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Correct me if I'm wrong, but it seems as if fan reaction towards Dragon Age: Inquisition has been disappointment. What are your thoughts?


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#51
Chewy

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I'm in love with this game, you can see how hard they tried creating world, characters, stories. Yes it has minor issues that need to be fixed. I don't understand this whole "Get the torches and burn bioware!" attitude. It amazes me how many ppl complain about every little thing and all I'm thinking is...."you think you can do it better.... Go ahead"

I enjoyed exploring and side quests. There's sooooo much to do and I've been playing it none stop since I got it and intend to have many more play throughs. Plus.... The end is ***********! I want to see what they will come up with next....

#52
Guest_StreetMagic_*

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I like it OK. I don't think they utilize the idea of an open world well though. There's an art to it. Open worlds are emergent, with many intangibles and random events. Here, it's just a lot of minor MMO like quests spread about.

 

The world is pretty, but the core gameplay doesn't wow me exactly. I'm more attracted to the story, as usual for Bioware games.

 

What I hate the most is the CC. In the big picture, character creation probably isn't important, but for me, I'm driven nuts. I can't help from restarting. So many ways to go wrong and make my characters look like ass. And it isn't just me. I see many people posting pics of their characters and they mostly look like ass too. haha. But I won't say names. ;)



#53
Bayonet Hipshot

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It has been a massive disappointment for PC gamers who use mouse and keyboard  like myself. 

 

Otherwise, DAI is overall slightly above average game.

 

The story is okay but not outstanding. Corypheus is not fleshed out at all and the game does not allow you to be the Inquisitor you want to be, it imposes its morality on you. Still, many of the side story missions, especially the one imvolving the Elves are good. 

 

The banter is good but bugged and does not trigger. 

 

There are many armor combinations but little to no armor variety since all that went into multiplayer so they all look the same. 

 

Some romances are good and some are terrible so it adds up to average. The romances in this game are not reactive at all which makes them feel more backward than DAO's romances. 

 

Overall, the advisers and followers themselves are well done, with the exception of Sera. Her character is just awful. 

 

The combat is downright broken with Flask of Fire, Knight Enchanter which makes the whole "We removed healing to give the game a more challenging feel" & "We limited combat abilities to 8 for strategic reasons" seem downright pointless. 

 

Gaming on Keyboard and Mouse is a nightmare in and of itself and the "you just get a controller" argument is a stupid one. The game was supposedly advertised to work well on all platforms and all playing tools, games should not be spending extra money to get the optimum experience. 

 

The Tactical Camera, Pause and Play and Friendly Fire are all clearly an afterthought. The game was designed to work on Action Play with button spamming, which is how you play multiplayer. Yet, they said "DAI Multiplayer will not impact single player !" At least these features are there so its something. 

 

There is little end game content and the game overall feel grindy and very MMO-ish. Who thought it was a good idea to make a game with large world spaces and only realistically give us 25 levels to play with ? Skyrim had 80 levels for crying out loud. Still, there is plenty of stuff to do, I suppose. 

 

The whole de-leveled world approach in this game frankly does not work properly. Corypheus' Level is 18. Lol ! I suppose the main aim of doing a de-leveled world was to prevent grinding but most of this game is about grinding. It is quite frankly a disappointment to work all your way through, be level 20+ and then just facestomp Corypheus and his pet dragon. I mean, the Corypheus' fight in DA2's Legacy DLC was a lot harder than DAI's one.

 

Then there is multiplayer. On PC it is terrible. It is as if Bioware did not learn anything from ME3's multiplayer. Additionally, those 50.00+ dollar credits for crates ? Lovely microtranscation crap going on there, EAWare. 

 

Overall I would rate DAI on PC 6/10, with the final score with all the bugs fixed at 7.5/10

 

In the long run, without modding support, I fail to see how DAI will flourish.  This is true of any RPGs with a large world space. 

 

Skyrim is 3 years old now and the only reason it remains extremely popular is because of the modding community, not multiplayer community. 

 

Cheers.  B)


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#54
blacqout

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The issue i have is that BioWare spent so much time and effort on courting fans of other, successful but very different, fantasy role-playing games - and in doing so naturally took away a bit of the focus on the aspects of Origins and DAII that i loved most. 

