Why should abilities automatically increase with level ups? Wasn't that one of those MMO mechanics? I think Bio should go back to AD&D and never change attributes without major magical intervention.
No, you increase attributes by spending attribute points, which ought to be separate from your ability points which allow you to unlock new abilities. Apart from there being tomes and potions that grant attribute points in DA:O and DA:II, Increasing an attribute is an abstraction representing your character's physical and mental improvement as they progress throughout their adventure.
More STR means that you've gotten stronger from all the fighting and training you've been doing since you began the adventure; CON means that you've got better cardio/stamina and are more physically fit; Cunning means that your mind is sharper, your ability to charm others has improved, and you've gotten trickier; Willpower is your mental fortitude and self-discipline, Magic is how much mana you can hold and channel, and Dexterity is your fine-motor skills, hand-eye coordination, and agility. Not counting Magic, all of these are things people can improve upon through training and experience.
This shows how little you understand the Qun.
Krem, if he were of the Qun, would seen as Aqun-Athlok because of his predilection for combat(a "male" job) if Krem were Trans and of the Qun, yet lacked talent in a "male" job, he would be considered a she and either get "re-educated"(brainwashed) or mind-controlled(qamek). Hissrad(Liar) sanitizes some parts of Qunari society to make it sound more appealing and inclusive.
In a hypothetical where Krem is still a biologically female man, but isn't good at fighting, the Qun would consider him a woman and assign him a 'woman's' job, they'd only assign him a male job and male identity because he's a good fighter not because he's a man. If Krem were good at artistic pursuits or some manner crafting stuff his trans status would be irrelevant to the Tamassrans, he'd be considered a she by the Qun.
The Antaam is a male exclusive role, thus Krem being good at fighting is the reason he would be considered a man in the eyes of the Qun, not because he's Trans but because he's a good warrior. Examples:
"Morrigan: Which? That they fight? Or that they are female? Sten: Either." and also "Sten(to female Warden): I don't understand. You look like a woman." "The Iron Bull: If a qunari women really wants to fight and has a gift for it, she becomes an Aqun-athlok. The Aqun-athlok joins the warriors and is treated as a male. He becomes... a guy, for all intents and purposes. Cassandra: But she wouldn't physically become male, surely! The Iron Bull: Doesn't matter. In the Qun, your role is everything.".
On the red part: Bullshit, your feelings on the matter don't have a strong influence on the Tama's decision. After all, Bull hates killing, as seen in one of his banters with Cole, and yet both his jobs as a Bennie were those were he would have to kill a lot.
Physical Strength + Mental Acuity = Job were you fight and think a lot, regardless of how you feel about it.
I understand the Qun well enough.
Yep, it's silly. How would you fix it? Bigger war table drops, or none at all? Or should resources be rarer in the zones?
Much bigger war table drops and much rarer resources outside of the Hinterlands, the Inquisition probably needs everyone to help out with the menial tasks due to lack of numbers when they're just starting out, after all. Less dull, and it integrates game-play and story.
You can mod an equipped item. Just bring up the equipping character, though that is clunky and slow.
Yes, that's kinda the problem. It's a frickin' pain, either way.