really tired of it. As an artist, I don't like redoing the same stuff over and over again. I can understand why they want to try new styles of gameplay in each new game. They're reinventing themselves. It's up to us to adapt or not. 



#36
sporkmunster

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I think many of us need to learn to let go, we're not Bioware's target audience or platform anymore. They're not interested in creating turn-based RPG's, they want to stand squarely in the action RPG (lite) genre. That's been obvious since ME2, no doubt the new Mass Effect will play exactly like Inquisition, slim on storied content, lite on RPG mechanics, but stuffed full of inconsequential fetch quest, and even more emphasis on multiplayer and micro-transactions.

 

its-dead-jim.jpg


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#37
CTZ69

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DAO was a PC game.  DA:I is a console game made available for the PC.   Big difference.


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#38
tmp7704

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I just got done replaying Dragon Age Origins. I was hoping that in the week it took me to finish the game, Bioware would have released a patch or something to remedy some of the problems.. Sadly, this was not the case.

Not sure why you'd expect this to happen in a mere week. DA:O had something like 4 patches over many months and still winded up with lot of broken stuff (quests, dialogues etc) that mods had to fix.

#39
Spaceballs604

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DAO was a PC game.  DA:I is a console game made available for the PC.   Big difference.

Origins was released on console, but the big difference here is that it was primarily made for PC.. Something they were leading us to believe would be done again with Inquistion.


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#40
Bioware-Critic

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OP, they're probably fed up with Origins. Allow them to create new stuff.

We all do "allow" them and want them to create new stuff ...

The point is

The new stuff should have  complexity, depth and substance  as well as a decent amount of polish to it! 

Don't you think ?

The new game is immensely beautiful and shows awesome new technology - but it lacks a certain quality in many other areas in my honest opinion.

I hope that patches and DLC's will fix many things. But "hope" was NOT what I was hoping for when I bought Inquisition with my cash ... :angry:


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#41
Namea

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I'm more vaguely annoyed by the fact that they seem to have forgotten so many choices from previous games. So...what that never happened? Good to know...


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#42
Sidney

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They'd replay DAO but the boredom of slogging though that trash mob infested mess is more than they can handle. DAO remains a great story and characters glued to a really poor game that has somehow morphed into the gold standard for gameplay.

 

the problems with DAI aren't about how far they moved away from DAO but how close they walked to Skyrim. The game lost narrative focus in favor of a lot of weeds, rocks and "exploration". Better to have left well enough alone and let Bioware focus on their stories and let TES focus on their grinding.


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#43
Lord Raijin

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While everyone is off playing Dragon Age Inquisition  I'm over here enjoying myself by replaying Dragon age Origins because I was overwhelmed by the nostalgia that took over me like a demon takes over a weaken mage.

 

Can you even imagine the thought of being excited about starting up DA2 again?



#44
Eelectrica

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Quick swap weapons has to happen in Inquisition.

Fade tear, I have a Rage demon and a Desire demon, well that's just great not being even able to switch to a more appropriate Staff weapon.

Similar deal for rogues. Should be able to switch from bows to daggers as needed.


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#45
Spooky81

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While I appreciate the work and effort BioWare put into creating the beautiful environments and areas of Ferelden and Orlais to explore and immerse in, there's certain artistic touches they missed.  With the storyline, I should feel pumped and be pushing foward like Duke Nukem(ready to kickass and chew bubblegum).  For DAI's story, there are moments where things ignite and flare up, but for the most part i feel 70-80% dead on the inside.
 
The ending of Shadows of Amn(including it's expansion) and DAO were haunting and left me wanting for more and more.  I didn't want those stories to come to an end, the same journey had to continue with a BG3 and DAO2 and it had to be out now, not in several years.  Could say the same for ME1 & 2, but not ME3.  With DA2 and DAI, I just want to shelve them away when done which is unacceptable for a BioWare RPG.  While some argue the combat mechanics in BG, DAO, ME/ME2 or whatever weren't perfect, they worked just fine for me.  It's the storytelling and companion bonding/relationships that made me worship BioWare religiously.

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#46
Chaos17

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I think many of us need to learn to let go, we're not Bioware's target audience or platform anymore. They're not interested in creating turn-based RPG's, they want to stand squarely in the action RPG (lite) genre. That's been obvious since ME2, no doubt the new Mass Effect will play exactly like Inquisition, slim on storied content, lite on RPG mechanics, but stuffed full of inconsequential fetch quest, and even more emphasis on multiplayer and micro-transactions.

 

its-dead-jim.jpg

Indeed, if they re-do a game like DA:I for the next DA, I will definitly drop this serie or buy for dirt cheap.

I want to play c-rpg and not a bad offline mmorpg.


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#47
Maboroshi

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Judging from streams, it appears that most Bioware devs are consolists, not PC gamers. So I doubt they will go and play Origins.

 

The Bioware that created DAO is not the Bioware that created DAI. The old Bioware is dead and dusted sadly.  :crying:

  What a sad but true reality. Yet many in the twitch/mmo generation cannot see past their vapid attatchment to flashy graphics and twichy combat, while actual depth and content is decimated because "too much of it" is just "too hard to process". This is like Big Junk Food convincing you that the BigMac is true nourishment unlike the "obsolete" homecooked meals prepared with love and dedication by your mom/granny. And black is white.....and up is down, etc.


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#48
Greetsme

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I think the fact is that they are not the same people that crated Origins, and they just don't have a clue how rebuild the magic of Origins.  Or they are looking at a few basic unimportant features of Origins and building on those. 

One thing is true, they couldn't have been further from the mark.

 

They are also making the same mistake that many authors make, and that is trying to be to cleaver with the story, and as a result alienating people from that story.  Keep it simple, so that people can get involved with out having to study months of dragon age lore.


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#49
DAO lover DAI Sucks

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OP, they're probably fed up with Origins. Allow them to create new stuff.

of course they can create new stuff, but with new games. make new games, new worlds, not just throw Dragon Age name that is loved by a vast amout of people in the dirty. they should be loyal to us, as we are to them. i bought DAO with all its DLC and was amazed by it, when they announced DA2 i was "WTF NOW IT IS GONNA BE AWESOME" and i bet a lot of people did too, but DA2 was just... DA2. now they promised a lot of things for DAI that was all lies. sad. my favorite game going to the trash. just my opinion tough.



#50
Ceoldoren

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No I don't read every post.

And you got it wrong. It is useful of course, marvelously useful. But useful is the worst thing a thing can be ever. I am all about useless things, even when I know how to make a fantastic destroying build I always make useless characters, at least compared to most or even ultimately useless. In NWN2 I am currently at level 10 with a character that is a melee fighter and does 1~3 damage and it will remain like that until she equip some gloves and even then she will still be useless and in MotB she will be less useless but still marvelously useless. Why I am doing it? Character concept, background, story goals, fit the character.

 

Useless = Godlike

Useful = Hell

 

And I will always disagree with people that like useful things, it is impossible to agree. Only people who like useles, pointless things are cool because these people have not been corrupted into accepting the rules of reality, they would rather lose than follow the rules.

......What the hell are you even talking about ?