 

As fun as the astrarium puzzles were and as lovely as the world is to explore, it's no substitute for the kinds of side quests we had in previous games. The side quests in this game largely were fetch quests, and the ones that weren't were generally just going somewhere and killing something. There was nothing anywhere near as engaging as preparing the militia in Redcliffe, or dealing with Fenriel in the fade.

 

As an exploration simulator the game excels, but as an RPG it's pretty average. Risen 3 remains the best RPG i've played this year.

 

The grand finale wasn't particularly grand either.


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#55
Bayonet Hipshot

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The issue i have is that BioWare spent so much time and effort on courting fans of other, successful but very different, fantasy role-playing games - and in doing so naturally took away a bit of the focus on the aspects of Origins and DAII that i loved most. 

 

As fun as the astrarium puzzles were and as lovely as the world is to explore, it's no substitute for the kinds of side quests we had in previous games. The side quests in this game largely were fetch quests, and the ones that weren't were generally just going somewhere and killing something. There was nothing anywhere near as engaging as preparing the militia in Redcliffe, or dealing with Fenriel in the fade.

 

As an exploration simulator the game excels, but as an RPG it's pretty average. Risen 3 remains the best RPG i've played this year.

 

The grand finale wasn't particularly grand either.

 

To me, Bioware has now become like Apple. There has been no innovation. They are just copy, pasting and gaffer-taping features from other games instead of just making their own game with its own style. All in the pursuit of pulling fans from other games. 

 

They have been doing this rather blindly since Mass Effect 2. Most probably, this is because of the need to acquire moar profits but, I think that the more Bioware go down this route, the more they will just lose their original fanbase and perhaps in the future, they will lose their original fanbase entirely to CRPGs like Torment Tides of Numenara and Pillars of Eternity. 


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#56
Yosharian

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I know some people love the game, but the general attitude on here has been very mixed. If I'm being honest I've see a lot more who are disappointed than people who are pleased. It seems as if Bioware was aiming very high with this game, but fell completely short to a lot of you. So many people on here have been voicing their displeasure, and those who bother to give their own personal score of the game have been giving 6 and 7s. Seemingly low for a game of this budget and scale.

For those reasons, despite my personal feelings on the game, I feel like I have to acknowledge that it's critical and commercial success aside, Dragon Age: Inquisition seems to have been another disappointment to the fans. Some thought that this would end up being Bioware's big comeback. The game that would be measured up against the quality of games like DA:O or ME2, and most would agree it's as good as those titles. But as of right now it doesn't seem so.

 

So many questions have flooded my mind from this, I have to get them out there:

 

1. 6-12 months down the line will DA:I be viewed in a more positive or negative light? Will those who were harsh on the game gain more of an appreciation for it, or vise versa?

 

2. For those who don't like the game or were really disappointed, what's your attitude towards Bioware and the Dragon Age series at this point in time? Are you no longer a fan? Are you giving up on it? Do you have low expectations for it's future?

 

3. Are a lot of fans really disappointed with the game, or is this the voices of a few being really loud? When the dust settles, will there be a lot more positivity towards this game a few weeks from now?

 

I definitely consider myself to be one of the disappointed.  I would rate the game a 5 at best, probably a 4.  I didn't enjoy playing for the 15 hours I played it, the game crashed consistently in the menus, had graphics problems, UI problems, control problems, many many design flaws, etc.  I could go on.  The problems are detailed in other threads on these forums far better than I could simply sum up here in a few sentences.

 

Context: BG2 is my favourite RPG of all time, Dragon Age: Origins was a flawed masterpiece, Mass Effect 1 & 2 are my second and third favourite sci-fi RPGs.  I hated ME3 and I didn't care too much for DA2 although I completed it twice (!) because I'm a sucker for RPGs =p  My favourite sci-fi RPG of all time is KotOR.  So I'm not a Bioware hater, far from it!

 

I also hoped DA:I would be a big comeback for Bioware.  I would like to point out that the hype for DA:I coming from the developer included:

"The tactical camera ... is just like you'd expect from Origins. You'll be super, super pleased with it."

"Made for PC Gamers by PC Gamers."

"The combat HUD was created specifically for PC."

"With Inquisition we've kept that [PC] legacy."

 

Overall my main feeling with DA:I was: I wish I could get my £40 back.  I've been burned a lot over the last few years with hyped games, Mass Effect 3 primarily sticks in my mind.

 

My answers to your questions:

1) Depends entirely on Bioware's response.  If they fix the issues (even if it takes a month - the game is uninstalled at the moment for me, so I don't care) then I may forgive them for this particular game.  If they don't, the game will be remembered as a knife in the back of all PC gamers and Dragon Age: Origins fans.  The problems with the game aren't problems that merely require 'adaptation'.

 

2) My current attitude is I am completely done with Bioware and to an extent EA as I view them as partially responsible for the whole mess, including Mass Effect 3.  I believe the majority of Bioware's prior talent has left.  I won't say what I think of those that are left as I would like to remain polite.

 

3) I believe the majority of PC RPG gamers and Dragon Age: Origins fans are disappointed.  I don't think it's a case of a few voices being loud - on the contrary, I believe that the positive feedback is a case of a few voices being loud!  I think over the past few years BW has earnt itself a passionate following among the LGBT gamer community and also among feminist gamers, and I think those the voices primarily being heard as positive counterpoints to the criticism being levelled at the game.  I think these fans will defend Bioware to the death rather than admit to the problems the games have.  Over the next few months it's going to become even clearer to outsiders and unaware people just how bad the game is.


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#57
Navasha

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Well, for one thing, this is the modern world where everyone is always PO'd about pretty much everything that they don't get their way.   There will NEVER be a AAA game that isn't going to be given harsh criticism the first couple weeks after release.   

 

That has far more to do with people's expectations not meshing with reality.  

 

Dragon Age also is a franchise that doesn't quite seem to have found its niche yet either.    DA2 was drastically different from DAO, and DAI is drastically different from either of them.    The games undergo some pretty radical changes in gameplay and even art style from game to game, and for the most part people do not like change, and this goes double for 'fans' of a game.    They became fans because they loved the old gameplay, art style, or whatever.    Changing that often leads to something they don't enjoy as much.    Hence, the massive displeasure with those changes.   That's pretty natural.

 

Living up to nostalgia is a tough thing for a game series to do.   I know I have had a few of my own rants when games suddenly took a turn I didn't like.   Unless a series takes such a radical change as to be almost unrecognizable from its previous titles (looking still at you X:Rebirth), I usually adapt to the changes eventually.  



#58
Heimdall

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So far, I think the general reception has been much better than Dragon Age 2, so I'd say they're doing something right.
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#59
Bfler

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 Risen 3 remains the best RPG i've played this year.

 

Hm, don't like it so much, mainly because of the worn out pirate setting. The ending is also a little bit lame compared to DA:I.



#60
Guest_StreetMagic_*

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So far, I think the general reception has been much better than Dragon Age 2, so I'd say they're doing something right.

 

I'm kind of torn on that actually. The world is bigger and richer, and the advisor stuff gives a new depth to things. But I really liked DA2's story and the various shenanigans Hawke got into. Hawke is more a down to earth adventurer and thug. Not a hero. And I like that. I think the combat was deeper there as well (although neither are as deep as DAO or past Bioware games).



#61
blacqout

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Hm, don't like it so much, mainly because of the worn out pirate setting. The ending is also a little bit lame compared to DA:I.

 

A lot of Risen 3 is a little bit lame compared to Inquisition. The graphics, the voice acting, the animations, the story... but what isn't lame, is the huge variety of side quests that can be handled in a huge variety of ways. That is what RPGs should be about, not picking plants.

 

Risen is a series that gets the human element right. Interaction is king.That is something BioWare used to know, but apparently forget when making Inquisition. 


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#62
Avejajed

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To the person above me. No one ever complained about skyrim. So your wrong in that regard. that's why it was a game of the year. The definitely ran out of time though. You can feel it at the end. Their is so much stuff that was left out. You feel like its going to be in the game until the very end though. You are left wanting. still 9/10.


I complain about Skyrim. Damn thing gave me headaches all day.

#63
Mathias

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I feel like the only three legit criticisms towards the game are this:

 

 

1. Many bugs are still present in the game.

 

2. The PC controls aren't comfortable.

 

3. The Main Story is too short.

 

 

Anything else really comes down to personal preference, although you could argue the Main Story being too short falls under the category, but it seems like an exception since it's so widely agreed upon that DA:I really needed more story missions. But two of the problems listed can be fixed with patches, in fact I believe Bioware has been looking into them for a while now. So with all that said, while the game has it's flaws, some temporary, I personally believe some people on the BSN are being overly harsh on the game.



#64
schall_und_rauch

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I find the game great, but not perfect.

I see two problems which cause a lot of criticism:

 

1. They did things very differently from previous games. The open world concept is new to the franchise, and it  makes a big change moving from a long, heavy, streamlined story to a big open world with a significantly shorter storyline. In addition, they streamlined and changed other parts of the mechanic: No more healing pots, no more attribute distribution, no more unconventional weapon choices. People on these forums are often fans of previous games, so they don't want things to change.

 

2. In some areas, BioWare simply screwed up: PC controls are horrible, tactical mode is not working, and companion tactics are not only different, but just much, much worse than before. That means for PC players (keyboard + mouse), combat is either trivial or a fight against the control of your characters. That causes major frustration.

 

As far as the world, the lore, the companions, the story, the cutscenes, the exploration, the graphics go, I find the game simply awesome. If they now manage to patch up (2), then people critisizing (1) will remain disgruntled, but people who are only unhappy with (2) -- such as myself -- will say in the long run: Control was horrible when the game came out, but they fixed that, and now the game is awesome.

 

I had an awesome week just playing DAI, and have seen many very rewarding scenes and moments.

So no dissapointment.



#65
CaptainBlackGold

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For me it all comes down to whether or not you can adjust to the controls. Those that did, seem to be pretty much satisfied. Those of us who could not adjust, are frustrated.

 

If Bioware patches the controls, I might like this game. To be honest, I want to like it. I just cannot play it as is.

 

And therefore, for me, this was the last straw. I bought DA:2 and all the DLC, even though I thought the game was just so-so; not great, but still playable.

 

The ending of ME 3 was so bad, it ruined the franchise. I refused to buy a single piece of DLC and it is the only Bioware game I have ever played through once. Every time I tried to start a new play through, the ending ruined the experience.

 

With DA:I, the horrible control scheme was just too big a hurdle to overcome. I am fighting the controls, not the enemies. It is not fun.

 

The game looks great, but if you can't get past the controls, what's the point?

 

I'd like to see some hard numbers of how well the game is selling (pre-orders excluded) to see if the bad PC controls issue is affecting other potential players.



#66
Jaron Oberyn

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DAI is without a doubt the greatest game Bioware has produced yet. What you're seeing is a vocal minority of people who have nothing better to do with their time other than complain. Some of their complaints are just downright comical, such as "no bewbs, romances suck" or "ermagerd they changed Redcliffe" to "I can't push A to win in combat" to many PC users blaming their lack of a machine capable to run a next gen game on Bioware. 

 

To sum it up: Don't listen to the haters. These people will never be satisfied, as evidenced by some of the ridiculous complaints I've listed above. 

 

I've played this game on PC, and found the controls to be very well done (much superior to console, plugged in a controller and immediately went back to KB/M). No issues with bugs, crashes, etc. on my end. Flawless experience, on my third playthrough at the moment and still as good as the first one. So much to experience in this game. 

 

You will hear more of the vocal minority complaining constantly on these forums. The majority of players are enjoying the game, and aren't really inclined to frequent here at the moment. 



#67
LolaLei

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I can't speak for the masses, but for me personally I do consider DAI to be a good game. However, I definitely feel that it failed to reach it's full potential and on numerous occasions fell quite short of the mark and peaked too soon.

 

I think part of the problem is that if you strip out all the filler and look at the main content (the plot heavy quests, companion quests, and story/romance arcs) there just isn't enough of it for a game of DAI's size, and while that amount of content worked fine for DA:O and DA2 those were both non-open world. If you're gonna go big then you need to pack it out with more meaty main content, not cotton balls and packing peanuts. Then of course you have the final battle which felt not only abrupt but incredibly lacklustre, and while I can see the route they were trying to take with Corypheus' desperate last ditch attempt to break into the Black City, it rendered all that time we'd spent building and improving our Inquisition forces completely pointless... and sure, we may not have our troops to hand, but we had 9 companions and 3 advisors (2 of which are experienced seasoned fighters) readily available at the Skyhold, all of which could have played their part in that final battle.

 

As it stands, I find the first encounter with Corypheus at Skyhold to be far more impactful than the final battle.

 

*Edit* Of course, it's entirely possible that the main story is purposely short in order to keep the game's shelf life going for longer by adding more content over time via DLC and expansions... afterall this is EA we're talking about, lol.


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#68
TheRealJayDee

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So far, I think the general reception has been much better than Dragon Age 2, so I'd say they're doing something right.

 

I haven't played the game yet, but that is my feeling as well. To me it looks like if they had 1) released an all around more stable version of the game, as well as 2) done a better job with the PC version, and 3) provided more reasonable hair and beard options and a Black Emporium mirror the reception would've been really good, instead of "just" really good.  ;)

 

DAI is without a doubt the greatest game Bioware has produced yet. What you're seeing is a vocal minority of people who have nothing better to do with their time other than complain.

 

Good to see that some things never change...  <_<



#69
jstme

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With all the problems,i am really enjoying DA:I, did not finish it yet (counting 75h) and just have fun running around. Cant speak for majority or minority or whateverority though.



#70
blacqout

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DAI is without a doubt the greatest game Bioware has produced yet. What you're seeing is a vocal minority of people who have nothing better to do with their time other than complain. Some of their complaints are just downright comical, such as "no bewbs, romances suck" or "ermagerd they changed Redcliffe" to "I can't push A to win in combat" to many PC users blaming their lack of a machine capable to run a next gen game on Bioware. 

 

To sum it up: Don't listen to the haters. These people will never be satisfied, as evidenced by some of the ridiculous complaints I've listed above. 

 

I've played this game on PC, and found the controls to be very well done (much superior to console, plugged in a controller and immediately went back to KB/M). No issues with bugs, crashes, etc. on my end. Flawless experience, on my third playthrough at the moment and still as good as the first one. So much to experience in this game. 

 

You will hear more of the vocal minority complaining constantly on these forums. The majority of players are enjoying the game, and aren't really inclined to frequent here at the moment. 

 

The only thing that your post acts as evidence of, is that there are just as many idiots writing silly things in defence of the game as there are criticising it.


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#71
fivefingaslap18

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I think I've read more complaints from "straight" men than anyone else. Complaining how they only have 2 options...

Well, for people unwilling to role play anyone besides themselves (which is technically not role playing) I guess to them it is. Everyone else is overall I think fine with it. Sure, they may dislike certain characters or the control issues (for those playing on computer) they actually generally like it. You can even see people who have disliked if first time around saying how they like the game on a second play through.

Dragon Age 2 never got that much love from the fans of BioWare or Dragon Age series. Think about that!
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#72
Spectre 117

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Yeah people complained about bugs in skyrim sure. I was referring it Skyrims story being complained about. And how skyrim lacked certain elements. Skyrim didn't lack anything in regards to story? Sure it had a game breaking bug even I encounted but skyrim was a 10/10 legendary game of all time.



HAHAHAHAAHHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAAHHAAHAHAHA

Ohh you were serious? Skyrim has been hated a lot for having a dumbed down story and dumbed down rpg elements. Were it not for the fact that Skyrim is easily the most moddable game, the game would be hated a lot by the pc community. But for the most part, the consensus usually says that Morrowind and Oblivion are superior to Skyrim in terms of questing and rpg elements.
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#73
Nefla

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I think it's a step up from DA2 and ME3. Once all the bugs are fixed I feel like it will be seen in a more positive light. My problems are (aside from the bugs) that I hate the combat, the main story is disappointingly short and, and there are some touches and details missing that make it feel more like a random game than Dragon Age.

 

*edit* now that I've spent more time with the game, I feel more disappointed. The main story wasn't very engaging or satisfying and aside from companion's quests there were no fun sidequests to do out in the world :( I also think the power requirements system was a horrible decision since it forced you to do boring tasks to progress the main story.


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#74
duckley

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To the person above me. No one ever complained about skyrim. So your wrong in that regard. that's why it was a game of the year. The definitely ran out of time though. You can feel it at the end. Their is so much stuff that was left out. You feel like its going to be in the game until the very end though. You are left wanting. still 9/10.

Let me tell you that  I complained bitterly about Skyrim, and I was not alone. I literally could not play the game on my PS3 and got no sympathy, empathy or much of anything from Bethesda. Patch after patch after patch and sill the game froze and stuttered so often that I had to give up.

As for this game, I am loving it!



#75
TheDarkShape

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It's a BioWare board.  Even the reaction to Mass Effect 2 was negative.


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